Jigglypuff (SSB4)/Down special: Difference between revisions

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==KO Percents by Character==
{|class="wikitable" style="text-align:center"
!Character!!KO Percent
|-
|{{SSB4|Jigglypuff}}||38%
|-
|{{SSB4|Mr. Game & Watch}}||41%
|-
|{{SSB4|Kirby}}||43%
|-
|{{SSB4|Rosalina & Luma}}||44%
|-
|{{SSB4|Mewtwo}}||44%
|-
|{{SSB4|Sheik}}||47%
|-
|{{SSB4|Pikachu}}||47%
|-
|{{SSB4|Palutena}}||47%
|-
|{{SSB4|Peach}}||47%
|-
|{{SSB4|Olimar}}||47%
|-
|{{SSB4|Fox}}||47%
|-
|{{SSB4|Zelda}}||48%
|-
|{{SSB4|Meta Knight}}||48%
|-
|{{SSB4|Greninja}}||48%
|-
|{{SSB4|Zero Suit Samus}}||49%
|-
|{{SSB4|Wii Fit Trainer}}||49%
|-
|{{SSB4|Toon Link}}||50%
|-
|{{SSB4|Ness}}||50%
|-
|{{SSB4|Lucas}}||50%
|-
|{{SSB4|Luigi}}||50%
|-
|{{SSB4|Falco}}||50%
|-
|{{SSB4|Villager}}||51%
|-
|{{SSB4|Sonic}}||52%
|-
|{{SSB4|Yoshi}}||53%
|-
|{{SSB4|Pac-Man}}||53%
|-
|{{SSB4|Robin}}||54%
|-
|{{SSB4|Pit}}||54%
|-
|{{SSB4|Dark Pit}}||54%
|-
|{{SSB4|Mii Fighter}}||54%
|-
|{{SSB4|Marth}}||54%
|-
|{{SSB4|Lucina}}||54%
|-
|{{SSB4|Little Mac}}||54%
|-
|{{SSB4|Mario}}||54%
|-
|{{SSB4|Dr. Mario}}||54%
|-
|{{SSB4|Samus}}||55%
|-
|{{SSB4|Ryu}}||55%
|-
|{{SSB4|Diddy Kong}}||55%
|-
|{{SSB4|Shulk}}||56%
|-
|{{SSB4|R.O.B.}}||56%
|-
|{{SSB4|Mii Swordfighter}}||56%
|-
|{{SSB4|Lucario}}||56%
|-
|{{SSB4|Charizard}}||56%
|-
|{{SSB4|Duck Hunt}}||56%
|-
|{{SSB4|Bowser Jr.}}||57%
|-
|{{SSB4|Wario}}||57%
|-
|{{SSB4|Roy}}||57%
|-
|{{SSB4|Mii Gunner}}||57%
|-
|{{SSB4|Link}}||57%
|-
|{{SSB4|Ganondorf}}||58%
|-
|{{SSB4|Ike}}||59%
|-
|{{SSB4|Captain Falcon}}||59%
|-
|{{SSB4|Bowser}}||59%
|-
|{{SSB4|Mega Man}}||60%
|-
|{{SSB4|Donkey Kong}}||64%
|-
|{{SSB4|King Dedede}}||70%
|}
|}



Revision as of 13:10, May 5, 2016

Jigglypuff's down special in Smash 4 is Rest. Opponents must be touching Jigglypuff in order for Rest to connect and the attack has high endlag. However, it is an extremely powerful attack, dealing 56% damage (including the flower that opponents are afflicted with) and KOing at around 50%.

Frame Data

All measurements are in frames.

Hitbox IDs Startup Hitbox lasts for Intangibility ends IASA
0 1 3 27 230

Hitbox Properties

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 20% 0 AngleIcon88.png 100 66 0 3.4 13 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Body (type) Flower (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Bat SpecialsDirect.png

KO Percents by Character

Character KO Percent
Jigglypuff 38%
Mr. Game & Watch 41%
Kirby 43%
Rosalina & Luma 44%
Mewtwo 44%
Sheik 47%
Pikachu 47%
Palutena 47%
Peach 47%
Olimar 47%
Fox 47%
Zelda 48%
Meta Knight 48%
Greninja 48%
Zero Suit Samus 49%
Wii Fit Trainer 49%
Toon Link 50%
Ness 50%
Lucas 50%
Luigi 50%
Falco 50%
Villager 51%
Sonic 52%
Yoshi 53%
Pac-Man 53%
Robin 54%
Pit 54%
Dark Pit 54%
Mii Fighter 54%
Marth 54%
Lucina 54%
Little Mac 54%
Mario 54%
Dr. Mario 54%
Samus 55%
Ryu 55%
Diddy Kong 55%
Shulk 56%
R.O.B. 56%
Mii Swordfighter 56%
Lucario 56%
Charizard 56%
Duck Hunt 56%
Bowser Jr. 57%
Wario 57%
Roy 57%
Mii Gunner 57%
Link 57%
Ganondorf 58%
Ike 59%
Captain Falcon 59%
Bowser 59%
Mega Man 60%
Donkey Kong 64%
King Dedede 70%

References

Master Core

Kurogane Hammer