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Pummel: Difference between revisions

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{{ArticleIcons|melee=yes|brawl=yes}}
{{ArticleIcons|melee=yes|brawl=yes}}
{{cleanup|Needs damage percents for Melee}}
{{cleanup|Needs damage percents for Melee, frame data for Brawl.}}
[[File:Peachpummel.jpg|thumb|290px|Peach's pummel action on Ike in ''Brawl''.]][[File:PummelMelee.jpg|thumb|Fox pummeling Mario in ''Melee''.]]
[[File:PummelMelee.jpg|thumb|Fox pummeling Mario in ''Melee''.]]
A '''pummel''' is the attack usable while an opponent remains trapped in the player's [[grab]]. Any character can pummel by pressing the attack or grab buttons after a successful grab. Since that character will already be holding the other using their arms, most pummels are knee jabs or head butts, which tend to cause around 1-3% damage. Pummeling is primarily used to rack up extra damage before a throw, and in ''Brawl'', to restore more critical moves from [[stale-move negation]] while chaingrabbing. The higher an opponent's [[damage]], the longer one can pummel before they're able to [[Button mashing|break free]] from the grab. If not executed swiftly, an adept fighter may escape before even a single blow is landed. Pummeling was first introduced in ''[[Super Smash Bros. Melee]]''. It can be performed much more quickly in ''[[Super Smash Bros. Brawl]]'' and most usually have a specific rhythm that affects its speed.
A '''pummel''' is the attack usable while an opponent remains trapped in the player's [[grab]]. Any character can pummel by pressing the attack or grab buttons after a successful grab. Since that character will already be holding the other using their arms, most pummels are knee jabs or head butts, which tend to cause around 1-3% damage. Pummeling is primarily used to rack up extra damage before a throw, and in ''Brawl'', to restore more critical moves from [[stale-move negation]] while chaingrabbing. The higher an opponent's [[damage]], the longer one can pummel before they're able to [[Button mashing|break free]] from the grab. If not executed swiftly, an adept fighter may escape before even a single blow is landed. Pummeling was first introduced in ''[[Super Smash Bros. Melee]]''. It can be performed much more quickly in ''[[Super Smash Bros. Brawl]]'' and most usually have a specific rhythm that affects its speed.
In the following tables, "Duration" means how many frames the attack lasts for until another pummel can be made.


