Forum:The Tier Wars: Difference between revisions
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I don't believe in tiers. You believe tiers exist with a huge purpose. A compromise goes like this. Instead of no tiers, and instead of tiers from top to bottom, which is way out there, tiers from good to okay. The ones that are pretty good, and the ones that aren't ''quite'' as powerful, but can easily win with a certain ammount of skill. It also doesn't have ranks within groups like the current tier lists. I'll give you an example later, I've got a busy schedule today. [[User:XXXXX|XXXXX]] ([[User talk:XXXXX|talk]]) 22:38, 21 May 2008 (UTC) | I don't believe in tiers. You believe tiers exist with a huge purpose. A compromise goes like this. Instead of no tiers, and instead of tiers from top to bottom, which is way out there, tiers from good to okay. The ones that are pretty good, and the ones that aren't ''quite'' as powerful, but can easily win with a certain ammount of skill. It also doesn't have ranks within groups like the current tier lists. I'll give you an example later, I've got a busy schedule today. [[User:XXXXX|XXXXX]] ([[User talk:XXXXX|talk]]) 22:38, 21 May 2008 (UTC) | ||
We definately need tiers. I didn't believe in tiers in Melee so much, but definately in Brawl. The characters are very imbalanced now. Many newcomers like Ike and Snake are overpowered, while almost all veterans have been nerfed beyond belief, like Mario and Link. I mean, I'll syill play as whoever I feel like, but tiers exist, no doubt. |
Revision as of 20:56, May 21, 2008
This is... not Sparta. However, it IS the most controversial topic of Smash. Should tiers be used, or shouldn't they? There have been many heated arguments in the past, and there's even a "Tiers Are for Queers" movement now. Honestly, I'd have to say that tiers are for understandable, professional play, not queers. This forum asks one question: what do YOU think? - GalaxiaD 21:20, 16 May 2008 (UTC)
Tiers do not exist as people say they do, in my opinion. Smash is a very complex game, and while you may be able to say that someone is better than someone else, people are too different for these someones to be the same. Also, the list further popularises the characters at the top, leading more people to play with them, leading to them being at the top again. But, this is not to say that all characters are equal. I've said it before, i'll say it again, Tiers MAY exist, however, tiers are not the same for everyone (Cept for Ike, he is blatantly at the top-I'm joking)-Dr. Ike!! —Preceding unsigned comment added by 92.9.184.143 (talk • contribs) 22:48, 16 May 2008 (UTC)
No. Tiers do not exist. They are made up by empty-skulled proffesionals who only play as Fox, who can be KO'd at low percentage by most up smashes. Tiers are not real. I do not say that they may exist, I say that they do not exist period, with no possible way for them to be, and that is final. XXXXX 00:09, 19 May 2008 (UTC)
Even if we don't discus or develop a formal tier list there will be a statically significant difference between the success rates of characters that can be observed for any given combination of rules, stages, items, players, and strategies; the tiers are nothing more than a slight edge given to a player but the main determining factor in any round is and will always be skill, I mean look a Gimpyfish he plays a low tier character but is competitive because of his skill with bowser. I think many people are confusing the attempt to construct a tier list with a claim that only the character selected matters in the outcome of a match. Also the tier list being constructed is only really applicable to the ridiculously regimented and specific metagame of the tournament scene, there is a different (and discriminated against lol) tier list for say coin matches with smokeballs, fans, and bumpers allowed and the only level allowed is Warioware and there is another for no items but only wiimotes and constant curry breath and flowers on head of tiny characters on Big Blue. Case and point in Melee Mewtwo is the very bottom most tier in competition but if he has items to throw he is actually well still not great but by virtue of his excellent item tossing he is good enough to win me $100 by beating my friend's Marth (He made an arrogant and poorly worded challenge that allowed me to choose everything but the characters). But back to the topic at hand just because there is a tier list that is no reason for you to change how you play if you find it fun, if you enjoy playing Yoshi then play the damn dinosaur, we aren't going to scorn you, and if you get really good at him and win a competition then we will say you are a skilled player regardless of who you use to do so.Knifeblade (talk) 17:43, 20 May 2008 (UTC)
Yeah. Take away any possible hints or statements about tiers having a useful purpose in Smash, and you get my beliefs about this stuff. XXXXX (talk) 20:41, 20 May 2008 (UTC)
Regardless of the purpose of tiers as long as there is a relatively static rule set and a sufficiently large data set tiers will arise a statistical phenomenon that can be measured. 68.203.163.24 02:08, 21 May 2008 (UTC)
Of course tiers exist. Explicitly? Probably not, but some characters are better than others. Mario, Ike, Pikachu, Ness, and Shiek are better characters than Ganondorf, DK, Wario, Climbers, and Link.
Like this, which is why Nintendo wouldn't want tiers to be established. If tiers did exist, and I'm saying that they don't, Fox would be more popular. So Star Fox would get more sales than other games, like Legend of Zelda, which is, in my opinion, the supreme gaming series apart from Smash, because Link and Zelda are low on the Tiers, they wouldn't get as many new sales. By "new sales," I mean new buyers. If it evens out, than new customers get the games in a more even way, and we could say that there would be a higher chance of new customers buying two games from two different series, because if tiers didn't exist, there would be interest in most of the games represented as characters, and Nintendo would like that economy very much. So, you may not care about Nintendo or its money, which by the way is used partly as funding for games, meaning $=*** $$$=***** for games, but since I do, I'm sticking to my disbelief in tiers. XXXXX (talk) 15:07, 21 May 2008 (UTC)
- I'll agree with you that Nintendo may not want tiers to exist, but that doesn't mean they don't. Just think of it from a statistical standpoint. There are at least 5 (I'd contend even more) variables that give characters an advantage or disadvantage. Now, it's impossible to know exactly how one advantage makes up for another or what the hierarchy of advantages is. With that in mind, it is statistically unlikly that even two character created under this system would be perfectly balanced. Extrapolate that to creating some 35 characters and the statistical probability of them all being balanced goes almost to 0. And not, I'm not considering this as each character being given random attributes. But even with attempts at balance, it is statistically impossible to create a perfectly balanced group of 35 characters in this system. Clarinet Hawk (talk) 19:06, 21 May 2008 (UTC)
I don't believe in tiers. You believe tiers exist with a huge purpose. A compromise goes like this. Instead of no tiers, and instead of tiers from top to bottom, which is way out there, tiers from good to okay. The ones that are pretty good, and the ones that aren't quite as powerful, but can easily win with a certain ammount of skill. It also doesn't have ranks within groups like the current tier lists. I'll give you an example later, I've got a busy schedule today. XXXXX (talk) 22:38, 21 May 2008 (UTC)
We definately need tiers. I didn't believe in tiers in Melee so much, but definately in Brawl. The characters are very imbalanced now. Many newcomers like Ike and Snake are overpowered, while almost all veterans have been nerfed beyond belief, like Mario and Link. I mean, I'll syill play as whoever I feel like, but tiers exist, no doubt.