Super Smash Bros. Melee
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Azendash: Difference between revisions

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'''Azendash''' is the specific name, derived from [[Azen]], for the event in which a player attempts a [[wavedash]] near the edge of the stage and mistakenly [[air dodge|air dodges]] off the level, resulting in their character's death (noted as a [[self-destruct]] in the match results).
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'''Azendash''' is the specific name, derived from [[Smasher:Azen Zagenite|Azen]], for the event in which a player attempts a [[wavedash]] near the edge of the stage and mistakenly [[air dodge]]s off the level, resulting in their character's death (noted as a [[self-destruct]] in the match results).


The Azendash no longer exists in ''[[Super Smash Bros. Brawl]]''. Instead of being immobile after air dodging, a character returns to their normal state, ready to [[attack]] or [[recover]] directly after.
The Azendash no longer exists in ''[[Super Smash Bros. Brawl]]''. Instead of being immobile after air dodging, a character returns to their normal state, ready to [[attack]] or [[recover]] directly after.
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[[Category: Techniques (SSBM)]]
[[Category:Techniques (SSBM)]]
[[Category: Unofficial lingo]]
[[Category:Techniques]]
[[Category:Techniques]]

Revision as of 16:35, June 24, 2011

Azendash is the specific name, derived from Azen, for the event in which a player attempts a wavedash near the edge of the stage and mistakenly air dodges off the level, resulting in their character's death (noted as a self-destruct in the match results).

The Azendash no longer exists in Super Smash Bros. Brawl. Instead of being immobile after air dodging, a character returns to their normal state, ready to attack or recover directly after.