==List of pummels in ''[[SSBM]]''==
==List of pummels in ''[[SSBM]]''==
*[[Bowser (SSBM)|Bowser]]: Headbutts opponent with his horns.
{|class="wikitable sortable"
**[[Koopa Klaw]]: Bites the opponent.
!Character
*[[Captain Falcon (SSBM)|Captain Falcon]]: Knees the opponent.
!Description
*[[Dr. Mario (SSBM)|Dr. Mario]]: Headbutts the opponent.
!Damage
*[[Donkey Kong (SSBM)|Donkey Kong]]: Karate chops the opponent on the head or shoulder.
!Duration
*[[Falco (SSBM)|Falco]]: Knees the opponent.
|-
*[[Fox (SSBM)|Fox]]: Knees the opponent.
|[[Bowser (SSBM)|Bowser]]
*[[Ganondorf (SSBM)|Ganondorf]]: Knees the opponent slowly.
|Headbutts opponent with horns
*[[Ice Climbers (SSBM)|Ice Climbers]]: Headbutts the opponent. A bit slow unless the ICs are desynched.
|
*[[Jigglypuff (SSBM)|Jigglypuff]]: Hits the opponent with tuft of hair. Looks like a headbutt.
|
*[[Kirby (SSBM)|Kirby]]: Punches the opponent with this left hand.
|-
*[[Link (SSBM)|Link]]: Hits the opponent on the head with the hilt of his sword.
|Bowser's [[Koopa Klaw]]
*[[Luigi (SSBM)|Luigi]]: Headbutts the opponent.
|Bites opponent
*[[Mario (SSBM)|Mario]]: Headbutts the opponent.
|
*[[Marth (SSBM)|Marth]]: Quickly knees the opponent.
|
*[[Mewtwo (SSBM)|Mewtwo]]: Shocks its opponent.
|-
*[[Mr. Game and Watch (SSBM)|Mr. Game and Watch]]: Hits the opponent on the head with a bell.
|[[Captain Falcon (SSBM)|Captain Falcon]]
*[[Ness (SSBM)|Ness]]: Headbutts the opponent slowly.
|Knees opponent
*[[Pichu (SSBM)|Pichu]]: Zaps the opponent while damaging itself slightly.
|
*[[Pikachu (SSBM)|Pikachu]]: Zaps the opponent.
|
*[[Peach (SSBM)|Peach]]: Kicks the opponents shins.
|-
*[[Roy (SSBM)|Roy]]: Knees the opponent.
|[[Dr. Mario (SSBM)|Dr. Mario]]
*[[Samus (SSBM)|Samus]]: Bonks the opponent on the head with her left hand.
|Headbutts opponent
*[[Sheik (SSBM)|Sheik]]: Slaps the opponent with her left hand.
|
*[[Young Link (SSBM)|Young Link]]: Hits his opponent on the head with the hilt of his sword.
|
*[[Yoshi (SSBM)|Yoshi]]: Chews on his opponent.
|-
*[[Zelda (SSBM)|Zelda]]: Shocks her opponent with magic.
|[[Donkey Kong (SSBM)|Donkey Kong]]
|Karate chops opponent on the head or shoulder
|
|
|-
|[[Falco (SSBM)|Falco]]
|Knees opponent
|
|
|-
|[[Fox (SSBM)|Fox]]
|Knees opponent
|
|
|-
|[[Ganondorf (SSBM)|Ganondorf]]
|Knees opponent
|
|
|-
|[[Ice Climbers (SSBM)|Ice Climbers]]
|Headbutts opponent
|
|
|-
|[[Jigglypuff (SSBM)|Jigglypuff]]
|Hits opponent with tuft of hair
|
|
|-
|[[Kirby (SSBM)|Kirby]]
|Punches opponent
|
|
|-
|[[Link (SSBM)|Link]]
|Hits opponent with the hilt of his sword
|
|
|-
|[[Luigi (SSBM)|Luigi]]
|Headbutts opponent
|
|
|-
|[[Mario (SSBM)|Mario]]
|Headbutts opponent
|
|
|-
|[[Marth (SSBM)|Marth]]
|Knees opponent
|
|
|-
|[[Mewtwo (SSBM)|Mewtwo]]
|Shocks opponent
|
|
|-
|[[Mr. Game and Watch (SSBM)|Mr. Game and Watch]]
|Hits opponent with a bell
|
|
|-
|[[Ness (SSBM)|Ness]]
|Headbutts opponent
|
|
|-
|[[Pichu (SSBM)|Pichu]]
|Zaps opponent
|
|
|-
|[[Pikachu (SSBM)|Pikachu]]
|Zaps opponent
|
|
|-
|[[Peach (SSBM)|Peach]]
|Kicks opponent's shins
|
|
|-
|[[Roy (SSBM)|Roy]]
|Knees opponent
|
|
|-
|[[Samus (SSBM)|Samus]]
|Punches opponent
|
|
|-
|[[Sheik (SSBM)|Sheik]]
|Punches opponent
|
|
|-
|[[Young Link (SSBM)|Young Link]]
|Hits opponent with the hilt of his sword
|
|
|-
|[[Yoshi (SSBM)|Yoshi]]
|Bites down on opponent
|
|
|-
|[[Zelda (SSBM)|Zelda]]
|Zaps opponent with magic
|
|
|}


==List of pummels in ''[[SSBB]]''==
==List of pummels in ''[[SSBB]]''==
*[[Bowser (SSBB)|Bowser]]: Hits the opponent with his horns. Slow, but does 3%.
[[File:Peachpummel.jpg|thumb|right|290px|Peach performing a pummel attack on Ike in ''Brawl''.]]
*[[Captain Falcon (SSBB)|Captain Falcon]]: Knees the opponent with fast speed, and does 2% damage.
 
