Marth (SSBM)/Down tilt: Difference between revisions
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(→Overview: Added link to Marth's melee page.) |
(Added frame data templates (copied over from /Foward_smash and edited)) |
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{{SSBM|Marth}} does a quick crouching sword poke in front of himself. This move is Marth's safest tool to close in on opponents. Because of its IASA frames that start early and a long [[range]] with short [[startup]], this move is hard to [[punish]] for most characters when [[spacing|spaced]] correctly. It is also useful for [[gimp]]ing the recoveries of certain characters, such as {{SSBM|Fox}} and {{SSBM|Falco}}, and can do so at early percentages after a {{mvsub|Marth|SSBM|down throw}} or {{mvsub|Marth|SSBM|neutral attack}}. | {{SSBM|Marth}} does a quick crouching sword poke in front of himself. This move is Marth's safest tool to close in on opponents. Because of its IASA frames that start early and a long [[range]] with short [[startup]], this move is hard to [[punish]] for most characters when [[spacing|spaced]] correctly. It is also useful for [[gimp]]ing the recoveries of certain characters, such as {{SSBM|Fox}} and {{SSBM|Falco}}, and can do so at early percentages after a {{mvsub|Marth|SSBM|down throw}} or {{mvsub|Marth|SSBM|neutral attack}}. | ||
{{ | ==Hitboxes== | ||
{{ | {{MeleeHitboxTableHeader}} | ||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage={{ChargedSmashDmgSSBM|9}} | |||
|angle=30 | |||
|bk=40 | |||
|ks=40 | |||
|fkv=0 | |||
|r=1000 | |||
|bn=76 | |||
|xpos=100 | |||
|effect=Slash | |||
|slvl=M | |||
|sfx=Slash | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage={{ChargedSmashDmgSSBM|8}} | |||
|angle=30 | |||
|bk=25 | |||
|ks=40 | |||
|fkv=0 | |||
|r=700 | |||
|bn=71 | |||
|effect=Slash | |||
|slvl=M | |||
|sfx=Slash | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=2 | |||
|damage={{ChargedSmashDmgSSBM|8}} | |||
|angle=30 | |||
|bk=20 | |||
|ks=40 | |||
|fkv=0 | |||
|r=780 | |||
|bn=25 | |||
|effect=Slash | |||
|slvl=S | |||
|sfx=Slash | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=3 | |||
|damage={{ChargedSmashDmgSSBM|10}} | |||
|angle=30 | |||
|bk=50 | |||
|ks=40 | |||
|fkv=0 | |||
|r=1000 | |||
|bn=76 | |||
|xpos=1200 | |||
|effect=Slash | |||
|slvl=L | |||
|sfx=Slash | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
|- | |||
!Hitbox | |||
|7-9 | |||
|- | |||
!Interruptible | |||
|20 | |||
|- | |||
!Animation length | |||
|49 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=6|s=Lag}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Interruptible|c=30}} | |||
{{FrameStripEnd}} | |||
Not interruptible with shield. | |||
{{MvSubNavMarth|g=SSBM}} | {{MvSubNavMarth|g=SSBM}} | ||
[[Category:Marth (SSBM)]] | [[Category:Marth (SSBM)]] | ||
[[Category:Down tilts (SSBM)]] | [[Category:Down tilts (SSBM)]] |
Revision as of 03:09, September 26, 2014
Overview
Marth does a quick crouching sword poke in front of himself. This move is Marth's safest tool to close in on opponents. Because of its IASA frames that start early and a long range with short startup, this move is hard to punish for most characters when spaced correctly. It is also useful for gimping the recoveries of certain characters, such as Fox and Falco, and can do so at early percentages after a down throw or neutral attack.
Hitboxes
Timing
Hitbox | 7-9 |
---|---|
Interruptible | 20 |
Animation length | 49 |
Not interruptible with shield.