List of updates (SSB4)/1.1.5 changelog: Difference between revisions

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(The reason I'm making consecutive changes is to avoid edit conflicts, by the way.)
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*{{nerf|[[Cross Slash]] has lower knockback scaling (155 → 153). This applies only to the Limit Break version.}}
*{{nerf|[[Cross Slash]] has lower knockback scaling (155 → 153). This applies only to the Limit Break version.}}
*{{nerf|Aerial [[Finishing Touch]] deals less knockback.}}
*{{nerf|Aerial [[Finishing Touch]] deals less knockback.}}
*{{nerf|[[Limit Charge]] takes approximately 1.5 more seconds to fully charge.}}
*{{nerf|[[Limit Charge]] takes longer to fully charge.}}


==Corrin==
==Corrin==

Revision as of 03:55, March 16, 2016

An icon for denoting incomplete things.

This is the list of known changes in version 1.1.5 of Super Smash Bros. 4. All claims on this page must be verifiable, preferably with a trustable source link, and must compare both the old and new states. Ensure that all changes are also listed on the respective pages.

Bayonetta

Charizard

Cloud

  • Nerf Forward smash's third hit has lower knockback scaling (119 → 115).
  • Nerf Down smash's second hit has lower knockback scaling (96 → 94).
  • Nerf Up aerial deals less damage (13% → 12% (clean), 9.5% → 8.5% (late)).
  • Nerf Cross Slash has lower knockback scaling (155 → 153). This applies only to the Limit Break version.
  • Nerf Aerial Finishing Touch deals less knockback.
  • Nerf Limit Charge takes longer to fully charge.

Corrin

Duck Hunt

  • Buff Forward smash's third hit has higher knockback scaling (123 → 125).
  • Buff Up smash's third hit has higher knockback scaling (153 → 155).
  • Buff Down smash's third hit has higher knockback scaling (110 → 112).

Ganondorf

  • Buff Neutral attack damage: 4%/7%/10% → 6%/8%/10%.
  • Buff Neutral attack start-up: 8 frames → 7.
  • Buff Neutral attack ending lag: 35 frames → 29.
  • Buff Grounded Flame Choke and Flame Wave grabbox increased by 2 units.
  • Buff Grounded Wizard's Foot (clean) damage: 12% → 14%
  • Buff Grounded Wizard's Foot (late) damage: 10% → 12%
  • Buff Grounded Wizard's Dropkick (clean) damage: 9% → 11%
  • Buff Grounded Wizard's Dropkick (late) damage: 7% → 9%
  • Buff Grounded Wizard's Assault (clean) damage: 10% → 12%
  • Buff Grounded Wizard's Assault (late) damage: 9% → 11%

Greninja

Mega Man

  • Buff Neutral attack (sweetspot) damage: 2 → 3.
  • Nerf Forward smash ending lag increased.
  • Buff Neutral aerial (sweetspot) damage: 2 → 4.

Kirby

  • Buff Forward smash knockback growth: 100 → 102 (clean), 67 → 69 (late).
  • Buff Up smash knockback growth: 103/103/97 → 104/104/99 (early), 97 → 98, 51 → 52 (late).
  • Buff Down smash knockback growth: 109 → 110 (early).
  • Buff All varations of Hammer Flip knockback growth: 76 → 78.

Meta Knight

  • Nerf Up aerial damage: 5% → 4%.
  • Nerf Up aerial angle altered: 78° → 69°, making it harder to follow-up into itself.
  • Nerf Up aerial SDI multiplier: 1.0x → 1.5x.

Mewtwo

  • Change Mewtwo is heavier (72 → 74).
  • Buff Mewtwo dashes faster.

Mr. Game & Watch

  • Buff B-air landing hitbox damage: 3.5 → 4.5%

Palutena

  • Buff Neutral infinite finisher deals more damage (3% → 3.5%).
  • Buff Neutral aerial deals more damage (1.5% → 1.7% (loop), 4% → 5% (last)).
  • Buff Forward aerial deals more damage (8% → 9%) with its knockback compensated.

Samus

Sheik

  • Change Weight decreased: 84 → 81.
  • Nerf Sheik's forward throw now sends opponents tumbling at 0%, reducing its combo ability.
  • Nerf Forward throw has more knockback growth: 65 → 72.
  • Change Forward throw's angle has been altered (70° → 72°).
  • Change Down throw's angle has been altered (80° → 77°).
  • Nerf Down throw has more knockback growth: 75 → 90.
  • Nerf Forward aerial has less range: def hitboxZ pos 3.5 → 2.5, hitboxZ pos 3.5 → 2.5.
  • Nerf Needle Storm has reduced range.
  • Buff Down smash's knockback scaling increased (155 -> 165).

Zelda

Zero Suit Samus

  • Nerf Up aerial deals less damage (8 -> 6.5), with knockback compensated.
  • Nerf Neutral aerial deals less damage (10 -> 8), with knockback compensated.
  • Nerf Down Throw deals less damage (7 -> 5), with knockback compensated.
  • Buff Plasma Whip (Sweetspot) deals more damage (6 -> 7), making it slightly stronger.

External Links

SmashBoards 1.1.5 Community Patch Notes