*[[Charizard (SSBB)|Charizard]]: Bites the opponent. Very fast. 2% damage.
{|class="wikitable sortable"
*[[Diddy Kong (SSBB)|Diddy Kong]]: Headbutts the opponent. Fast and does 2% damage.
!Character
**[[Monkey Flip]]:
!Description
*[[Donkey Kong (SSBB)|Donkey Kong]]: Chops the opponent with his hand. Does 3%.
!Damage
*[[Falco (SSBB)|Falco]]: Kicks the opponent. Pretty fast and does 2% damage.
!Duration
*[[Fox (SSBB)|Fox]]: Knees the opponent. 1% damage. Somewhat slow for a 1% pummel.
|-
*[[Ganondorf (SSBB)|Ganondorf]]: Knees the opponent. 2%, but slow.
|[[Bowser (SSBB)|Bowser]]
*[[Ice Climbers (SSBB)|Ice Climbers]]: Headbutts the opponent. 1% damage. Partner can be controlled for additional damage.
|Hits opponent with horns
*[[Ike (SSBB)|Ike]]: Headbutts the opponent. Is slow, but does 3% damage per hit.
|3%
*[[Ivysaur (SSBB)|Ivysaur]]: Constricts the opponent with its vines, doing 3%. Very slow unless pummeling in a certain rhythm.
|
*[[Jigglypuff (SSBB)|Jigglypuff]]: Hits the opponent with its tuft of hair. Does 3% damage, but is very slow.
|-
*[[King Dedede (SSBB)|King Dedede]]: Headbutts the opponent. 3% damage.
|[[Captain Falcon (SSBB)|Captain Falcon]]
*[[Kirby (SSBB)|Kirby]]: Punches the opponent. Does 1% damage, although it only has the speed of a 2% pummel.
|Knees opponent
*[[Link (SSBB)|Link]]: Hits the opponent with the hilt of his sword. Fast and does 2% per hit.
|2%
*[[Lucario (SSBB)|Lucario]]: Hits the opponent with aura. Very fast. At low damage percents, it sometimes does no damage on hit, but at higher percents, it does 3%.
|
*[[Lucas (SSBB)|Lucas]]: Headbutts the opponent. Inflicts the highest damage per second of all pummels. 3% per hit if done with the right rhythm.
|-
*[[Luigi (SSBB)|Luigi]]: Headbutts the opponent. 3%, but somewhat slow.
|[[Charizard (SSBB)|Charizard]]
*[[Mario (SSBB)|Mario]]: Headbutts the opponent. 3% damage per hit, although slow.
|Bites opponent
*[[Marth (SSBB)|Marth]]: Knees the opponent. Very fast. 2% damage.
|2%
*[[Meta Knight (SSBB)|Meta Knight]]: Hits the opponent with the claws on his wings. 3% damage, but is fairly slow.
|
*[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]: Hits the opponent with a bell. Slow and does 3% damage per hit.
|-
*[[Ness (SSBB)|Ness]]: Headbutts the opponent. Very fast, but only if used in a certain rhythm. Can only force a ground break. Does 1% damage.
|[[Diddy Kong (SSBB)|Diddy Kong]]
*[[Olimar (SSBB)|Olimar]]: A Pikmin headbutts the opponent. Inflicts the second highest damage when it's white Pikmin.  Red: 2%, Blue: 2%, Yellow: 2%, White: 4%, Purple: 2%
|Headbutts opponent
*[[Pikachu (SSBB)|Pikachu]]: Zaps the opponent. 1-2% per hit.
|2%
*[[Pit (SSBB)|Pit]]: Knees the opponent. Fairly fast and does 2% per pummel.
|
*[[Peach (SSBB)|Peach]]: Kicks the opponent's shins. 2%.
|-
*[[R.O.B. (SSBB)|R.O.B,]]: Squeezes the opponent quickly. Does 2% damage and is very fast.
|Diddy's [[Monkey Flip]]
*[[Samus (SSBB)|Samus]]: Hits the opponent with her hand. 1% Damage. Fast, although it may not inflict damage on Bowser.
|Kicks opponent or [[Footstool Jump]]s
