Super Smash Bros. Brawl

List of SSBB Music (Pikmin series): Difference between revisions

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This is a list of music tracks placed in the ''[[Pikmin (universe)|Pikmin]]'' category of the [[Sound Test]] by ''[[Super Smash Bros. Brawl]]''.
This is a list of music tracks placed in the ''[[Pikmin (universe)|Pikmin]]'' category of the [[Sound Test]] by ''[[Super Smash Bros. Brawl]]''.


==Main Theme (Pikmin)==
{{Infobox Music
{{Infobox Music
|name=Main Theme (Pikmin)
|name=Main Theme (Pikmin)
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|link=[http://www.youtube.com/watch?v=wTsbpkk1uFo]
|link=[http://www.youtube.com/watch?v=wTsbpkk1uFo]
}}
}}
==Main Theme (Pikmin)==
===Origin===
===Origin===
This track is a direct port of a music piece in the [[Nintendo GameCube]] title, ''Pikmin'', where this featured as the game's main theme. The track has a mysterious, jungle theme to it.
This track is a direct port of a music piece in the [[Nintendo GameCube]] title, ''Pikmin'', where this featured as the game's main theme. The track has a mysterious, jungle theme to it.
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When {{SSBB|Olimar}} is introduced in the [[Subspace Emissary]], part of this track will briefly play before being interrupted by [[List of SSBB Music (F-Zero series)#Mute City|Mute City]]. The track will then restart and play in the first stage of the level following this cutscene, [[Outside the Ancient Ruins]].
When {{SSBB|Olimar}} is introduced in the [[Subspace Emissary]], part of this track will briefly play before being interrupted by [[List of SSBB Music (F-Zero series)#Mute City|Mute City]]. The track will then restart and play in the first stage of the level following this cutscene, [[Outside the Ancient Ruins]].


==World Map (Pikmin 2)==
{{Infobox Music
{{Infobox Music
|name=World Map (Pikmin 2)
|name=World Map (Pikmin 2)
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|link=[http://www.youtube.com/watch?v=A-gdJXxcbxw]
|link=[http://www.youtube.com/watch?v=A-gdJXxcbxw]
}}
}}
==World Map (Pikmin 2)==
===Origin===
===Origin===
This track is a remix of the music that would play on the World Map of ''Pikmin 2'', which in itself is a remix of ''Pikmin 2'''s main theme mixed with the World Map music of the original game ''Pikmin''. This remix features an original loop.
This track is a remix of the music that would play on the World Map of ''Pikmin 2'', which in itself is a remix of ''Pikmin 2'''s main theme mixed with the World Map music of the original game ''Pikmin''. This remix features an original loop.
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[[Masahiro Sakurai]] describes this track as "smooth and lovely".
[[Masahiro Sakurai]] describes this track as "smooth and lovely".


==Stage Clear / Title (Pikmin)==
{{Infobox Music
{{Infobox Music
|name=Stage Clear / Title (Pikmin)
|name=Stage Clear / Title (Pikmin)
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|link=[http://www.youtube.com/watch?v=x9tSyF-bI0M]
|link=[http://www.youtube.com/watch?v=x9tSyF-bI0M]
}}
}}
==Stage Clear / Title (Pikmin)==
===Origin===
===Origin===
This track is a medley of two music tracks from the Nintendo GameCube game ''Pikmin''. The first music piece is a direct port of the ''End of Day Theme'', which plays whenever a [[End of Day|day ends]] in ''Pikmin'', and [[Captain Olimar]] boards his ship, while his [[Pikmin (species)|Pikmin]] board their respective onions. The second track is a remix of the music that plays on the Title Screen of ''Pikmin''.
This track is a medley of two music tracks from the Nintendo GameCube game ''Pikmin''. The first music piece is a direct port of the ''End of Day Theme'', which plays whenever a [[End of Day|day ends]] in ''Pikmin'', and [[Captain Olimar]] boards his ship, while his [[Pikmin (species)|Pikmin]] board their respective onions. The second track is a remix of the music that plays on the Title Screen of ''Pikmin''.
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If [[Classic]] or [[All-Star]] mode is completed with {{SSBB|Olimar}}, this track will play during the [[Character Roll Call|roll call]] following the mode.
If [[Classic]] or [[All-Star]] mode is completed with {{SSBB|Olimar}}, this track will play during the [[Character Roll Call|roll call]] following the mode.


