Super Smash Bros.: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (It was released in Japan on January 21, 1999, in North America on April 27, 1999, and in Europe on November 19, 1999.)
No edit summary
Line 1: Line 1:
[[Image:250px-Supersmashbox.jpg|thumb|right|200px|Boxart]]
{{Infobox
'''Super Smash Bros.''' ({{ja|ニンテンドウオールスター! 大乱闘スマッシュブラザーズ}}, ''Nintendō Ōrusutā! Dairantō Sumasshu Burazāzu'', '''Nintendo All-Star! Great Fray Smash Brothers''') is the game that started the Super Smash Bros. game series. It is the predecessor of [[Super Smash Bros. Melee]], and the pre-predecessor to [[Super Smash Bros. Brawl]]. It was released in Japan on January 21, 1999, in North America on April 27, 1999, and in Europe on November 19, 1999. It's playable on [[Nintendo 64]] and [[Nintendo iQue]] and may become available on the [[Wii]]'s Virtual Console sometime in the future.
|Box title = Super Smash Bros.
==Characters==
|Image file = Supersmashbox.jpg
There are 12 [[character]]s in SSB, eight of which are available from the [[Starter character|start]], and four of which are [[unlockable]].
|Image size = 250px
===Default characters===
|Row 1 title = developer
*[[Mario (SSB)|Mario]]
|Row 1 info = Hal Laboratory, Inc.
*[[Donkey Kong (SSB)|Donkey Kong]]
|Row 2 title = publisher
*[[Link (SSB)|Link]]
|Row 2 info = Nintendo
*[[Samus (SSB)|Samus]]
|Row 3 title = American release
*[[Yoshi (SSB)|Yoshi]]
|Row 3 info = April 26 1999
*[[Kirby (SSB)|Kirby]]
|Row 4 title = genre
*[[Fox McCloud (SSB)|Fox McCloud]]
|Row 4 info = Fighting
*[[Pikachu (SSB)|Pikachu]]
|Row 5 title = ESRB rating
|Row 5 info = E
|Row 6 title = console
|Row 6 info = Nintendo 64
}}


===Secret characters===
Super Smash Bros. is the first game in the Super Smash Bros. Series.  It was released for the Nintendo 64 in 1999.  Super Smash Bros. has many multiplayer modes along with one singleplayer mode.
*[[Luigi (SSB)|Luigi]]
*[[Captain Falcon (SSB)|Captain Falcon]]
*[[Ness (SSB)|Ness]]
*[[Jigglypuff (SSB)|Jigglypuff]]


===Non-playable characters===
==Playable Characters==
*[[Giant DK|Giant Donkey Kong]]
 
*[[Metal Mario]]
There are twelve playable characters in Super Smash Bros.
*[[Fighting polygon team|Fighting Polygon Team]]
 
*[[Master Hand]]
===Default Characters===
 
These characters are available as soon as the game is purchased.  Everyone will automatically have them when they start playing.
 
*[[Mario]] from the Mario series.
*[[Link]] from the Legend of Zelda series.
*[[Kirby]] from the Kirby series.
*[[Pikachu]] from the Pokémon series.
*[[Yoshi]] from the Mario and Yoshi series.
*[[Samus Aran]] from the Metroid series.
*[[Donkey Kong]] from the Donkey Kong  and Mario series.
*[[Fox McCloud]] from the Star Fox series.
 
===Hidden Characters===
 
These characters must be unlocked and defeated in battle before they can be used.
 
*[[Jigglypuff]] from the Pokémon series.
*[[Luigi]] from the Mario series.
*[[Ness]] from the Earthbound/Mother series.
*[[Captain Falcon]] from the F-Zero series.
 
==Items==
 
*[[Capsule]]
*[[Egg]]
*[[Crate]]
*[[Barrel]]
*[[MaximTomato]]
*[[Heart Container]]
*[[Starman]]
*[[Beam Sword]]
*[[Home run bat]]
*[[Fan]]
*[[Star rod]]
*[[Ray Gun]]
*[[Fire Flower]]
*[[Hammer]]
*[[Motion sensor bomb]]
*[[Bob-omb]]
*[[Bumper]]
*[[Green shell]]
*[[Red shell]]
*[[Pokéball]]


==Stages==
==Stages==
===Default Stages===
*[[Peach's Castle]]
*[[Kongo Jungle N64|Kongo Jungle]]*
*[[Hyrule Castle]]
*[[Planet Zebes]]
*[[Yoshi's Island N64|Yoshi's Island]]*
*[[Dream Land]]*
*[[Sector Z]]
*[[Saffron City]]
<nowiki>*</nowiki> These stages are also available in [[Super Smash Bros. Melee]].<br/>


===Secret Stages===
There are nine stages in Super Smash Bros.
*[[Mushroom Kingdom (SSB)|Mushroom Kingdom]]
 
===Default stages===


===Adventure stages===
These stages come with the game.  Everyone is allowed to use them.
*[[Break the Targets]]
*[[Board the Platforms]]
*[[Metal Mario Stage (SSB)|Metal Mario Stage]]
*[[Race to the Finish (SSB)|Race to the Finish]]
*[[Fighting Polygon Stage|Fighting Polygon Stage]]
*[[Master Hand's Residence (N64)|Master Hand's Stage]]


===Non-playable stages===
*[[Princess Peach's Castle (N64)|Princess Peach's Castle]] from the Mario series.
*[[Tutorial Stage 64|Tutorial Stage]]
*[[Hyrule Castle]] from the Legend of Zelda Series.
*[[Kirby Beta Stage 1]]
*[[Dreamland (N64)|Dreamland]] from the Kirby series.
*[[Kirby Beta Stage 2]]
*[[Saffron City]] from the Pokémon series.
*[[Yoshi's Island (N64)|Yoshi's Island]] from the Yoshi series.
*[[Brinstar|Planet Zebes]] from the Metroid series.
*[[Kongo Jungle (N64)|Kongo Jungle]] from the Donkey Kong series.
*[[Corneria|Sector Z]] from the Star Fox series.