*[[Sheik (SSBB)|Sheik]]: Hits the opponent with her hand. Does 3% damage each pummel.
|5% (kick), 10% (jump)
*[[Snake (SSBB)|Snake]]: Chokes the opponent. Very fast, but can't force ground breaks. 2% damage.
|
*[[Sonic (SSBB)|Sonic]]: Knees the opponent. Does 3% damage and is very fast for such a strong pummel.
|-
*[[Squirtle (SSBB)|Squirtle]]: Headbutts the opponent. Fast and does 2% damage.
|[[Donkey Kong (SSBB)|Donkey Kong]]
*[[Toon Link (SSBB)|Toon Link]]: Hits the opponent with the hilt of his sword. Very fast and does 2%.
|Chops opponent with hand
*[[Wario (SSBB)|Wario]]: Punches the opponent in their gut. Somewhat fast. 2% per hit.
|3%
**[[Chomp]]:
|
*[[Wolf (SSBB)|Wolf]]: Kicks the opponent. Like Falco's pummel, but much faster. 1%.
|-
*[[Yoshi (SSBB)|Yoshi]]: Chews the opponent. 2% damage.
|[[Falco (SSBB)|Falco]]
*[[Zelda (SSBB)|Zelda]]: Hits the opponent with magical energy. 3% per hit, but is very slow.
|Kicks opponent
*[[Zero Suit Samus (SSBB)|Zero Suit Samus]]: Knees the opponent. 2% damage. Is fairly fast.
|2%
|
|-
|[[Fox (SSBB)|Fox]]
|Knees opponent
|1%
|
|-
|[[Ganondorf (SSBB)|Ganondorf]]
|Knees opponent
|2%
|
|-
|[[Ice Climbers (SSBB)|Ice Climbers]]
|Headbutts opponent
|1% (+partner damage)
|
|-
|[[Ike (SSBB)|Ike]]
|Headbutts opponent
|3%
|
|-
|[[Ivysaur (SSBB)|Ivysaur]]
|Constricts opponent with vines
|3%
|
|-
|[[Jigglypuff (SSBB)|Jigglypuff]]
|Hits opponent with tuft of hair
|3%
|
|-
|[[King Dedede (SSBB)|King Dedede]]
|Headbutts opponent
|3%
|
|-
|[[Kirby (SSBB)|Kirby]]
|Punches opponent
|1%
|
|-
|[[Link (SSBB)|Link]]
|Hits opponent with the hilt of his sword
|2%
|
|-
|[[Lucario (SSBB)|Lucario]]
|Hits opponent with blast of aura
|0% - 3%
|
|-
|[[Lucas (SSBB)|Lucas]]
|Headbutts opponent
|3%
|
|-
|[[Luigi (SSBB)|Luigi]]
|Headbutts opponent
|3%
|
|-
|[[Mario (SSBB)|Mario]]
|Headbutts opponent
|3%
|
|-
|[[Marth (SSBB)|Marth]]
|Knees opponent
|2%
|
|-
|[[Meta Knight (SSBB)|Meta Knight]]
|Hits opponent with the claws on his wings
|3%
|
|-
|[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]
|Hits opponent with a bell
|3%
|
|-
|[[Ness (SSBB)|Ness]]
|Headbutts opponent
|1%
|
|-
|[[Olimar (SSBB)|Olimar]]
|Pikmin headbutts opponent
|2% (Other colors), 4% (White)
|
|-
|[[Pikachu (SSBB)|Pikachu]]
|Zaps opponent
|1%
|
|-
|[[Pit (SSBB)|Pit]]
|Knees opponent
|2%
|
|-
|[[Peach (SSBB)|Peach]]
|Kicks opponent's shins
|2%
|
|-
|[[R.O.B. (SSBB)|R.O.B.]]
|Squeezes opponent
|2%
|
|-
|[[Samus (SSBB)|Samus]]
|Punches opponent
|1%*
|
|-
|[[Sheik (SSBB)|Sheik]]
|Punches opponent
|3%
|
|-
|[[Snake (SSBB)|Snake]]
|Chokes opponent
|2%
|
|-
|[[Sonic (SSBB)|Sonic]]
|Knees opponent
|3%
|
|-
|[[Squirtle (SSBB)|Squirtle]]
|Headbutts opponent
|2%
|
|-
|[[Toon Link (SSBB)|Toon Link]]
|Hits opponent with the hilt of his sword
|2%
|
|-
|[[Wario (SSBB)|Wario]]
|Pokes opponent in the gut with his finger
|2%
|
|-
|Wario's [[Chomp]]
|Bites down on opponent
|2%
|
|-
|[[Wolf (SSBB)|Wolf]]
|Kicks opponent
|1%
|
|-
|[[Yoshi (SSBB)|Yoshi]]
|Bites down on opponent
|2%
|
|-
|[[Zelda (SSBB)|Zelda]]
|Zaps opponent with magic
|3%
|
|-
|[[Zero Suit Samus (SSBB)|Zero Suit Samus]]
|Knees opponent
|2%
|
|}
 