==Forest of Hope==
{{Infobox Music
{{Infobox Music
|name=Forest of Hope
|name=Forest of Hope
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|link=[http://www.youtube.com/watch?v=S23xF2Mc6ms]
|link=[http://www.youtube.com/watch?v=S23xF2Mc6ms]
}}
}}
==Forest of Hope==
===Origin===
===Origin===
This track is a direct port of a music piece in ''Pikmin'' that plays whenever Olimar explores the Forest of Hope, the area the [[Distant Planet]] stage in ''Brawl'' is modelled after. WIn ''Pikmin'', whenever Olimar & the Pikmin engage in battle with an enemy, a bongo beat is added to the background music. This bongo beat plays at points of the ''Brawl'' arrangement of this track.
This track is a direct port of a music piece in ''Pikmin'' that plays whenever Olimar explores the Forest of Hope, the area the [[Distant Planet]] stage in ''Brawl'' is modelled after. WIn ''Pikmin'', whenever Olimar & the Pikmin engage in battle with an enemy, a bongo beat is added to the background music. This bongo beat plays at points of the ''Brawl'' arrangement of this track.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo.
Composition and arrangements Copyright Nintendo.
 
{{clr}}
==Ai no Uta==
{{Infobox Music
{{Infobox Music
|name=Ai no Uta
|name=Ai no Uta
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|link=[http://www.youtube.com/watch?v=9RJIcYXWdHc]
|link=[http://www.youtube.com/watch?v=9RJIcYXWdHc]
}}
}}
==Ai no Uta==
===Origin===
===Origin===
This track is a full 3-verse song performed by the Japanese band ''Strawberry Flower'', that plays in TV advertisements for the Nintendo GameCube game ''Pikmin''. The English equivalent of this song is called ''Song of Love'', but this track is the original Japanese version.
This track is a full 3-verse song performed by the Japanese band ''Strawberry Flower'', that plays in TV advertisements for the Nintendo GameCube game ''Pikmin''. The English equivalent of this song is called ''Song of Love'', but this track is the original Japanese version.
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In Japan, this song was released as an officially charting single, where it actually managed to outsell the game it was meant to be advertising, ''Pikmin''.
In Japan, this song was released as an officially charting single, where it actually managed to outsell the game it was meant to be advertising, ''Pikmin''.


==Ai no Uta (French Version)==
{{Infobox Music
{{Infobox Music
|name=Ai no Uta (French Version)
|name=Ai no Uta (French Version)
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|link=[http://www.youtube.com/watch?v=y20yDitrsmQ]
|link=[http://www.youtube.com/watch?v=y20yDitrsmQ]
}}
}}
==Ai no Uta (French Version)==
===Origin===
===Origin===
''Ai no Uta'' was also used in ''Pikmin'' TV advertisements in France, albeit with only one verse a new vocalist, and new French lyrics.
''Ai no Uta'' was also used in ''Pikmin'' TV advertisements in France, albeit with only one verse a new vocalist, and new French lyrics.
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===How To Unlock===
===How To Unlock===
The unlock criteria is to hit a combined total of 37,000 feet in the [[Home-Run Contest]].
The unlock criteria is to hit a combined total of 37,000 feet in the [[Home-Run Contest]].
 
{{clr}}
==Tane no Uta==
{{Infobox Music
{{Infobox Music
|name=Tane no Uta
|name=Tane no Uta
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|link=[http://www.youtube.com/watch?v=NkKqS3kgcOQ]
|link=[http://www.youtube.com/watch?v=NkKqS3kgcOQ]
}}
}}
==Tane no Uta==
===Origin===
===Origin===
This track is another Japanese-language chart song by the band ''Strawberry Flower'', this time used in TV advertisements for ''Pikmin 2''. The English-language equivalent of this song is called the ''Seed Song''.
This track is another Japanese-language chart song by the band ''Strawberry Flower'', this time used in TV advertisements for ''Pikmin 2''. The English-language equivalent of this song is called the ''Seed Song''.
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Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.


==Environmental Noises==
{{Infobox Music
{{Infobox Music
|name=Environmental Noises
|name=Environmental Noises
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|link=[http://www.youtube.com/watch?v=JFL41KIVGUs]
|link=[http://www.youtube.com/watch?v=JFL41KIVGUs]
}}
}}
==Environmental Noises==
===Origin===
===Origin===
This track could be considered a completely original creation for ''Brawl'', as it is a recording of ambient noises that would typically occur in a forest or jungle environment, including rustling leaves, the snapping of twigs, animal calls, cricket chirps and bird songs. These sound effects were all used in ''Pikmin'' and ''Pikmin 2'' at some point in the games.
This track could be considered a completely original creation for ''Brawl'', as it is a recording of ambient noises that would typically occur in a forest or jungle environment, including rustling leaves, the snapping of twigs, animal calls, cricket chirps and bird songs. These sound effects were all used in ''Pikmin'' and ''Pikmin 2'' at some point in the games.

Revision as of 21:08, April 12, 2013

This is a list of music tracks placed in the Pikmin category of the Sound Test by Super Smash Bros. Brawl.

Main Theme (Pikmin)

Main Theme (Pikmin)
Track title Main Theme (Pikmin)
Universe Pikmin
Debut game Pikmin
Stage of usage Distant Planet
Availability Default
Link [1]

Origin

This track is a direct port of a music piece in the Nintendo GameCube title, Pikmin, where this featured as the game's main theme. The track has a mysterious, jungle theme to it.

