Super Smash Bros. Brawl

Smash Skiff: Difference between revisions

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m (Ambushed, freed, rode, fought. Proper tense, no?)
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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
{{merge|Outside the Ancient Ruins|This is really just a section of a stage. It isn't really a significant element of the plot discussed on the Dojo like the Subspace Gunship is, and it seems to short to work as an aritcle}}
[[File:SmashSkiff.jpg|thumb|Smash Skiff]]
[[File:SmashSkiff.jpg|thumb|Smash Skiff]]
The '''Smash Skiff''' ({{ja|フライングプレート}}, '''Flying Plate''' in Japan) is a computer-controlled platform used by the [[Subspace Army]]. It is about the size of [[Final Destination (SSBB)|Final Destination]] and appears to be used as a transport, although its lack of rails or internal storage space is curious.
The '''Smash Skiff''' ({{ja|フライングプレート}}, '''Flying Plate''' in Japan) is a computer-controlled platform used by the [[Subspace Army]]. It is about the size of [[Final Destination (SSBB)|Final Destination]] and appears to be used as a transport, although its lack of rails or internal storage space is curious.

Revision as of 13:33, September 29, 2012

Smash Skiff

The Smash Skiff (フライングプレート, Flying Plate in Japan) is a computer-controlled platform used by the Subspace Army. It is about the size of Final Destination and appears to be used as a transport, although its lack of rails or internal storage space is curious.

In The Swamp and Outside the Ancient Ruins, the Smash Skiff was seen carrying a captured Donkey Kong to the Isle of Ancients. Diddy Kong, Captain Falcon, and Olimar ambushed the troops on it, freed DK, and rode the Skiff into the Subspace Bomb Factory as they fought some enemies on the way.