Reflectors: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
Line 32: Line 32:
*[[Lucas (SSBB)|Lucas's]] side Smash
*[[Lucas (SSBB)|Lucas's]] side Smash
*[[King Dedede (SSBB)|Dedede's]] down special, [[Jet Hammer]]
*[[King Dedede (SSBB)|Dedede's]] down special, [[Jet Hammer]]
*[[Cymul]] from the [[Subspace Emissary]]
*[[Metal Pirmid]] from the [[Subspace Emissary]]
*The [[Franklin Badge]]
*The [[Franklin Badge]]
*[[Gardevoir]] ([[Poké Ball]])
*[[Gardevoir]] ([[Poké Ball]])
*[[Gray Fox]] ([[Assist Trophy]])
*[[Gray Fox]] ([[Assist Trophy]])
Note: If a projectile has been reflected multiple times, it'll become incredibly strong, even up to instant [[One-hit KO]] potential if it has at least decent power, and if reflected several times it can no longer be reflected but instead passes through the reflector.
Note: If a projectile has been reflected multiple times, it'll become incredibly strong, even up to instant [[One-hit KO]] potential if it has at least decent power, and if reflected several times it can no longer be reflected but instead passes through the reflector.
[[Category:Techniques]]
[[Category:Techniques]]

Revision as of 15:17, August 13, 2009

For the move shared by the Star Fox characters, see Reflector.

A reflector is a move that can reflect projectiles.

In Super Smash Bros.

In Super Smash Bros., only two moves could reflect projectiles:

In Super Smash Bros. Melee

In Melee, a few more reflectors were added.

In Super Smash Bros. Brawl

In Brawl, many characters have reflectors. These include the following:

Note: If a projectile has been reflected multiple times, it'll become incredibly strong, even up to instant One-hit KO potential if it has at least decent power, and if reflected several times it can no longer be reflected but instead passes through the reflector.