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Quick Attack: Difference between revisions

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==Description from the ''Brawl'' Instruction Booklet==
==Description from the ''Brawl'' Instruction Booklet==
''Move at ultra-high speed. Tilt the Control Stick very quickly in any direction before Pikachu moves to change its direction.''
''Move at ultra-high speed. Tilt the Control Stick very quickly in any direction before Pikachu moves to change its direction.''
==Description from the {{for3ds}} Foldout===
''Dash up to twice in the directions of your choosing.''


==Gallery==
==Gallery==

Revision as of 06:25, October 4, 2014

Quick Attack
Quick Attack
Quick Attack in Super Smash Bros.
User Pikachu
Universe Pokémon
Article on Bulbapedia Quick Attack (move)

Quick Attack (でんこうせっか, Denkōsekka or Lightning Speed/Volt-Speed) is Pikachu's up special move.

Overview

General

After a short delay, Pikachu moves in a straight line in the direction in which the player's control stick is tilted, or upwards if it is not tilted. A tilt of the control stick in a different direction will cause another, similar burst. The high speed of this move renders Pikachu nearly invulnerable, but it is exposed at the beginning, middle, and end moments, when it briefly holds still. Quick Attack requires much practice before players can effectively take advantage of its two-direction functionality.

In Super Smash Bros.

This attack deals no damage (making it the only special move in the game that cannot affect the enemy). However, it is one of the best recoveries overall. Pikachu is notable for having one of the most diverse recoveries as well. Pikachu has multiple invincibility frames during the beginning and middle. It is possible to attack Pikachu only before and after the bursts. Given this, Pikachu can ledge-stall indefinitely. The range of this move also allows Pikachu to go far out from the edge to edgeguard. It is also possible to travel with almost no change in direction between bursts. Quick Attack is even able to sweetspot the edge from almost any distance within the move's range. Pikachu can alternate between taunts and Quick Attack, each canceling the other. Finally, it can be used to escape situations and can go through a portion of the wall in Break the Targets.

In Super Smash Bros. Melee

Super Smash Bros Melee's Quick Attack is for the most part similar to the attack in Super Smash Bros. Unlike the original, Melee's deals 1-3% damage per hit to characters Pikachu passes through and has fewer invincibility frames. The attack has a huge range, but the second jump requires a minimum rotation of 38 degrees. New developments suggest that it may be possible to jump twice in the same direction, however. Pikachu can also cancel the move, like in Smash 64.

In Super Smash Bros. Brawl

Pikachu can deal light damage to characters it passes through, being stronger in damage (5%, if hit twice by Pikachu pulling a 180°), but it has less range than in Melee. Thus, people often use Skull Bash as an additional recovery move. It has more invincibility frames by the edge, however. Pikachu's Quick Attack can also be cancelled into the ground, called QAC'ing. This is a very useful technique in competitive play and it is seen as a main way for Pikachu to approach many characters.

If Pikachu takes a Poison Mushroom or is shrinking from a Super Mushroom during the first step of Quick Attack, it will perform an extra-high jump. This is assumed to be a glitch. [1]

In Super Smash Bros. 4

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.

Quick attack returns as Pikachu's up special move in Super Smash Bros. 4.

Origin

Quick Attack as it appears in Generation V Pokémon games

Quick Attack is a physical Normal-type attack introduced in Generation I in the Pokémon games. It acts a mainstream but rather weak move, learned by many Pokémon at low levels, similar to Tackle and Pound. It has 40 power, 100% accuracy and 30 PP, but unlike these other moves, it has a +1 priority; this means that the attack will hit before attacks of lower priority regardless of the opponent's Speed (or inverse if priority is higher), but should enemy use a move of +1 priority, the order will be determined normally. There is no technical machine that teaches Quick Attack, though Pikachu can learn it simply by leveling up naturally, at the 10-20 range depending on the generation. While used often for quickly defeating Pokémon at low levels, it is commonly ignored in competitive play, due to many other high-priority moves such as ExtremeSpeed and Bullet Punch being superior to it.

In the main Pokémon games, Quick Attack is commonly depicted as a single quick dash towards the foe. Pikachu's Quick Attack in the Super Smash Bros. series instead has an unique trail of electrical bubbles, which also deal electric damage, despite the attack being Normal-type in the origin games. In Pokémon Battle Revolution, though, Quick Attack used by Pikachu and other Electric-type Pokémon would have an added sparkling effect similar to that of the Smash games. In Smash 64, Pikachu's Quick Attack deals no damage, instead acting more like Agility.

Description from the Melee Instruction Booklet

Tilt File:GCN ControlStick.png immediately before moving to control direction.

Description from the Brawl Instruction Booklet

Move at ultra-high speed. Tilt the Control Stick very quickly in any direction before Pikachu moves to change its direction.

Description from the Super Smash Bros. for Nintendo 3DS Foldout=

Dash up to twice in the directions of your choosing.

Gallery

See also