Fan: Difference between revisions

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[[Image:Ssbmitemsfan.jpg|thumb|500px|right|Fan.]]
[[Image:Ssbmitemsfan.jpg|thumb|500px|right|Fan.]]


The '''Fan''' has been in every Super Smash Bros. game to date. It has weak attacks, but they are very rapid and can add up damage. Also, it can be a KOing projectile when thrown if the foe is at a high percentage, since it has good knockback when thrown.
The '''Fan''' has been used in both [[SSB]] and [[SSBM]]. It has very rapid attacks and can be a KOing projectile when thrown if the foe is at a high percentage.


In Super Smash Bros. Melee, it is generally considered the second best item with which to diminish an opponent's shield (a fully charged smash attack with the fan will break any shield).
*When you tap A, it does between 1-2% damage.
*When fully charged, it does between 7-13% damage and breaks any shield.
*When dropped, it does 3% damage.
*When thrown at the opponent, it does between 9-12% damage with some knockback.


[[Category:Items (SSB)]][[Category:Items (SSBM)]]
[[Category:Items (SSB)]][[Category:Items (SSBM)]]

Revision as of 03:17, November 19, 2006

The Fan has been used in both SSB and SSBM. It has very rapid attacks and can be a KOing projectile when thrown if the foe is at a high percentage.

  • When you tap A, it does between 1-2% damage.
  • When fully charged, it does between 7-13% damage and breaks any shield.
  • When dropped, it does 3% damage.
  • When thrown at the opponent, it does between 9-12% damage with some knockback.