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(on a second thought, aren't the "Gordos" from the Zelda a separated enemy? https://zeldawiki.wiki/wiki/Sea_Urchin)
Tag: Manual revert
 
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{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}}
{{Infobox Character General
{{Infobox Character General
|name      = Gordo
|name      = Gordo
|image    = [[File:Gordo toss.jpg|220px]]
|image    = [[File:GordoDeluxe.png|220px]]
|caption  = King Dedede throwing a Gordo in ''SSBB''.
|caption  = [[File:KirbySymbol.svg|50px|class=invert-dark]]<br>Gordo arwork from ''Kirby: Triple Deluxe''.
|universe  = ''[[Kirby (universe)|Kirby]]''
|universe  = {{uv|Kirby}}
|firstgame = ''[[Kirby's Dream Land]]''  
|firstgame = ''[[Kirby's Dream Land]]'' (1992)
|console  = [[Game Boy]]
|games        = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|lastappearance= ''{{iw|mariowiki|Nintendo World Championships: NES Edition}}'' (2024)
|console  = Game Boy
|interwiki    = wikirby
|interwikiname= Wikirby
|interwikipage= Gordo
}}
}}
[[Image:KirbySymbol.svg|50px|left]]'''Gordo''' is a regular enemy in the [[Kirby (universe)|''Kirby'' series]] and is notorious for being impervious (usually) to attack. Despite what the Gordo trophy in ''Super Smash Bros. Brawl'' says, they have indeed been known to move, either back and forth along a set line, bouncing on the ground, or orbiting a platform.
'''Gordo''' ({{ja|ゴルドー|Gorudō}}, ''Gordo'') is a regular enemy in the {{uv|Kirby}} series.
 
==Origin==
[[File:DL-Gordo.png|left|thumb|A Gordo as it appears in ''Kirby's Dream Land''.]]
Gordos debuted in ''[[Kirby's Dream Land]]'', and later reappeared in several games. They are completely invincible and act as hazards: some of them remain stationary, while others move in a line or remain adjacent to walls and floors. A variant known as {{s|wikirby|Blado}} exists, originating in ''{{s|wikirby|Kirby: Canvas Curse}}''.
{{clrl}}


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
Gordos appear in ''Super Smash Bros. Brawl'' as a [[trophy]] and a [[sticker]], and they are also used as projectiles occasionally thrown in [[King Dedede (SSBB)|King Dedede]]'s [[Side Special Move]], [[Waddle Dee Toss]], and his [[Final Smash]], [[Waddle Dee Army]]. The [[Waddle Dee]]/[[Waddle Doo]]/Gordo appears when thrown at a ratio of 35:10:4 (in other words, there is an 8.2% chance of a Gordo appearing). They have very powerful vertical [[knockback]] (by far the greatest of the three), they are capable of reliably KOing any character under 100%, even under 75% if not stale from repeated Waddle Dee Tosses. Unlike King Dedede's other minions, a thrown Gordo can be reflected back at the user. A thrown Gordo will bounce once, then disappear the next time it touches the ground. The Gordo is also unique as it behaves like an aerial attack in terms of [[Priority]]. As such, a Gordo can collide with opposing hitboxes but cannot be cancelled out. If it does come into contact with a hitbox that's within or above the priority range of the Gordo, the Gordo is not cancelled out and it will continue along its natural trajectory while going through the opposing character without harming them. The Gordo is the only projectile in the [[Super Smash Bros. (series)|''Super Smash Bros.'']] series to have this characteristic.
[[File:Gordo toss.jpg|thumb|King Dedede throwing a Gordo in ''Brawl''.]]
Gordos can be thrown by {{SSBB|King Dedede}}'s [[side special move]] attack, [[Waddle Dee Toss]], and also appear in his [[Final Smash]], the [[Waddle Dee Army]].
 
