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The '''Motion-Sensor Bomb''' ({{ja|センサー<ruby><rb>爆弾</rb><rp>(</rp><rt>ばくだん</rt><rp>)</rp></ruby> }}, ''Sensā Bakudan, lit: Sensor Bomb'' ) (Proximity Mine in '''PAL''' versions of [[SSBM]]) is an item seen throughout the entire [[Super Smash Bros. (universe)|''Super Smash Bros.'' series]] that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great deal of [[damage]] and [[knockback]].
The '''Motion-Sensor Bomb''' ({{ja|センサー<ruby><rb>爆弾</rb><rp>(</rp><rt>ばくだん</rt><rp>)</rp></ruby> }}, ''Sensā Bakudan, lit: Sensor Bomb'' ) (Proximity Mine in '''PAL''' versions of [[SSBM]]) is an item seen throughout the entire [[Super Smash Bros. (universe)|''Super Smash Bros.'' series]] that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great deal of [[damage]] and [[knockback]].


In ''Melee'', when lying on the ground after spawning, it will be grey but once activated, it'll glow green and beep quietly to warn the players. One can attach the Motion-Sensor Bomb to the side of a stage by rolling into the edge of the stage and jumping and throwing it down. In the US and [[PAL]] ''Melee'' Betas, it was going to be a mine from ''Perfect Dark'', but was changed to the one in ''Goldeneye 007'' after [[Nintendo]]'s sale of [[Rare]].
In the original game and in ''Melee'', when lying on the ground after spawning, it will be grey but once thrown onto a wall or floor, it'll glow green, as well as make a signature noise when it hits the ground, alerting others of its presence. In ''Brawl'', the mine no longer glows; however, it gives a small beeping noise shortly after it has been deployed.
 
In the American and PAL versions of ''Melee'', [[Beta elements|beta gameplay]] shows that the item was to look more similar to its appearance from ''Perfect Dark'' rather than ''GoldenEye 007''; the reason for this change is unknown.


*Direct smash throw does 15% damage.
*Direct smash throw does 15% damage.
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==Origin==
==Origin==
[[File:ProximityMine007.png|thumb|150px|The Proximity Mine as it originally appeared in ''GoldenEye 007''.]]
[[File:ProximityMine007.png|thumb|150px|The Proximity Mine as it originally appeared in ''GoldenEye 007''.]]
In ''GoldenEye 007'', there is an item called a Proximity Mine. The player simply throws the mine on any surface and waits for the enemy to walk by it. If the enemy gets too close, it explodes. It is also possible for the same person to be killed by his or her own Proximity Mine. In the ''Super Smash Bros.'' series, the Proximity Mine is renamed to "Motion-Sensor Bomb" and it acts the same as it did in ''GoldenEye 007''. There is also a Proximity Mine in the game ''Perfect Dark'', and it acts the same exact way it does in ''GoldenEye 007'', but it has a different design. The design of the Motion-Sensor Bomb in ''Super Smash Bros.'' and ''Melee'' resembles the design in ''GoldenEye 007''; however, the design in the Japanese version of ''Melee'' resembles the proximity mines from ''Perfect Dark''. The design of the Motion-Sensor Bomb in ''Brawl'' doesn't resemble either mine. [http://www.youtube.com/watch?v=zsftegYjaiQ]
In ''GoldenEye 007'', there is an item called the "Proximity Mine". The player simply throws the mine on any surface and waits for the enemy to walk by it. If the enemy gets too close, it explodes. It is also possible for the same person to be killed by his or her own Proximity Mine.  
 
