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[[File:Control stick CC.jpg|150px|thumbnail|right|The Analog Sticks on the Classic Controller.]][[File:GameCube_Analog_Stick.jpg|thumbnail|150px|The Analog Stick on the Gamecube Controller]] | [[File:Control stick CC.jpg|150px|thumbnail|right|The Analog Sticks on the Classic Controller.]][[File:GameCube_Analog_Stick.jpg|thumbnail|150px|The Analog Stick on the Gamecube Controller]] | ||
The '''control stick''', also known as the '''analogue stick''' is the grey stick on the Nintendo [[GameCube]] and [[Nintendo 64]] [[controller]]s, the white stick on the [[Nunchuk]], and the two white sticks on the [[Classic Controller]]. | The '''control stick''', also known as the '''analogue stick''', is the grey stick on the Nintendo [[GameCube]] and [[Nintendo 64]] [[controller]]s, the white stick on the [[Nunchuk]], and the two white sticks on the [[Classic Controller]]. | ||
In the [[Super Smash Bros. series|Super Smash Bros. series]], the control stick has four primary directions that can be input. During gameplay, tilting the control stick sideways will make a [[character]] walk in that direction. Tilting the control stick downward will make a character [[crouch]] if on the ground or [[fast fall]] if the character is airborne. Tilting the control stick upwards will cause a character to [[jump]], but only if the Tap Jump control function is enabled for the player. Inputting a regular attack while the control stick is titled will result in a [[Tilt attack|tilt attack]]. The control stick can also be directed in diagonal directions, which will allow for more precise movement in the air as well as allowing some [[attack]]s to be [[Angling|angled]]. Pushing this control stick hard will result in [[dashing]] and also makes certain special moves more powerful.{{fact}} If outside of gameplay, the control stick can be used to navigate the [[menu]]. | In the [[Super Smash Bros. series|Super Smash Bros. series]], the control stick has four primary directions that can be input. During gameplay, tilting the control stick sideways will make a [[character]] walk in that direction. Tilting the control stick downward will make a character [[crouch]] if on the ground or [[fast fall]] if the character is airborne. Tilting the control stick upwards will cause a character to [[jump]], but only if the Tap Jump control function is enabled for the player. Inputting a regular attack while the control stick is titled will result in a [[Tilt attack|tilt attack]]. The control stick can also be directed in diagonal directions, which will allow for more precise movement in the air as well as allowing some [[attack]]s to be [[Angling|angled]]. Pushing this control stick hard will result in [[dashing]] and also makes certain special moves more powerful.{{fact}} If outside of gameplay, the control stick can be used to navigate the [[menu]]. |