The [[Waddle Dee]]/[[Waddle Doo]]/Gordo appears when thrown at a ratio of 35:10:4, which means there is an 8.2% chance of a Gordo appearing. They have very powerful vertical [[knockback]], by far the greatest of the three, and they are capable of reliably KOing any character under 100%, even under 75% if not stale from repeated Waddle Dee Tosses. Unlike King Dedede's other minions, a thrown Gordo can be reflected back at the user. A thrown Gordo will bounce once, then disappear the next time it touches the ground. The Gordo is also unique as it behaves like an aerial attack in terms of [[priority]]: as such, a Gordo can collide with opposing hitboxes but cannot be canceled out. If it does come into contact with a hitbox that's within or above the priority range of the Gordo, the Gordo is not canceled out and it will continue along its natural trajectory while going through the opposing character without harming them. The Gordo is the only projectile in the ''{{b|Super Smash Bros.|series}}'' series to have this characteristic. Gordos that appear in King Dedede's Final Smash go at very high speeds, similar to the Waddle Dees/Doos, but are still less common, only appearing 1/4 of the time.
{{clrl}}
 
===Trophy===
{{Trophy
|name=Gordo
|image=Gordo - Brawl Trophy.png
|desc=A creature that sits in one place and doesn't even try to move. They won't even budge if Kirby tries to inhale them--they're the definitive obstacle. In addition, they're covered in spikes, so they damage whoever touches them. They're found stopped in groups, blocking narrow passageways, etc. Nothing's harder to get by than an encampment of Gordos.
|gamelist-ntsc={{Trophy games|console1=GB|game1=Kirby's Dream Land|console2=DS|game2=Kirby: Squeak Squad}}
|gamelist-pal={{Trophy games|console1=GB|game1=Kirby's Dream Land|console2=DS|game2=Kirby: Mouse Attack}}
|game=Brawl
}}
{{clrl}}
 
===Sticker===
{| class="wikitable sortable"
|-
! Name
! Game
! Effect
! Fighter(s)
|-
| [[Gordo]]
| {{iw|wikirby|Kirby: Squeak Squad}}
| {{SortKey|AttackThrowing+005}}{{TypeIcon|Throwing}} Attack +5
| {{StickerHead|Kirby|Meta Knight|King Dedede}}
|}
{{StickerPicBox|Gordo|Kirby Squeak Squad}}
 
==In ''[[Super Smash Bros. 4]]''==
[[File:Gordo Smash Run.png|thumb|A Gordo in Smash Run.]]
Gordos reappear in ''Super Smash Bros. 4'' as part of {{SSB4|King Dedede}}'s moveset, being the only enemy thrown by his new [[Gordo Throw]].
 
===In [[Smash Run]]===
Gordos also appear as invincible hazards. They either remain stationary or move in a set path, and can also damage enemies.
 
===Trophy===
The Gordo trophy is exclusive to {{for3ds}}.
{{Trophy
|name=Gordo
|image=GordoTrophy3DS.png
|desc-ntsc=These little guys from the Kirby series look like metal balls with eyes and eight sharp spikes. They can't be defeated, so don't waste your time. Instead, try pushing your enemies onto them! Watch for two different kinds: one moves along a set path, and the other stubbornly sits in place.
|desc-pal=These little guys from the Kirby series look like metal balls with eyes and eight sharp spikes. They can't be defeated, so don't waste your time. Instead, try pushing your enemies onto them! Look for the two different types: the ones that follow a set route and the ones that refuse to move.
|game=ssb4-3ds
}}
{{clrl}}
 
==In ''[[Super Smash Bros. Ultimate]]''==
Gordos appear once more in ''Super Smash Bros. Ultimate'' in {{SSBU|King Dedede}}'s moveset, still thrown by his [[Gordo Throw]]. They can now also be [[Inhale (King Dedede)|inhaled]] by characters like {{SSBU|Kirby}} and Dedede himself.


[[File:Gordo Trophy.jpg|thumb|The Gordo [[trophy]] in ''[[Super Smash Bros. Brawl]]'']]
===Spirit===
===Trophy Description===
Gordo also appears as an Advanced-class [[primary spirit]].
''A creature that sits in one place and doesn't even try to move. They won't even budge if Kirby tries to inhale them - they're the definitive obstacle. In addition, they're covered in spikes so they damage whoever touches them. They're found stopped in groups, blocking narrow passageways, etc. Nothing's harder to get by than an encampament of Gordos.''
 
