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m (→Overview: Why is this mentioned here like it could reflect projectiles outside of Ultimate?) |
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To compensate for not being able to copy abilities, Dedede's Inhale does more damage than Kirby's Inhale. This attack does 12% when the opponent is exhaled (14.4% in 1v1 battles). Also, if the character-projectile hits someone, it does 9% to 20% to that person depending on the inhaled opponent; the heavier the inhaled opponent is, the higher the amount of damage it does. The projectile also deals more vertical knockback to opponents compared to when Kirby exhales the opponents, and is very capable of scoring a KO. | To compensate for not being able to copy abilities, Dedede's Inhale does more damage than Kirby's Inhale. This attack does 12% when the opponent is exhaled (14.4% in 1v1 battles). Also, if the character-projectile hits someone, it does 9% to 20% to that person depending on the inhaled opponent; the heavier the inhaled opponent is, the higher the amount of damage it does. The projectile also deals more vertical knockback to opponents compared to when Kirby exhales the opponents, and is very capable of scoring a KO. | ||
In ''[[Super Smash Bros. Ultimate]]'', Dedede's Inhale will | In ''[[Super Smash Bros. Ultimate]]'', Dedede's Inhale will, upon inhaling a [[projectile]], almost immediately spit it back out rather than swallow, acting as a reflector and eliminating most of its ending lag. This includes the [[Gordo]]s thrown by [[Gordo Throw]], letting him quickly reflect them back if they're hit by or strike an opponent. It is also possible to set up Gordos for an Inhale, such as angling the swing up to put them into range. Unlike Kirby's Inhale, Dedede's Inhale fires back the projectile in its original form rather than as a star. | ||
===Spitting characters=== | ===Spitting characters=== | ||
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=== As a copy ability === | === As a copy ability === | ||
Kirby is noticeably less bloated after inhaling someone compared to both his normal Inhale and Dedede's Inhale. In ''Ultimate'', this also allows Kirby to spit out inhaled projectiles back at opponents like King Dedede does. | |||
<gallery> | <gallery> | ||
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*If viewing a character while they are in King Dedede's mouth but not quite in his stomach, one can see that the character's head and torso are dramatically decreased in size if the camera is angled right. This can also be seen with Kirby's Inhale, Wario's [[Chomp]], and the vacuum portion of King K. Rool's [[Blunderbuss]], and is done so the opponent's upper half doesn't clip back out of Dedede. | *If viewing a character while they are in King Dedede's mouth but not quite in his stomach, one can see that the character's head and torso are dramatically decreased in size if the camera is angled right. This can also be seen with Kirby's Inhale, Wario's [[Chomp]], and the vacuum portion of King K. Rool's [[Blunderbuss]], and is done so the opponent's upper half doesn't clip back out of Dedede. | ||
**Coincidentally, the moves that share this property are all neutral special moves. | **Coincidentally, the moves that share this property are all neutral special moves. | ||
*Prior to 3.0.0, if King Dedede threw a Smart Bomb at his opponent and tried to Inhale them, the Inhale would not affect anyone until the bomb explosion was over. This glitch may likely have been caused by opponents being locked in hitlag. When this happened, anyone caught in the Inhale from before would teleport into King Dedede's mouth once the explosion ended. {{SSBU|Kirby}} could do this too. | |||
==External links== | ==External links== |
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