Corrin (SSBU)/Neutral attack/Infinite: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
! Shieldstun | |||
{{HitboxTableTitle|Rapid jab|42}} | {{HitboxTableTitle|Rapid jab|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 12: | Line 14: | ||
|damage=0.5% | |damage=0.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=10 | |bk=10 | ||
|ks=20 | |ks=20 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=5.2 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 29: | Line 32: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|'''+2''' frames | |||
|8× | |||
{{HitboxTableTitle|Rapid jab finisher|42}} | {{HitboxTableTitle|Rapid jab finisher|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 34: | Line 39: | ||
|damage=3.0% | |damage=3.0% | ||
|angle=40 | |angle=40 | ||
|af=3 | |||
|bk=85 | |bk=85 | ||
|ks=90 | |ks=90 | ||
Line 50: | Line 56: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|— | |||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=3.0% | |damage=3.0% | ||
|angle=40 | |angle=40 | ||
|af=3 | |||
|bk=85 | |bk=85 | ||
|ks=90 | |ks=90 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=5.5 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 70: | Line 79: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|— | |||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=3.0% | |damage=3.0% | ||
|angle=40 | |angle=40 | ||
|af=3 | |||
|bk=85 | |bk=85 | ||
|ks=90 | |ks=90 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=5.5 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 90: | Line 102: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|— | |||
|— | |||
|} | |} | ||
==Timing== | ==Timing== | ||
Interruptibility and animation length are | After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Rapid | !Loop points | ||
|12, 16, 20, 24 | |9-10, 26-27 | ||
|- | |||
!Rapid jab | |||
|12, 16, 20, 24 | |||
|- | |- | ||
!Finisher | !Finisher | ||
Line 109: | Line 126: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=9|e=LagLoopS}}{{FrameStrip|t=Lag|c=2|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2|e=LagLoopS}}{{FrameStrip|t=Lag|c=2|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=9|e=LagLoopS}}{{FrameStrip|t=Lag|c=2|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2|e=LagLoopS}}{{FrameStrip|t=Lag|c=2|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=35}}{{FrameStrip|t=Interruptible|c=26}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 20:33, November 5, 2024
Overview[edit]
Hitboxes[edit]
Timing[edit]
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
Loop points | 9-10, 26-27 |
---|---|
Rapid jab | 12, 16, 20, 24 |
Finisher | 3-4 |
Interruptible | 40 |
Animation length | 65 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|