Sea of Clouds: Difference between revisions

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The '''Sea of Clouds''' is a level in the [[Adventure Mode: The Subspace Emissary|Subspace Emissary]] in ''[[Super Smash Bros. Brawl]]''.
The '''Sea of Clouds''' is a level in the [[Adventure Mode: The Subspace Emissary|Subspace Emissary]] in ''[[Super Smash Bros. Brawl]]''.


==Walkthrough==
The level starts off with [[Kirby (SSBB)|Kirby]] and either [[Zelda (SSBB)|Zelda]]/[[Peach (SSBB)|Peach]] riding on Kirby's [[Warp Star]] through the sky. They then land off the
[[Halberd]]. The player has to chose to play as Kirby or Zelda/Peach, but all one does is walk across the Halberd with no chance at failure.


In the next cutscene, an [[Arwing]] is weaving its way through weapons fire from the Halberd. The [[Combo Cannon]] sends its arm up towards the ship and connects with it. The ship falls into a crash course with Kirby and the princess, barely missing, but the
slipstream from the near-contact was so strong it sent both characters flying off of the ship.


=== Cutscene ===
As Kirby and the princess fall through the clouds the player picks one of them again. Head to the right when the stage starts. You will run across a couple enemies and then some blocks that you can break by just hitting them. Continue on. You will then weave back and forth a bit until you see a green cube on the right that you can grab. Keep heading left and down.


The cutscene starts off with Kirby and Zelda/Peach riding
Continue left and keep left. You will eventually come across a [[Towtow]]. Continue left and you will run into some breakable blocks in mid air. Don't destroy them and instead climb them to a hidden door up above. Enter. You will find a couple of green cubes for your own pleasure. Take their contents and head back through the door and continue down and left. Get rid of the enemies you see otherwise they are going to chase you to some breakable blocks and probably attack you there all grouped together.
their star throughout the sky. They then bounce off the
[[Halberd]]. The player has to chose to play as Kirby or Zelda/Peach.
--------------------------------------------------------------------------
The has to walk across the Halberd, this is a safe place where you can't even die.


=== Cutscene ===
Break the blocks and continue on down the path. If you keep heading right you can grab a random item or just continue on down the path going left. Drop down and head right and sprint to a door at the end and enter it.


In the next cutscene, the [[Arwing]] is weaving its way
Head to the right. Get rid of the [[Spaak]]s before there are too many and they can rack up some serious damage. When you see the arrow pointing left ignore it and go right down into the pit to find a green cube. Go back up and left following that arrow. You will come to a forced battle with a portal and the resulting enemies known as [[Mite]]s. The Mites themselves are not very powerful but they will spawn indefinitely until the portal is defeated, so destroying it should be top priority.
through a ton of gunfire from the Halberd. An extendable claw like
machine sends itself at the ship and connects with it. The ship is in a
crash course with Zelda/Peach/Kirby and apparently barely missed, but the
wind was so strong from the ship it sent your characters a mile away.
--------------------------------------------------------------------------
 
As Kirby and Zelda/Peach fall
through the clouds the player get to pick one of them again. Pick either one you
want and lets start.
 
Head to the right when the stage starts. You will run across a couple
enemies and then some blocks that you can break by just hitting them.
Continue on. You will then weave back and forth a bit until you see a
green cube on the right that you can grab. Keep heading left and down and
meet a new enemy called the Poppant. Not really an enemy as it drops good
things, but it runs away when you get close. It's similar to Santa Clause.
 
Continue left and meet a Feyesh. A fish like thing that attacks with its
tentacles. Treat it like a Spaak and rush it mid air to kill it. Keep left
and you meet another new enemy called a Towtow. It stays sleeping until it
gets hit by either you or an enemy. So while it's sleeping charge up your
strongest attack and let it rip. It has a lot of health, but just keep
jumping in the air and do mid air attacks to kill it after it wakes up.
 
Continue left and you will run into some breakable blocks in mid air.
Don't destroy them and instead climb them to a hidden door up above.
Enter. You will find a couple of green cubes for your own pleasure. Steal
their contents and head back through the door and continue down and left.
Get rid of the enemies you see otherwise they are going to chase you to
some breakable blocks and probably attack you there all grouped together.
So be smart and stay in school or get rid of them early. It's your choice.
I prefer SSBB and no school, but that's just me. Break the blocks and
continue on down the path. If you keep heading right you can grab a random
item or just continue on down the path going left. It's your choice. Drop
down and head right and sprint to a door at the end and enter it.
 
