Template talk:Attributes: Difference between revisions

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Ultimate Toad has brought this discussion up again on Discord, but for those who aren't on there, I'd like to bump this discussion directly on the wiki. From what I have read, it seems like everyone who has contributed to this discussion is in agreement that we should list every character's attributes directly on their pages; the disagreement revolves around a small amount of stats to include and exclude (although some such as weight and basic movement are agreed) as well as which format to use. Regardless of how it's done, I currently have [[User:Unnamed_anon/AllCharAttributes|a work-in-progress draft listing all of the stats for Ultimate and Melee characters]]; I do need help adding stuff there, as I do not have the time nor energy to analyze over 100 characters across the series all on my own. [[User:Unnamed anon|Unnamed anon]] ([[User talk:Unnamed anon|talk]]) 21:30, October 13, 2023 (EDT)
Ultimate Toad has brought this discussion up again on Discord, but for those who aren't on there, I'd like to bump this discussion directly on the wiki. From what I have read, it seems like everyone who has contributed to this discussion is in agreement that we should list every character's attributes directly on their pages; the disagreement revolves around a small amount of stats to include and exclude (although some such as weight and basic movement are agreed) as well as which format to use. Regardless of how it's done, I currently have [[User:Unnamed_anon/AllCharAttributes|a work-in-progress draft listing all of the stats for Ultimate and Melee characters]]; I do need help adding stuff there, as I do not have the time nor energy to analyze over 100 characters across the series all on my own. [[User:Unnamed anon|Unnamed anon]] ([[User talk:Unnamed anon|talk]]) 21:30, October 13, 2023 (EDT)
== Field for characters'  heavy/empty landing lag? ==
I'm not entirely sure how easy it is to add fields to templates, nor how much of an undertaking it would be to add it for every character (though I would try and do at least the parts of it I can if it were implemented <nowiki>[</nowiki>I could do ''64'' and ''Melee'' at least<nowiki>[</nowiki>), but what's the opinion on adding a field for characters' empty landing lag (a.k.a, the lag from landing from a jump w/o performing a move, or landing in an autocancel window, talked about [[Lag#Normal landing|here]])? The standard (at least in ''Melee'', I can't seem to find the stats for the other games) is 4 frames, but there are exceptions like Pichu (2), DK & Ganon (5), & Bowser (6) (Gathered from this [https://smashboards.com/threads/ssbm-statistics-list.30064/ Smashboards post] by M2K). The most shocking outliers are the Wire Frames, who both have 15 frames! I am unsure if this has been discussed before, but I looked at the discussion sections above, and I couldn't find any mention of it. I even looked at the other Attribute templates to see if they had an "Empty landing lag" or "Heavy landing lag" field, but didn't see anything like that on the pages. [[User:Mariogeek2|Mariogeek2]] ([[User talk:Mariogeek2|talk]]) 21:47, November 20, 2024 (EST)
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