Reflectors: Difference between revisions

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*[[King Dedede (SSBB)|Dedede's]] down special, [[Jet Hammer]]
*[[King Dedede (SSBB)|Dedede's]] down special, [[Jet Hammer]]
*[[Cymul]] from the [[Subspace Emissary]]
*[[Cymul]] from the [[Subspace Emissary]]
*[[Metal Pirmid]] from the [[Subspace Emissary]]
*[[Metal Primid]] from the [[Subspace Emissary]]
*The [[Franklin Badge]]
*The [[Franklin Badge]]
*[[Gardevoir]] ([[Poké Ball]])
*[[Gardevoir]] ([[Poké Ball]])

Revision as of 15:18, August 13, 2009

For the move shared by the Star Fox characters, see Reflector.

A reflector is a move that can reflect projectiles.

In Super Smash Bros.

In Super Smash Bros., only two moves could reflect projectiles:

In Super Smash Bros. Melee

In Melee, a few more reflectors were added.

In Super Smash Bros. Brawl

In Brawl, many characters have reflectors. These include the following:

Note: If a projectile has been reflected multiple times, it'll become incredibly strong, even up to instant One-hit KO potential if it has at least decent power, and if reflected several times it can no longer be reflected but instead passes through the reflector.