Head to the right. Get rid of the Spaak's before there are too many and  
they can rack up some serious damage. When you see the arrow pointing left  
ignore it and go right down into the pit. You won't die. Trust me. You
will find a green cube playing hiding and seek from you apparently so
announce that you found it and go back up and left following that arrow.  
You will come to a forced battle with a portal and some little things
called Mites. They may be easily defeated on their own, but when the  
portal spits out 10 of them you will start thinking otherwise. Just start
hitting that portal until it's defeated so it stops bringing out more
Mites.
 
Get rid of the rest of those little annoying things and continue left. You
see that dirt falling above your head? Yeah, that's a good sign to move
away from that spot otherwise a big rock will come down on top of your
head to say hello for a cup of tea. Continue left and hopefully you are
Kirby right now and climb those platforms trying to dodge those enemies on
top of them. Keep climbing them and you will find a green cube at the top.
Now head down. You will be sent into a forced battle with a portal sending
out mites and some Glunders. Destroy the portal right away and take care
of enemies until it lets you proceed to the right. More of the same from
above with the falling rocks and other enemies. At the end of the path to
the right you will meet another Greap this time. Again just try to rush
its weak point and attack it as fast as you can while air dodging those
huge axes. Enter the gold door to complete this stage!


Continue left. One must watch for falling soil as it is a sign that a large rock will come falling down and this is most certainly to be avoided. Continue and climb those platforms trying to dodge the enemies on top of them. Keep climbing them and you will find a green cube at the top.


Now head down. You will be sent into a forced battle with a portal sending out Mites and [[Glunder]]s. Destroy the portal right away and then destroy the enemies it spawned. More of the same from above with the falling rocks and other enemies. At the end of the path to
the right you will meet a [[Greap]]. Defeating reveals the gold door to complete the stage.


===Returning===
===Returning===

Revision as of 14:59, October 7, 2008

Sea of Clouds
Peach and Kirby fighting a Towtow in the Sea of Clouds.
File:Kid Icarus Icon.gif File:Smash Bros. Icon.gif
Universe Super Smash Bros.
Appears in SSBB
Availability Subspace Emissary only

The Sea of Clouds is a level in the Subspace Emissary in Super Smash Bros. Brawl.

The level starts off with Kirby and either Zelda/Peach riding on Kirby's Warp Star through the sky. They then land off the Halberd. The player has to chose to play as Kirby or Zelda/Peach, but all one does is walk across the Halberd with no chance at failure.

In the next cutscene, an Arwing is weaving its way through weapons fire from the Halberd. The Combo Cannon sends its arm up towards the ship and connects with it. The ship falls into a crash course with Kirby and the princess, barely missing, but the slipstream from the near-contact was so strong it sent both characters flying off of the ship.

As Kirby and the princess fall through the clouds the player picks one of them again. Head to the right when the stage starts. You will run across a couple enemies and then some blocks that you can break by just hitting them. Continue on. You will then weave back and forth a bit until you see a green cube on the right that you can grab. Keep heading left and down.

Continue left and keep left. You will eventually come across a Towtow. Continue left and you will run into some breakable blocks in mid air. Don't destroy them and instead climb them to a hidden door up above. Enter. You will find a couple of green cubes for your own pleasure. Take their contents and head back through the door and continue down and left. Get rid of the enemies you see otherwise they are going to chase you to some breakable blocks and probably attack you there all grouped together.

Break the blocks and continue on down the path. If you keep heading right you can grab a random item or just continue on down the path going left. Drop down and head right and sprint to a door at the end and enter it.

Head to the right. Get rid of the Spaaks before there are too many and they can rack up some serious damage. When you see the arrow pointing left ignore it and go right down into the pit to find a green cube. Go back up and left following that arrow. You will come to a forced battle with a portal and the resulting enemies known as Mites. The Mites themselves are not very powerful but they will spawn indefinitely until the portal is defeated, so destroying it should be top priority.

Continue left. One must watch for falling soil as it is a sign that a large rock will come falling down and this is most certainly to be avoided. Continue and climb those platforms trying to dodge the enemies on top of them. Keep climbing them and you will find a green cube at the top.

Now head down. You will be sent into a forced battle with a portal sending out Mites and Glunders. Destroy the portal right away and then destroy the enemies it spawned. More of the same from above with the falling rocks and other enemies. At the end of the path to the right you will meet a Greap. Defeating reveals the gold door to complete the stage.

Returning

If you missed any items you need to get in order to complete the stage 100%, you should return as a character who can fly, like Pit or Meta Knight.

Other Facts