*''Kirby's Dream Land''
Gordo's Spirit Battle uses an army of [[Clear]] {{SSBU|King Dedede}} puppet fighters and is fought on the [[Green Greens]] stage. During the battle, the invisible King Dedede fighters favor their side special, Gordo Throw, so that Gordos seem to appear from out of nowhere to attack.
*''Kirby: Squeak Squad''
 
{|class="wikitable"
! No. !! Image !! Name !! Type !! Class !! Slots
! Base [[File:Equipment Icon Power Badge.png|20px|Power]]
! Max [[File:Equipment Icon Power Badge.png|20px|Power]]
! Base [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Max [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Base [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Ability !! Series
|-
| 365 || {{SpiritTableName|Gordo}} || {{SpiritType|Shield}} || ★★ || 0 || 1912 || 7652 || 573 || 2295 || 1339 || 5357 || No Effect || ''Kirby'' Series
|}
{{clrl}}
 
==Names in other languages==
{{langtable
|ja={{ja|ゴルドー|Gorudō}}, ''Gordo''
|en=Gordo
|fr=Minérisson
|es=Gordo
|de=Gordow
|it=Bombospino
|nl=Gordo
|ru={{rollover|Горда|Gorda|?}}
|ko={{rollover|도르고|Doreugo|?}}
|zh={{rollover|黑刺球|Hēi Cì Qiú|?}}
}}


==Trivia==
==Trivia==
*If a Gordo hits an opponent's shield at the proper angle, it will continuously travel through the air in a straight path without landing or disappearing until it travels off of the screen.
*Despite what the ''Brawl'' trophy description says, Gordos are able to move.
*The [[Subspace Army]] enemy [[Jyk]] is possibly based on the Gordo, as both are obstacles that are harmful to the players when touched, are indestructible, and are either still or move along a fixed path.
*The [[Subspace Army]] enemy [[Jyk]] is very similar to Gordo, as both are obstacles that are harmful to the players when touched, are indestructible, and are either still or move along a fixed path.
*Gordos also appear as enemies in ''[[Super Mario Land 2: 6 Golden Coins]]'' for the [[Game Boy]]. It is their only appearance outside of a ''Kirby'' or ''Smash'' game.
*The name "Gordo" comes from the Spanish and Portuguese word for "fat".
*Gordo made its first appearance in the game ''[[Kirby's Dream Land]]'', in which Gordo appeared in every level other than [[Green Greens]].


{{Smash Run}}
{{Kirby universe}}


{{Kirby Brawl}}
[[Category:Trophies]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSBB)]]
[[Category:Kirby Trophies]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Kirby universe]]
[[Category:Kirby universe]]
[[Category:Projectiles]]
[[Category:Smash Run enemies]]
[[Category:Common enemies]]
[[Category:Spirits]]
[[Category:Stickers]]
[[Category:Stickers]]

Latest revision as of 00:05, September 27, 2024

Gordo
GordoDeluxe.png
KirbySymbol.svg
Gordo arwork from Kirby: Triple Deluxe.
Universe Kirby
Debut Kirby's Dream Land (1992)
Smash Bros. appearances Brawl
SSB4
Ultimate
Most recent non-Smash appearance Nintendo World Championships: NES Edition (2024)
Console/platform of origin Game Boy
Article on Wikirby Gordo

Gordo (ゴルドー, Gordo) is a regular enemy in the Kirby series.

Origin[edit]

A Gordo as it appears in Kirby's Dream Land.

Gordos debuted in Kirby's Dream Land, and later reappeared in several games. They are completely invincible and act as hazards: some of them remain stationary, while others move in a line or remain adjacent to walls and floors. A variant known as Blado exists, originating in Kirby: Canvas Curse.

In Super Smash Bros. Brawl[edit]

King Dedede throwing a Gordo in Brawl.

Gordos can be thrown by King Dedede's side special move attack, Waddle Dee Toss, and also appear in his Final Smash, the Waddle Dee Army.