== Modes ==
===Hidden stage===
===1-Player===
* [[1-Player Game]]
* [[Training mode]]
* [[Target Test|Break the Targets]]
* [[Board the Platforms]]


===Multi-player===
This stage must be unlocked.
* [[Versus Mode]]


==Differences from Melee==
*[[Mushroom Kingdom]] from Super Mario Bros.
:''This is an incomplete list.''
:''It has been suggested that this list be moved to [[Super Smash Brothers Melee]].  Discuss this [[Talk:Super_Smash_Bros.#Differences_from_Melee|here]]
This list does not include the obvious such as a different button scheme/controller and Melee-only characters and items.
*No [[forward B]]
*No [[pummel]], hitting R while grabbing results in a [[forward throw]]
*No [[up throw]] or [[down throw]]
*Much less [[DI]]
*Slower pace overall
*Comboing is much more effective
*Grabs do more [[damage]] and have more [[knockback]] and [[reach]]
*[[Board the Platforms]] is removed in Melee
*No [[meteor cancel]]ling therefore no [[meteor smash]]es in the [[Melee]] terms
*[[Spike]]s are faster
*No [[air dodge]], [[wavedash]] or [[waveland]]
*[[Donkey Kong]] is only character able to walk with heavy containers
*No [[Wall Jumping|wall jump]] or [[wall tech]]
*Items cannot be picked up in the air
*No [[sidestepping]]
*[[Edgehogging]] only works if the character is on the edge
*No chargeable [[smash attack]]s
* Heart container heals fully in SSB, while it recovers 100% in Melee. [[Maxim Tomato]]es recover 100% in SSB, but only 50% in SSBM.
*No special entrances like pipes for Mario and Luigi or Pokéballs for Pikachu and Jigglypuff.


==[[Tournament]] play==
==Gameplay==
Unlike SSBM, SSB never enjoyed a "real" professional competitive scene, but interest in SSB has been renewed in recent years with the popularity of SSBM and SSB online through [[wikipedia:Kaillera|Kaillera]] using the [[Wikipedia:Project 64k|Project64K]] emulator.
Standard tournament rules differ little from that of SSBM. The most common standard tournament rules are as follows:
*Generally best 2 out of 3 (using 3 out of 5 or 4 out of 7 for finals)
*Double Elimination
*5 [[stock]]
*10 minute time limit
*[[Items]] are turned off
*[[Handicap]]s are off
*The first match is selected randomly excluding [[Yoshi's Island N64|Yoshi's Island]], [[Sector Z]], [[Planet Zebes]], and [[Mushroom Kingdom 64|Mushroom Kingdom]].
:*The loser of each match picks the stage for the next match excluding the illegal stages listed above.
:*If [[Saffron City]] is selected on the first round and one of the players is using [[Ness]], he/she may request a repick.
::*However, if the [[Ness]] player wins the match, his/her opponent may counterpick [[Saffron City]].
:*The loser cannot choose a stage on which a previous match was played (known as "Dave's stupid rule").
*For the first match, characters are chosen double-blind - at the same time, so that neither player knows his opponent's character beforehand.
*Players may repick [[character]]s after each match. However, the loser of each match gets to pick last (known as slob picks).


Super Smash Bros. is best known for its multiplayer mode, in which players will choose Nintendo characters to duke it out on their chosen stage, with agreed settings.  Team battles are allowed.  Players must damage each other with attacks, then finish them off by knocking them off the stage.  Unlike traditional fighting games, Super Smash Bros. has a damage counter instead of stamina points.  It is easier to knock an opponent off the stage if they have a higher damage percentage.


[[Category: Super Smash Bros.| ]]
See also: [[One player mode (N64)]].
[[Category: Games| ]]
[[Category: Super Smash Bros. universe]]

Revision as of 16:08, October 23, 2007

Super Smash Bros. is the first game in the Super Smash Bros. Series. It was released for the Nintendo 64 in 1999. Super Smash Bros. has many multiplayer modes along with one singleplayer mode.

Playable Characters

There are twelve playable characters in Super Smash Bros.

Default Characters

These characters are available as soon as the game is purchased. Everyone will automatically have them when they start playing.

  • Mario from the Mario series.
  • Link from the Legend of Zelda series.
  • Kirby from the Kirby series.
  • Pikachu from the Pokémon series.
  • Yoshi from the Mario and Yoshi series.
  • Samus Aran from the Metroid series.
  • Donkey Kong from the Donkey Kong and Mario series.
  • Fox McCloud from the Star Fox series.

Hidden Characters

These characters must be unlocked and defeated in battle before they can be used.

Items

Stages

There are nine stages in Super Smash Bros.

Default stages

These stages come with the game. Everyone is allowed to use them.

Hidden stage

This stage must be unlocked.

Gameplay

Super Smash Bros. is best known for its multiplayer mode, in which players will choose Nintendo characters to duke it out on their chosen stage, with agreed settings. Team battles are allowed. Players must damage each other with attacks, then finish them off by knocking them off the stage. Unlike traditional fighting games, Super Smash Bros. has a damage counter instead of stamina points. It is easier to knock an opponent off the stage if they have a higher damage percentage.

See also: One player mode (N64).