In the ''Super Smash Bros.'' series, the Proximity Mine is renamed to "Motion-Sensor Bomb" and it acts the same as it did in ''GoldenEye 007''. There is also a Proximity Mine in the game ''Perfect Dark'', and it acts the same exact way it does in ''GoldenEye 007'', but it has a different, more triangular design. The design of the Motion-Sensor Bomb in ''Super Smash Bros.'' and ''Melee'' resembles the design in ''GoldenEye 007''; however, the design in the Japanese version of ''Melee'' resembles the proximity mines from ''Perfect Dark''. The design of the Motion-Sensor Bomb in ''Brawl'' doesn't resemble either mine, and now has its own, unique appearance. [http://www.youtube.com/watch?v=zsftegYjaiQ]


==Damage==
==Damage==

Revision as of 14:46, August 28, 2011

Motion-Sensor Bomb
Motionsensorbomb.jpg
Motion-Sensor Bomb artwork from Brawl.
Universe Super Smash Bros.
Appears in ssb
ssbm
ssbb
Item class Throwing/Setting/Explosive

The Motion-Sensor Bomb (センサー爆弾(ばくだん) , Sensā Bakudan, lit: Sensor Bomb ) (Proximity Mine in PAL versions of SSBM) is an item seen throughout the entire Super Smash Bros. series that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great deal of damage and knockback.

In the original game and in Melee, when lying on the ground after spawning, it will be grey but once thrown onto a wall or floor, it'll glow green, as well as make a signature noise when it hits the ground, alerting others of its presence. In Brawl, the mine no longer glows; however, it gives a small beeping noise shortly after it has been deployed.

In the American and PAL versions of Melee, beta gameplay shows that the item was to look more similar to its appearance from Perfect Dark rather than GoldenEye 007; the reason for this change is unknown.

  • Direct smash throw does 15% damage.
  • Tap A throw does 12% damage.
  • When it explodes, it does 28% damage.

Origin

The Proximity Mine as it originally appeared in GoldenEye 007.

In GoldenEye 007, there is an item called the "Proximity Mine". The player simply throws the mine on any surface and waits for the enemy to walk by it. If the enemy gets too close, it explodes. It is also possible for the same person to be killed by his or her own Proximity Mine.

In the Super Smash Bros. series, the Proximity Mine is renamed to "Motion-Sensor Bomb" and it acts the same as it did in GoldenEye 007. There is also a Proximity Mine in the game Perfect Dark, and it acts the same exact way it does in GoldenEye 007, but it has a different, more triangular design. The design of the Motion-Sensor Bomb in Super Smash Bros. and Melee resembles the design in GoldenEye 007; however, the design in the Japanese version of Melee resembles the proximity mines from Perfect Dark. The design of the Motion-Sensor Bomb in Brawl doesn't resemble either mine, and now has its own, unique appearance. [1]

Damage

Note, in Brawl the Motion-Sensor Bomb cannot be dropped while on the ground, pressing the drop input will make the character perform a forward tilt throw.

Action Template:G Template:G Template:G
Explosion 30% 25%
Forward tilt throw 10% 12%
Up tilt throw 10% 13%
Down tilt throw 10% 14%
Dash throw 12% 15%
Forward smash throw 12% 15%
Up smash throw 13% 13%
Down smash throw 13% 18%
Aerial drop 12%
Aerial forward tilt throw 11% 12%
Aerial up tilt throw 12% 13%
Aerial down tilt throw 12% 13%
Aerial forward smash throw 12% 15%
Aerial up smash throw 13% 13%
Aerial down smash throw 13% 13%

Trophies (3)

Melee trophies

Trophy (JP)

Proximity Mine Trophy Melee.png

Proximity Mine
The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface [sic], and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.

Trophy (English)

Motion-Sensor Bomb Trophy Melee.png

Motion-Sensor Bomb
The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.

  • TOP SECRET

Brawl trophy

Trophy in Brawl

An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.

GameCube: Super Smash Bros. Melee
Wii: Super Smash Bros. Brawl

Gallery

Trivia

  • The Melee trophy said its area of origin was secret, but the Brawl trophy verifies it originates in the Brawl universe. This is because in Melee the item was from Perfect Dark/Goldeneye 007, while in Brawl it is a new design made specifically for the Super Smash Bros. series.