The Waddle Dee/Waddle Doo/Gordo appears when thrown at a ratio of 35:10:4, which means there is an 8.2% chance of a Gordo appearing. They have very powerful vertical knockback, by far the greatest of the three, and they are capable of reliably KOing any character under 100%, even under 75% if not stale from repeated Waddle Dee Tosses. Unlike King Dedede's other minions, a thrown Gordo can be reflected back at the user. A thrown Gordo will bounce once, then disappear the next time it touches the ground. The Gordo is also unique as it behaves like an aerial attack in terms of priority: as such, a Gordo can collide with opposing hitboxes but cannot be canceled out. If it does come into contact with a hitbox that's within or above the priority range of the Gordo, the Gordo is not canceled out and it will continue along its natural trajectory while going through the opposing character without harming them. The Gordo is the only projectile in the Super Smash Bros. series to have this characteristic. Gordos that appear in King Dedede's Final Smash go at very high speeds, similar to the Waddle Dees/Doos, but are still less common, only appearing 1/4 of the time.

Trophy[edit]

Gordo's trophy in Brawl
Gordo
A creature that sits in one place and doesn't even try to move. They won't even budge if Kirby tries to inhale them--they're the definitive obstacle. In addition, they're covered in spikes, so they damage whoever touches them. They're found stopped in groups, blocking narrow passageways, etc. Nothing's harder to get by than an encampment of Gordos.
NTSC
Game Boy: Kirby's Dream Land
Nintendo DS: Kirby: Squeak Squad
PAL
Game Boy: Kirby's Dream Land
Nintendo DS: Kirby: Mouse Attack

Sticker[edit]

Name Game Effect Fighter(s)
Gordo Kirby: Squeak Squad AttackThrowing+005Throwing (type) Attack +5 Kirby Meta Knight King Dedede Kirby (SSBB)Meta Knight (SSBB)King Dedede (SSBB)
Brawl Sticker Gordo (Kirby Squeak Squad).png
Gordo
(Kirby Squeak Squad)

In Super Smash Bros. 4[edit]

A Gordo in Smash Run.

Gordos reappear in Super Smash Bros. 4 as part of King Dedede's moveset, being the only enemy thrown by his new Gordo Throw.

In Smash Run[edit]

Gordos also appear as invincible hazards. They either remain stationary or move in a set path, and can also damage enemies.

Trophy[edit]

The Gordo trophy is exclusive to Super Smash Bros. for Nintendo 3DS.

Gordo
NTSC These little guys from the Kirby series look like metal balls with eyes and eight sharp spikes. They can't be defeated, so don't waste your time. Instead, try pushing your enemies onto them! Watch for two different kinds: one moves along a set path, and the other stubbornly sits in place.
PAL These little guys from the Kirby series look like metal balls with eyes and eight sharp spikes. They can't be defeated, so don't waste your time. Instead, try pushing your enemies onto them! Look for the two different types: the ones that follow a set route and the ones that refuse to move.

In Super Smash Bros. Ultimate[edit]

Gordos appear once more in Super Smash Bros. Ultimate in King Dedede's moveset, still thrown by his Gordo Throw. They can now also be inhaled by characters like Kirby and Dedede himself.

Spirit[edit]

Gordo also appears as an Advanced-class primary spirit.

Gordo's Spirit Battle uses an army of Clear King Dedede puppet fighters and is fought on the Green Greens stage. During the battle, the invisible King Dedede fighters favor their side special, Gordo Throw, so that Gordos seem to appear from out of nowhere to attack.

No. Image Name Type Class Slots Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Series
365
SSBU spirit Gordo.png
Gordo
Shield
★★ 0 1912 7652 573 2295 1339 5357 No Effect Kirby Series

Names in other languages[edit]

Language Name
Japan Japanese ゴルドー, Gordo
UK English Gordo
France French Minérisson
Germany German Gordow
Spain Spanish Gordo
Italy Italian Bombospino
China Chinese 黑刺球
South Korea Korean 도르고
Netherlands Dutch Gordo
Russia Russian Горда

Trivia[edit]

  • Despite what the Brawl trophy description says, Gordos are able to move.
  • The Subspace Army enemy Jyk is very similar to Gordo, as both are obstacles that are harmful to the players when touched, are indestructible, and are either still or move along a fixed path.