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Mako Shark (talk | contribs) (→How to perform: More grammar policing.) |
Mako Shark (talk | contribs) (→Vertical Momentum Canceling Chart: Grammar and such.) |
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#If knocked vertically, the character must initiate a [[fastfall]], which can be achieved by using the [[c-stick]] (or the [[Wii remote]]'s [[Directional pad|d-pad]]), to perform a [[down air]] in conjunction with the previous step. If knocked back horizontally, a [[special move]] that negates unwanted momentum should be used. If the character has none, a [[midair jump]] should instead be performed. | #If knocked vertically, the character must initiate a [[fastfall]], which can be achieved by using the [[c-stick]] (or the [[Wii remote]]'s [[Directional pad|d-pad]]), to perform a [[down air]] in conjunction with the previous step. If knocked back horizontally, a [[special move]] that negates unwanted momentum should be used. If the character has none, a [[midair jump]] should instead be performed. | ||
==Vertical | ==Vertical momentum canceling== | ||
To momentum cancel when launched vertically, a character must perform an [[aerial attack]] and fastfall. Both the aerial and the fastfall can be achieved by tapping down on the c-stick, since this will input a [[dair]] and fastfall simultaneously. It should be noted that [[Stall-Then-Fall|stall-then-fall]] attacks '''do not''' assist vertical momentum canceling. Players whose characters possess stall-then-fall dairs should instead tap the c-stick in a different direction to carry out a different aerial, and tap the control stick down to fastfall. | |||
Each character's potential to vertical momentum cancel hinges on the difference between the speed of their regular fall, and the speed of their fastfall. [[Link (SSBB)|Link]], who possesses the largest difference, gains the most benefit from vertical momentum canceling, while [[Wolf (SSBB)|Wolf]], who has the smallest difference, benefits the least. It is important to note that, despite the existence of particular special moves that negate vertical momentum, all characters can survive longer by using this basic method, including Mr. Game & Watch. | |||
===Character endurance chart=== | |||
The following chart shows each character's vertical momentum canceling abilities, and ranks them in order of the total of the two percentages shown. Characters where attacked by [[Olimar (SSBB)|Olimar]]'s dair using [[Olimar (SSBB)#Blue Pikmin|Blue Pikmin]], from the centre of [[Final Destination (SSBB)|Final Destination]]. This information appears courtesy of OmegaTyrant<ref>User:Omega Tyrant</ref>. | |||
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