Nunchuk: Difference between revisions

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If you continue to do things like this, I will start using rollback.
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m (If you continue to do things like this, I will start using rollback.)
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[[Image:Nunchuk.jpg|thumb|right|200px|Nunchuk]]
[[Image:Nunchuk.jpg|thumb|right|200px|Nunchuk]]
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The '''Nunchuk''' is the first controller attachment [[Nintendo]] revealed for the [[Wii Remote]] at the 2005 Tokyo Game Show. It connects to the Wii Remote via a long cord, and its appearance while attached resembles the nunchaku. It features an analog stick similar to the one found on the [[Nintendo GameCube]] controller and two trigger buttons (a last minute modification changed the two triggers to one trigger and a "C" button, as described below).It works in tandem with the main controller in many games. Like the Wii Remote, the Nunchuk also provides accelerometer for three axis motion-sensing and tilting, but without a speaker, a rumble function, or a pointer function.
The '''Nunchuk''' is the first controller attachment [[Nintendo]] revealed for the [[Wii Remote]] at the 2005 Tokyo Game Show. It connects to the Wii Remote via a long cord, and its appearance while attached resembles the nunchaku. It features an analog stick similar to the one found on the [[Nintendo GameCube]] controller and two trigger buttons (a last minute modification changed the two triggers to one trigger and a "C" button, as described below). It works in tandem with the main controller in many games. Like the Wii Remote, the Nunchuk also provides accelerometer for three axis motion-sensing and tilting, but without a speaker, a rumble function, or a pointer function.


When it is connected to a [[Wii Remote]], it provides another controller method for ''[[Super Smash Bros. Brawl]]''.
When it is connected to a [[Wii Remote]], it provides another controller method for ''[[Super Smash Bros. Brawl]]''.