Multi-hit throw: Difference between revisions

There were some more.
(→‎List of multi-hit throws in Super Smash Bros. Brawl: I think that's it with the veterans.)
(There were some more.)
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|Down throw||Throws the opponent into the ground and shoots them with his Blaster. This throw does not make opponents bounce off the ground like most other down throws because it sends them straight down, meaning that it can [[meteor smash]] over the ledge if Fox's body is partially overlapping it. Useful for tech-chasing. Can lead into up tilt or [[Reflector]].||1% (shots), 1% (throw)
|Down throw||Throws the opponent into the ground and shoots them with his Blaster. This throw does not make opponents bounce off the ground like most other down throws because it sends them straight down, meaning that it can [[meteor smash]] over the ledge if Fox's body is partially overlapping it. Useful for tech-chasing. Can lead into up tilt or [[Reflector]].||1% (shots), 1% (throw)
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|rowspan="3"|{{SSBM|Ganondorf}}||Forward throw||Punches the opponent forward. It is only useful for setting up edgeguards at high percentages.||5% (hit 1), 4% (throw)
|rowspan="3"|{{SSBM|Ganondorf}}||Forward throw||Punches the opponent forward. It is only useful for setting up edgeguards at high percentages.||5% (hit 1), 4% (throw)
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|Back throw||Brings the opponent behind him and kicks them. Same usefulness as his forward throw.||5% (hit 1), 4% (throw)
|Back throw||Brings the opponent behind him and kicks them. Same usefulness as his forward throw.||5% (hit 1), 4% (throw)
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|Down throw||Tosses the opponent upward, then fires four very quick Blaster shots. At low percentages, it can be followed up with either forward aerial on certain characters or up aerial on all characters.||2% (shots), 1% (throw)
|Down throw||Tosses the opponent upward, then fires four very quick Blaster shots. At low percentages, it can be followed up with either forward aerial on certain characters or up aerial on all characters.||2% (shots), 1% (throw)
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|rowspan="3"|{{SSBB|Ganondorf}}||Forward throw||Punches the opponent forward.||5% (hit 1), 8% (throw)
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|Back throw||Brings the opponent behind him and kicks them. Can be used to set up edgeguards or KO at high percentages near the edge.||5% (hit 1), 5% (throw)
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|Up throw||Knocks the opponent above him. Too strong too follow up on, yet too weak to KO before 200%.||4% (hit 1), 3% (throw)
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|rowspan="2"|{{SSBB|Ice Climbers}}||Forward throw||Hits the opponent forward with their hammer. If the player moves the partner before the throw, the partner can re-grab the opponent right after the throw.||3% (hit 1), 5% (throw)
|rowspan="2"|{{SSBB|Ice Climbers}}||Forward throw||Hits the opponent forward with their hammer. If the player moves the partner before the throw, the partner can re-grab the opponent right after the throw.||3% (hit 1), 5% (throw)
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|{{SSBB|Kirby}}||Down throw||Throws the opponent onto the ground, stomps on them several times quickly, then finishes with a two-footed jumping stomp. Based on the Fury Stomp from the Suplex ability. The stomps can also harm nearby opponents.||1% (hits 1-10), 2% (throw)
|{{SSBB|Kirby}}||Down throw||Throws the opponent onto the ground, stomps on them several times quickly, then finishes with a two-footed jumping stomp. Based on the Fury Stomp from the Suplex ability. The stomps can also harm nearby opponents.||1% (hits 1-10), 2% (throw)
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|rowspan="4"|{{SSBB|Link}}||Forward throw||Kicks the opponent in front of him.||3% (hit 1), 4% (throw)
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|Back throw||Throws the opponent behind him and kicks them away.||3% (hit 1), 4% (throw)
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|Up throw||Raises the opponent above him and slashes upward.||5% (hit 1), 2% (throw)
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|Down throw||Takes the opponent onto the ground and elbow drops them.||3% (hit 1), 4% (throw)
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|{{SSBB|Lucario}}||Up throw||Performs an uppercut, throwing the opponent upwards. Can chain grab fastfallers and heavy characters at very low percentages.||{{AuraDamageSSBB|1}} (hit 1), {{AuraDamageSSBB|5}} (throw)
|{{SSBB|Lucario}}||Up throw||Performs an uppercut, throwing the opponent upwards. Can chain grab fastfallers and heavy characters at very low percentages.||{{AuraDamageSSBB|1}} (hit 1), {{AuraDamageSSBB|5}} (throw)
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|Down throw||Places the opponent on the ground, then jumps on them. Can chain grab certain characters, most notably fastfallers.||5% (hit 1), 5% (throw)
|Down throw||Places the opponent on the ground, then jumps on them. Can chain grab certain characters, most notably fastfallers.||5% (hit 1), 5% (throw)
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|{{SSBB|Samus}}||Up throw||Holds the opponent above her, then blasts them upwards with the [[Grapple Beam]].||1% (hits 1-5), 4% (throw)
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|rowspan="4"|{{SSBB|Sheik}}||Forward throw||Launches the opponent forward.||5% (hit 1), 2% (throw)
|rowspan="4"|{{SSBB|Sheik}}||Forward throw||Launches the opponent forward.||5% (hit 1), 2% (throw)