SmashWiki:Glossary: Difference between revisions

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*'''Exploit''': A case where separate mechanics or interactions work as intended, but cause unintended outcomes when combined. An example is how the game recognises that Popo and Nana are the "same" character when attacking and also recognises that characters being hit by attacks from the character cannot break out of grabs; when these two mechanics are combined, however, [[Wobbling]] occurs, as grabbed opponents cannot break out of Popo's grab because they are constantly hit by "one" character.
*'''Exploit''': A case where separate mechanics or interactions work as intended, but cause unintended outcomes when combined. An example is how the game recognises that Popo and Nana are the "same" character when attacking and also recognises that characters being hit by attacks from the character cannot break out of grabs; when these two mechanics are combined, however, [[Wobbling]] occurs, as grabbed opponents cannot break out of Popo's grab because they are constantly hit by "one" character.
*'''[[Frame]]''': The primary unit of time at which game runs. The Smash series runs at 60 frames per second, meaing 1 frame = 1/60 of a second.
*'''[[Frame]]''': The primary unit of time at which game runs. The Smash series runs at 60 frames per second, meaing 1 frame = 1/60 of a second.
*'''Free-For-All''': A match with more than two players and no teams, so all participants must fend for themselves.
*'''[[Free-For-All]]''': A match with more than two players. A free-for-all match would also theoretically be played with multiple teams.  
*'''[[Grab]]bing''': Clutching the foe so they cannot move for a brief period of time. Usually, a throw follows.
*'''[[Grab]]bing''': Clutching the foe so they cannot move for a brief period of time. Usually, a throw follows.
**'''Dash grab''': A type of a grab a character performs out of a dash. Usually slower, laggier, and have less reach than standing grabs, but the momentum of a character's dash can allow them to grab from farther away.
**'''Dash grab''': A type of a grab a character performs out of a dash. Usually slower, laggier, and have less reach than standing grabs, but the momentum of a character's dash can allow them to grab from farther away.
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