Balanced Brawl: Difference between revisions
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[[Image:Balancedbrawllogo.png|frame|Balanced Brawl logo]] | [[Image:Balancedbrawllogo.png|frame|Balanced Brawl logo]] | ||
Balanced Brawl (or BBrawl) is a hack of Super Smash Bros Brawl designed by Thinkaman and Amazing Ampharos with the goal of balancing characters in competitive Brawl with as few changes to core physics as possible. More information, downloads, and | Balanced Brawl (or BBrawl) is a hack of Super Smash Bros Brawl designed by Thinkaman and Amazing Ampharos with the goal of balancing characters in competitive Brawl with as few changes to core physics as possible. It is normally loaded using Smash Stack by comex so it is playable on any Wii, hacked or not. More information, videos, downloads, setup instructions, and chat can be found on the [http://www.balancedbrawl.net Balanced Brawl website]. | ||
==Differences from Brawl+== | ==Differences from Brawl+== | ||
Unlike [[Brawl+]], none of the core physics have been changed: | Unlike [[Brawl+]], none of the core physics have been changed: | ||
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* Increase Stage Viability | * Increase Stage Viability | ||
==Character Changes== | ==Character Changes== | ||
When Balanced Brawl was started, the creators decided to balance all the characters | When Balanced Brawl was started, the creators decided to balance all the characters towards a power level about equal to that of Diddy Kong in standard Brawl. This meant some characters received several changes, while others did not need more than minor tweaks. | ||
[[Category:Hacking]] | [[Category:Hacking]] |
Revision as of 12:51, April 24, 2010
Balanced Brawl (or BBrawl) is a hack of Super Smash Bros Brawl designed by Thinkaman and Amazing Ampharos with the goal of balancing characters in competitive Brawl with as few changes to core physics as possible. It is normally loaded using Smash Stack by comex so it is playable on any Wii, hacked or not. More information, videos, downloads, setup instructions, and chat can be found on the Balanced Brawl website.
Differences from Brawl+
Unlike Brawl+, none of the core physics have been changed:
- Character movement is the same.
- Hitbox sizes are the same for all characters.
- No stages are frozen.
However, timing of a few attacks have been changed, and random tripping is removed
Goals of BBrawl
- Remove Infinites and Inescapable Lockdowns
- Character Balancing
- Increase Stage Viability
Character Changes
When Balanced Brawl was started, the creators decided to balance all the characters towards a power level about equal to that of Diddy Kong in standard Brawl. This meant some characters received several changes, while others did not need more than minor tweaks.