4,436
edits
No edit summary |
m (If you continue to do things like this, I will start using rollback.) |
||
Line 2: | Line 2: | ||
[[Image:Nunchuk.jpg|thumb|right|200px|Nunchuk]] | [[Image:Nunchuk.jpg|thumb|right|200px|Nunchuk]] | ||
{{art-nwiki}} | {{art-nwiki}} | ||
The '''Nunchuk''' is the first controller attachment [[Nintendo]] revealed for the [[Wii Remote]] at the 2005 Tokyo Game Show. It connects to the Wii Remote via a long cord, and its appearance while attached resembles the nunchaku. It features an analog stick similar to the one found on the [[Nintendo GameCube]] controller and two trigger buttons (a last minute modification changed the two triggers to one trigger and a "C" button, as described below).It works in tandem with the main controller in many games. Like the Wii Remote, the Nunchuk also provides accelerometer for three axis motion-sensing and tilting, but without a speaker, a rumble function, or a pointer function. | The '''Nunchuk''' is the first controller attachment [[Nintendo]] revealed for the [[Wii Remote]] at the 2005 Tokyo Game Show. It connects to the Wii Remote via a long cord, and its appearance while attached resembles the nunchaku. It features an analog stick similar to the one found on the [[Nintendo GameCube]] controller and two trigger buttons (a last minute modification changed the two triggers to one trigger and a "C" button, as described below). It works in tandem with the main controller in many games. Like the Wii Remote, the Nunchuk also provides accelerometer for three axis motion-sensing and tilting, but without a speaker, a rumble function, or a pointer function. | ||
When it is connected to a [[Wii Remote]], it provides another controller method for ''[[Super Smash Bros. Brawl]]''. | When it is connected to a [[Wii Remote]], it provides another controller method for ''[[Super Smash Bros. Brawl]]''. |