<nowiki>*</nowiki> May randomly cause no damage to Bowser.


{{Attacks}}
{{Attacks}}
[[Category:Game Controls]]
[[Category:Game Controls]]
[[Category:Attacks]]
[[Category:Attacks]]

Revision as of 16:19, March 17, 2012

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You can discuss this issue on the talk page or edit this page to improve it.
Fox pummeling Mario in Melee.

A pummel is the attack usable while an opponent remains trapped in the player's grab. Any character can pummel by pressing the attack or grab buttons after a successful grab. Since that character will already be holding the other using their arms, most pummels are knee jabs or head butts, which tend to cause around 1-3% damage. Pummeling is primarily used to rack up extra damage before a throw, and in Brawl, to restore more critical moves from stale-move negation while chaingrabbing. The higher an opponent's damage, the longer one can pummel before they're able to break free from the grab. If not executed swiftly, an adept fighter may escape before even a single blow is landed. Pummeling was first introduced in Super Smash Bros. Melee. It can be performed much more quickly in Super Smash Bros. Brawl and most usually have a specific rhythm that affects its speed.

In the following tables, "Duration" means how many frames the attack lasts for until another pummel can be made.

List of pummels in SSBM

Character Description Damage Duration
Bowser Headbutts opponent with horns
Bowser's Koopa Klaw Bites opponent
Captain Falcon Knees opponent
Dr. Mario Headbutts opponent
Donkey Kong Karate chops opponent on the head or shoulder
Falco Knees opponent
Fox Knees opponent
Ganondorf Knees opponent
Ice Climbers Headbutts opponent
Jigglypuff Hits opponent with tuft of hair
Kirby Punches opponent
Link Hits opponent with the hilt of his sword
Luigi Headbutts opponent
Mario Headbutts opponent
Marth Knees opponent
Mewtwo Shocks opponent
Mr. Game and Watch Hits opponent with a bell
Ness Headbutts opponent
Pichu Zaps opponent
Pikachu Zaps opponent
Peach Kicks opponent's shins
Roy Knees opponent
Samus Punches opponent
Sheik Punches opponent
Young Link Hits opponent with the hilt of his sword
Yoshi Bites down on opponent
Zelda Zaps opponent with magic

List of pummels in SSBB

Peach performing a pummel attack on Ike in Brawl.
Character Description Damage Duration
Bowser Hits opponent with horns 3%
Captain Falcon Knees opponent 2%
Charizard Bites opponent 2%
Diddy Kong Headbutts opponent 2%
Diddy's Monkey Flip Kicks opponent or Footstool Jumps 5% (kick), 10% (jump)
Donkey Kong Chops opponent with hand 3%
Falco Kicks opponent 2%
Fox Knees opponent 1%
Ganondorf Knees opponent 2%
Ice Climbers Headbutts opponent 1% (+partner damage)
Ike Headbutts opponent 3%
Ivysaur Constricts opponent with vines 3%
Jigglypuff Hits opponent with tuft of hair 3%
King Dedede Headbutts opponent 3%
Kirby Punches opponent 1%
Link Hits opponent with the hilt of his sword 2%
Lucario Hits opponent with blast of aura 0% - 3%
Lucas Headbutts opponent 3%
Luigi Headbutts opponent 3%
Mario Headbutts opponent 3%
Marth Knees opponent 2%
Meta Knight Hits opponent with the claws on his wings 3%
Mr. Game & Watch Hits opponent with a bell 3%
Ness Headbutts opponent 1%
Olimar Pikmin headbutts opponent 2% (Other colors), 4% (White)
Pikachu Zaps opponent 1%
Pit Knees opponent 2%
Peach Kicks opponent's shins 2%
R.O.B. Squeezes opponent 2%
Samus Punches opponent 1%*
Sheik Punches opponent 3%
Snake Chokes opponent 2%
Sonic Knees opponent 3%
Squirtle Headbutts opponent 2%
Toon Link Hits opponent with the hilt of his sword 2%
Wario Pokes opponent in the gut with his finger 2%
Wario's Chomp Bites down on opponent 2%
Wolf Kicks opponent 1%
Yoshi Bites down on opponent 2%
Zelda Zaps opponent with magic 3%
Zero Suit Samus Knees opponent 2%

* May randomly cause no damage to Bowser.