Snake (SSBB)/Down tilt: Difference between revisions
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{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
==Overview== | |||
[[File:Snake Down Tilt Hitbox Brawl.gif|thumb|right|250px|Down tilt hitbox duration.]] | |||
Snake sweeps his leg across the ground while in a crawling position. While it is fast and has powerful vertical knockback, it is not as good as his {{mvsub|Snake|SSBB|forward tilt|alt=forward}} and {{mvsub|Snake|SSBB|up tilt}}, due to having less [[reach]] and a lower damage output than the forward tilt, and less reach and knockback than the up tilt. Hence, it is generally used much less than the other tilts. Also unlike his other two tilts, the down tilt doesn't have a [[disjointed]] [[hitbox]]. It can be used as a surprise KO move since it's usually fresh when used. | |||
{{competitive expertise}} | |||
==Hitboxes== | |||
{{BrawlHitboxTableHeader}} | |||
{{BrawlHitboxTableRow | |||
|char=Snake | |||
|id=0 | |||
|damage=10% | |||
|angle=80 | |||
|bk=50 | |||
|ks=100 | |||
|fkv=0 | |||
|r=300000 | |||
|bn=66 | |||
|ypos=480000 | |||
|rawflags=00111001100000110001101001000000 | |||
}} | |||
{{BrawlHitboxTableRow | |||
|char=Snake | |||
|id=1 | |||
|damage=10% | |||
|angle=75 | |||
|bk=50 | |||
|ks=110 | |||
|fkv=0 | |||
|r=240000 | |||
|bn=66 | |||
|ypos=120000 | |||
|rawflags=00111001100000110001101001000000 | |||
}} | |||
{{BrawlHitboxTableRow | |||
|char=Snake | |||
|id=2 | |||
|damage=10% | |||
|angle=70 | |||
|bk=50 | |||
|ks=100 | |||
|fkv=0 | |||
|r=210000 | |||
|bn=65 | |||
|ypos=90000 | |||
|rawflags=00111001100000110001101001000000 | |||
}} | |||
{{BrawlHitboxTableRow | |||
|char=Snake | |||
|id=3 | |||
|damage=10% | |||
|angle=70 | |||
|bk=50 | |||
|ks=100 | |||
|fkv=0 | |||
|r=210000 | |||
|bn=65 | |||
|ypos=-180000 | |||
|rawflags=00111001100000110001101001000000 | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
|- | |||
!Hitboxes | |||
|6-9 | |||
|- | |||
!Interruptible | |||
|35 | |||
|- | |||
!Animation length | |||
|42 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=8}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavSnake|g=SSBB}} | |||
[[Category:Snake (SSBB)]] | |||
[[Category:Down tilts (SSBB)]] |
Revision as of 22:27, September 14, 2015
Overview
Snake sweeps his leg across the ground while in a crawling position. While it is fast and has powerful vertical knockback, it is not as good as his forward and up tilt, due to having less reach and a lower damage output than the forward tilt, and less reach and knockback than the up tilt. Hence, it is generally used much less than the other tilts. Also unlike his other two tilts, the down tilt doesn't have a disjointed hitbox. It can be used as a surprise KO move since it's usually fresh when used.
Hitboxes
Timing
Hitboxes | 6-9 |
---|---|
Interruptible | 35 |
Animation length | 42 |
Lag time |
Hitbox |
Interruptible |
|