Composition & Arrangements

Composition and arrangements Copyright Nintendo.

Other Uses

When Olimar is introduced in the Subspace Emissary, part of this track will briefly play before being interrupted by Mute City. The track will then restart and play in the first stage of the level following this cutscene, Outside the Ancient Ruins.

World Map (Pikmin 2)

World Map (Pikmin 2)
Track title World Map (Pikmin 2)
Universe Pikmin
Debut game Pikmin 2
Stage of usage Distant Planet
Availability Default
Link [2]

Origin

This track is a remix of the music that would play on the World Map of Pikmin 2, which in itself is a remix of Pikmin 2's main theme mixed with the World Map music of the original game Pikmin. This remix features an original loop.

Composition & Arrangements

Arrangement Supervisor: Yasunori Mitsuda,

Composer: Nintendo,

Arranger: PROCYON STUDIO CO., LTD.

Trivia

Masahiro Sakurai describes this track as "smooth and lovely".

Stage Clear / Title (Pikmin)

Stage Clear / Title (Pikmin)
Track title Stage Clear / Title (Pikmin)
Universe Pikmin
Debut game Pikmin
Stage of usage Distant Planet
Availability Default
Link [3]

Origin

This track is a medley of two music tracks from the Nintendo GameCube game Pikmin. The first music piece is a direct port of the End of Day Theme, which plays whenever a day ends in Pikmin, and Captain Olimar boards his ship, while his Pikmin board their respective onions. The second track is a remix of the music that plays on the Title Screen of Pikmin.

Composition & Arrangements

Arrangement Supervisor: Kentaro Ishizaka,

Composer: Nintendo,

Arranger: HAL Laboratory, Inc.

Other Uses

If Classic or All-Star mode is completed with Olimar, this track will play during the roll call following the mode.

Forest of Hope

Forest of Hope
Track title Forest of Hope
Universe Pikmin
Debut game Pikmin
Stage of usage Distant Planet
Availability Default
Link [4]

Origin

This track is a direct port of a music piece in Pikmin that plays whenever Olimar explores the Forest of Hope, the area the Distant Planet stage in Brawl is modelled after. WIn Pikmin, whenever Olimar & the Pikmin engage in battle with an enemy, a bongo beat is added to the background music. This bongo beat plays at points of the Brawl arrangement of this track.

Composition & Arrangements

Composition and arrangements Copyright Nintendo.

Ai no Uta

Ai no Uta
Track title Ai no Uta
Universe Pikmin
Debut game Pikmin
Stage of usage Distant Planet
Availability Default
Link [5]

Origin

This track is a full 3-verse song performed by the Japanese band Strawberry Flower, that plays in TV advertisements for the Nintendo GameCube game Pikmin. The English equivalent of this song is called Song of Love, but this track is the original Japanese version.

Composition & Arrangements

Composition and arrangements Copyright Strawberry Flower.

Trivia

In Japan, this song was released as an officially charting single, where it actually managed to outsell the game it was meant to be advertising, Pikmin.

Ai no Uta (French Version)

Ai no Uta (French Version)
Track title Ai no Uta (French Version)
Universe Pikmin
Debut game Pikmin
Stage of usage Distant Planet
Availability Unlockable
Link [6]

Origin

Ai no Uta was also used in Pikmin TV advertisements in France, albeit with only one verse a new vocalist, and new French lyrics.

Composition & Arrangements

Composition and arrangements Copyright Strawberry Flower.

How To Unlock

The unlock criteria is to hit a combined total of 37,000 feet in the Home-Run Contest.

Tane no Uta

Tane no Uta
Track title Tane no Uta
Universe Pikmin
Debut game Pikmin 2
Stage of usage Distant Planet
Availability Unlockable
Link [7]

Origin

This track is another Japanese-language chart song by the band Strawberry Flower, this time used in TV advertisements for Pikmin 2. The English-language equivalent of this song is called the Seed Song.

Composition & Arrangements

Arrangements Copyright PAPA DAISUKE,

Lyrics Copyright DENTSU INC. KANSAI.

How To Unlock

Collect a random CD containing this track.

Environmental Noises

Environmental Noises
Track title Environmental Noises
Universe Pikmin
Debut game Pikmin
Stage of usage Distant Planet
Availability Default
Link [8]

Origin

This track could be considered a completely original creation for Brawl, as it is a recording of ambient noises that would typically occur in a forest or jungle environment, including rustling leaves, the snapping of twigs, animal calls, cricket chirps and bird songs. These sound effects were all used in Pikmin and Pikmin 2 at some point in the games.

Composition & Arrangements

Arrangement Supervisor: Takahiro Nishi,

Composer: Nintendo,

Arranger: GAME ARTS Co.,Ltd.


Template:SSBBMusic