Super Smash Bros. Brawl

Character matchup (SSBB): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
m (if that was unnecessary then this is unnecessary too)
Line 10: Line 10:
|{{Matchup9T|-4|20}}||(close to) Unwinnable
|{{Matchup9T|-4|20}}||(close to) Unwinnable
|-
|-
|{{Matchup9T|-3|20}}||Large disadvantage/Hard countered
|{{Matchup9T|-3|20}}||Large disadvantage
|-
|-
|{{Matchup9T|-2|20}}||Disadvantage
|{{Matchup9T|-2|20}}||Disadvantage
Line 22: Line 22:
|{{Matchup9T|+2|20}}||Advantage
|{{Matchup9T|+2|20}}||Advantage
|-
|-
|{{Matchup9T|+3|20}}||Large advantage/Hard counter
|{{Matchup9T|+3|20}}||Large advantage
|-
|-
|{{Matchup9T|+4|20}}||(close to) Unloseable
|{{Matchup9T|+4|20}}||(close to) Unloseable

Revision as of 16:56, September 10, 2012

A character matchup, or a counter, is a prediction on how two characters would fare against each other in tournament settings. For example, the matchup between Meta Knight and Samus favors Meta Knight, while the matchup between Olimar and Ness is (mostly) even. This list does not mean that a character has no chance of beating another character in any match, or that players cannot beat a certain character while using any certain character. In addition, this chart does not directly affect tier rankings, nor is it influenced by a character's tier ranking. It simply shows what the general outcome would be if two players with the exact same skill level played each other and used specific characters.

Below is the BBR's official chart for Super Smash Bros. Brawl. The chart is subject to change and current as of December 29th, 2011. To use it, choose a character from the left side. That character's matchups are displayed in the corresponding row.

Icon Description
-4 (close to) Unwinnable
-3 Large disadvantage
-2 Disadvantage
-1 Small disadvantage
±0 Even
+1 Small advantage
+2 Advantage
+3 Large advantage
+4 (close to) Unloseable
Mirror match Mirror match

External links

The BBR matchup chart, v2.0

See also