Daybreak: Difference between revisions
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'''Daybreak''' ({{ja|ジェネシス}}, ''Genesis'') is an item in ''[[Super Smash Bros. 4]]''. Similar to the [[Dragoon]], it is an item in three parts - the player must collect all three parts of the item in order to use the combined weapon. It has been described to involve walking while shooting; based on its origin, it acts like a one-shot shooting weapon of one-hit KO power with a significant charging period. The blast from this weapon ignores [[shield]]s. However, if a fighter assembles it but is hit before firing, he or she will be KO'd. | '''Daybreak''' ({{ja|ジェネシス}}, ''Genesis'') is an item in ''[[Super Smash Bros. 4]]''. Similar to the [[Dragoon]], it is an item in three parts - the player must collect all three parts of the item in order to use the combined weapon. It has been described to involve walking while shooting; based on its origin, it acts like a one-shot shooting weapon of one-hit KO power with a significant charging period. The blast from this weapon ignores [[shield]]s. However, if a fighter assembles it but is hit before firing, he or she will be KO'd. The final hit of the beam causes the [[ping]] sound effect. | ||
==Origin== | ==Origin== |
Revision as of 20:50, September 13, 2014
Daybreak | |
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Pit wielding the completed Daybreak. | |
Universe | Kid Icarus |
Appears in | SSB4 |
Item class | Combining |
Article on Icaruspedia | Daybreak |
Daybreak (ジェネシス, Genesis) is an item in Super Smash Bros. 4. Similar to the Dragoon, it is an item in three parts - the player must collect all three parts of the item in order to use the combined weapon. It has been described to involve walking while shooting; based on its origin, it acts like a one-shot shooting weapon of one-hit KO power with a significant charging period. The blast from this weapon ignores shields. However, if a fighter assembles it but is hit before firing, he or she will be KO'd. The final hit of the beam causes the ping sound effect.
Origin
The Daybreak appears in Kid Icarus: Uprising as a weapon in Together Mode. It is heavily inspired by the Dragoon from Kirby Air Ride and Super Smash Bros. Brawl; one player must collect all three parts to use its single-shot one-hit KO power, and being defeated causes collected parts to be dropped into play. One difference from the Dragoon is that, in Light vs. Dark mode, the parts do not all have to be collected by a single team member; whoever collects the last part for their team will be granted the weapon.
Gallery
Kid Icarus universe | |
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Fighters | Pit (SSBB · SSB4 · SSBU) · Palutena (SSB4 · SSBU) · Dark Pit (SSB4 · SSBU) |
Assist Trophies | Magnus · Phosphora |
Stages | Skyworld · Reset Bomb Forest · Palutena's Temple |
Items | Back Shield · Daybreak · Killer Eye · Ore Club · X Bomb · Staff |
Enemies | Boom Stomper · Bumpety Bomb · Clubberskull · Daphne · Flage · Lethinium · Lurchthorn · Mahva · Megonta · Mimicutie · Monoeye · Nutski · Orne · Reaper & Reapette · Skuttler · Souflee · Zuree |
Other | Centurion · Viridi |
Trophies, Stickers and Spirits | Trophies (SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Kid Icarus |