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{{merge|Stall-Then-Fall|Just a property of the type of attack?}} | |||
== Description == | == Description == | ||
Although it was discovered with Toon Link, the glitch is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that Brawl's physics engine works. With characters who have a [[Stall-Then-Fall]] aerial (aka Game and Watch, Sheik, Sonic), if they perform their d-air (or in Ivysaur's case, and u-air) at a certain height they will lag and hover for a while. | Although it was discovered with Toon Link, the glitch is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that Brawl's physics engine works. With characters who have a [[Stall-Then-Fall]] aerial (aka Game and Watch, Sheik, Sonic), if they perform their d-air (or in Ivysaur's case, and u-air) at a certain height they will lag and hover for a while. |
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