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Zero Suit Samus (SSBB)/Down special: Difference between revisions
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(→Kick: No need for interruptible if an animation is uninterruptible.) |
Mariogeek2 (talk | contribs) m (Added "this article is about the hitbox visualization" blurb to be in-line with other move pages; changed hitbox visualizations to 400px to be in-line with most other ZSS's brawl hitbox pages.) |
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{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
[[File:ZeroSuitSamusFlipJumpSSBB.gif|thumb| | {{disambig2|the hitbox visualization in ''[[Super Smash Bros. Brawl]]''|the move itself|Flip Jump}} | ||
[[File:ZeroSuitSamusFlipJumpKickSSBB.gif|thumb| | [[File:ZeroSuitSamusFlipJumpSSBB.gif|thumb|400px|Hitbox visualization showing Zero Suit Samus's Flip Jump.]] | ||
[[File:ZeroSuitSamusFlipJumpKickSSBB.gif|thumb|400px|Hitbox visualization showing Zero Suit Samus's Flip Kick.]] | |||
==Overview== | ==Overview== | ||
{{Competitive expertise}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{BrawlHitboxTableHeader|special=y}} | {{BrawlHitboxTableHeader|special=y}} | ||
Line 8: | Line 10: | ||
{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=270 | |angle=270 | ||
Line 25: | Line 27: | ||
{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=270 | |angle=270 | ||
Line 42: | Line 44: | ||
{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=270 | |angle=270 | ||
Line 59: | Line 61: | ||
{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=3 | |id=3 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=361 | |angle=361 | ||
Line 76: | Line 78: | ||
{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=4 | |id=4 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=361 | |angle=361 | ||
Line 94: | Line 96: | ||
{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=9 | |damage=9% | ||
|sd=2 | |sd=2 | ||
|angle=40 | |angle=40 | ||
Line 111: | Line 113: | ||
{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=9 | |damage=9% | ||
|sd=2 | |sd=2 | ||
|angle=40 | |angle=40 | ||
Line 128: | Line 130: | ||
{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=9 | |damage=9% | ||
|sd=2 | |sd=2 | ||
|angle=40 | |angle=40 | ||
Line 145: | Line 147: | ||
{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=3 | |id=3 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=361 | |angle=361 | ||
Line 162: | Line 164: | ||
{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=4 | |id=4 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=361 | |angle=361 | ||
Line 189: | Line 191: | ||
!Earliest continuable (kick) | !Earliest continuable (kick) | ||
|19 | |19 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |49 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|'''Flip Jump''' {{FrameStrip|t=Lag|c=18|e=LagContinuableS}}{{FrameStrip|t=Lag|c=31|s=LagContinuableE | |'''Flip Jump''' {{FrameStrip|t=Lag|c=18|e=LagContinuableS}}{{FrameStrip|t=Lag|c=31|s=LagContinuableE}} | ||
|- | |- | ||
|'''Full Body''' {{FrameStrip|t=Intangible|c=12}}{{FrameStrip|t=Vulnerable|c= | |'''Full Body''' {{FrameStrip|t=Intangible|c=12}}{{FrameStrip|t=Vulnerable|c=37}} | ||
|- | |- | ||
|'''Head and Legs''' {{FrameStrip|t=Intangible|c=43}}{{FrameStrip|t=Vulnerable|c= | |'''Head and Legs''' {{FrameStrip|t=Intangible|c=43}}{{FrameStrip|t=Vulnerable|c=6}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 21:39, December 26, 2024
Overview[edit]
Hitboxes[edit]
Timing[edit]
Flip Jump[edit]
Full body intangible | 1-12 |
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Head and Legs intangible | 1-43 |
Earliest continuable (kick) | 19 |
Animation length | 49 |
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Full Body | ![]() |
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Head and Legs | ![]() |
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Kick[edit]
Early hit | 9-11 |
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Late hit | 12-50 |
Animation length | 60 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Intangible |
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