Item: Difference between revisions

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There is another class of items describable only as "offensive items", which have different special attacking effects that take effect after picked up and/or thrown; for example, the Motion-Sensor Bomb will attach the the first contacted surface, and will explode, dealing huge damage and knockback, if touched. The few non-categorizable items left are found under Other.
There is another class of items describable only as "offensive items", which have different special attacking effects that take effect after picked up and/or thrown; for example, the Motion-Sensor Bomb will attach the the first contacted surface, and will explode, dealing huge damage and knockback, if touched. The few non-categorizable items left are found under Other.
== Side note ==


===Container items===
===Container items===

Revision as of 16:09, November 19, 2006

Overview

Items are a large part of the gameplay of the Smash Bros. series. They may appear at any time in designated spawning areas during a match.

To pick up an item, press A while your character is near and facing it. Both jabs and tilts will pick up items if they are in range. If you are in the air, you can only pick up items using the Z-button. You can pick up items on the ground you're landing on (in other words that aren't on a platform you're jumping through) by pressing Z right before landing.

There are several categories of items.

Container items can be broken if thrown or hit and will release other items when broken. Opponents hit by thrown container items will be damaged. Container items have a 25% chance of exploding, dealing greater damage than normally but at the same time not releasing any items.

Battering items can be swung with A, f-tilt A, and f-smash A, and do damage to the opponent. They can be thrown, tilt-thrown, or smash-thrown with Z and the C-stick as well and may also have certain special effects.

Status affecting items are items that, if contacted or grabbed, give certain abilities to the holding character: for example, the Starman makes the character invincible as soon as one touches it. Healing items decrease your damage level when picked up. Certain "Gun" weapons can be picked up and shot using the A button.

There is another class of items describable only as "offensive items", which have different special attacking effects that take effect after picked up and/or thrown; for example, the Motion-Sensor Bomb will attach the the first contacted surface, and will explode, dealing huge damage and knockback, if touched. The few non-categorizable items left are found under Other.

Side note

Container items

Healing items

Guns

Star Rods can function as Guns in the tilt-A or smash-A attacks.

Battering items

Other offensive items

Status-affecting items

Other items can be produced only by certain characters, stages, or other items. These include:

Footnotes

* Appears in SSB, but not as an item.
+ Differs significantly in SSB and SSBM.