The Swamp: Difference between revisions
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{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |subtitle = [[World of Trophies]] | ||
|name = The Swamp | |name = The Swamp | ||
|image = [[ | |image = [[File:FalseDiddy.png|225px]] | ||
|caption = [[ | |caption = [[File:SmashBrosSymbol.svg|50px|class=invert-dark]]<br>The {{uv|Star Fox}} fighters and {{SSBB|Diddy Kong}} facing the latter's [[false character]] counterpart. | ||
|universe = | |universe = {{uv|Super Smash Bros.}} | ||
|games = ''[[ | |games = ''[[Brawl]]'' | ||
|availability = Subspace Emissary only | |availability = Subspace Emissary only | ||
|precedingSSEstage = [[The Wilds (Part II)]] | |||
|followingSSEstage = [[The Research Facility (Part II)]] | |||
}} | }} | ||
'''The Swamp''' ({{ja|湿地|Shicchi}}, ''Wetlands'') is the eighteenth stage of the [[Subspace Emissary]] in ''[[Super Smash Bros. Brawl]]''. | |||
==Overview== | |||
The stage begins with {{SSBB|Fox}} and Diddy Kong battling through their way through the swamp. After making it through part of the swamp, Diddy and Fox are walking and talking, but unexpectedly, a blast from {{SSBB|Bowser}}'s [[Dark Cannon]] strikes the former, reducing him to his [[trophy]] form. Fox turns and sees the Koopa king as he attempts to do the same to him, but Fox dodges and slides, while Bowser orders some [[Shadow Bug]]s to swarm the trophified Diddy. Fox looks at this in a surprised state and then glares at Bowser, who is ready to take aim once more. Blasts are shot around Bowser, who seems to almost trip. An [[Arwing]] flies overhead and {{SSBB|Falco}} ejects himself from it, similar to his [[on-screen appearance]]. He lands and dashes up to Bowser (possibly using [[Falco Phantasm]], as the sound effect for it can be heard), kicks the Cannon upwards and does a flip. He then starts shooting the Cannon with his [[Blaster]]s , destroying it as Bowser retreats in his [[Koopa Clown Car]]. After this, the Shadow Bugs become a False Diddy, whose size soon enhances. Fox revives the real Diddy and a boss battle starts against the clone. After winning, Diddy will cheer, while Falco walks away. Diddy drags him back and tries to tell him what is happening, but Falco once again walks away. Diddy grabs him and drags him away in the same manner that he did with Fox; and while Falco is dragged away, Fox shrugs and follows. | |||
The | The trio continue through the swamp, battling many enemies, most of them being the forces of the [[Koopa Troop]]. After making it through the swamp, Diddy, Fox, and Falco, standing at the top of a waterfall, spot a platform with Primids on it (ascending to the Isle of the Ancients) and {{SSBB|Donkey Kong}}'s trophy. Diddy stomps the ground, mad, but Falco glares over towards the other side of the waterfall, and the [[Great Fox]] appears. {{SSBB|Fox}} goes on his own and finds the [[Halberd]] at [[The Glacial Peak]], where he proceeds to battle it once again. Falco then joins the player's team. | ||
After clearing [[the Subspace Emissary]], the player can return to this stage, enter a newly placed red door and be taken to [[Pokémon Stadium 2]]. There, the player will fight {{SSBB|Jigglypuff}}. If defeated, Jigglypuff will then become unlocked as a playable character and join the player's party. | |||
After clearing [[the Subspace Emissary]], the player can return to this stage, enter a newly placed red door | |||
This and [[The Great Maze]] are the only levels in The Subspace Emissary to feature the [[Thorn Helix]] hazard. | This and [[The Great Maze]] are the only levels in The Subspace Emissary to feature the [[Thorn Helix]] hazard. | ||
==Playable Characters== | ==Playable Characters== | ||
Playable for the whole level: | |||
*{{SSBB|Diddy Kong}} | *{{SSBB|Diddy Kong}} | ||
*{{SSBB|Fox}} | |||
Playable for the False Diddy Kong battle onwards: | |||
*{{SSBB|Falco}} (Joins team after level) | *{{SSBB|Falco}} (Joins team after level) | ||
* | |||
==List of enemies== | |||
*[[Goomba]] | |||
*[[Koopa Troopa]] (Green) | |||
*[[Koopa Paratroopa]] (Red and Green) | |||
*[[Hammer Bro]] | |||
*[[Puppit]] | |||
*[[Bullet Bill]] | |||
*[[Poppant]] | |||
*[[Floow]] | |||
*[[Jyk|Hydro Jyk]] | |||
*[[Borboras]] | |||
*[[Feyesh]] | |||
*[[Boom Primid]] | |||
*[[Giant Goomba]] | |||
==Bosses== | |||
*False Diddy Kong | |||
==Music== | ==Music== | ||
*On the first part, '' | *On the first part, ''{{SSBBMusicLink|Donkey Kong|Bramble Blast}}'' plays. | ||
*During {{SSBB|Falco}}'s entrance, '' | *During {{SSBB|Falco}}'s entrance, ''{{SSBBMusicLink|Star Fox|Area 6}}'' briefly plays. | ||
*While fighting | *While fighting the false Diddy, ''{{SSBBMusicLink|Super Mario Bros.|Airship Theme (Super Mario Bros. 3)}}'' plays. | ||
*Afterwards, the music switches to '' | *Afterwards, the music switches to ''{{SSBBMusicLink|Yoshi|Yoshi's Island}}''. | ||
*During {{SSBB|Jigglypuff}}'s cutscene and battle, '' | *During {{SSBB|Jigglypuff}}'s cutscene and battle, ''{{SSBBMusicLink|Pokémon|Pokémon Center}}'' plays. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Falco Subspace Emissary.png|Falco destroying Bowser's Dark Cannon. | |||
False Diddy fight Brawl.png|Fox fighting the false Diddy. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* Falco is shown using two blasters | *Falco is shown using two blasters to destroy Bowser's Dark Cannon, even though he can only use one during gameplay. | ||
*This is one of the four pre-Subspace levels which features background music not from the universe of the characters that went through it, the others being [[Sea of Clouds]], [[The Ruins]], and [[Battleship Halberd Exterior]] (Yoshi's Island on a level with Diddy Kong, Fox, and Falco). | |||
*Unlike most other levels, this level does not start with a cutscene. The five levels that share this distinction are [[The Plain]], [[The Ruins]], [[The Research Facility (Part II)]], [[The Subspace Bomb Factory (Part II)]] and [[The Great Maze]]. | |||
*Despite the name of the level being "The Swamp", it looks much more like a lake. | |||
{{SSBBStages}} | {{SSBBStages}} | ||
[[Category:Stages]] | [[Category:Stages]] | ||
[[Category:Subspace Emissary Levels]] | [[Category:Subspace Emissary Levels]] | ||
[[es:La ribera]] |
Latest revision as of 19:56, September 2, 2024
World of Trophies The Swamp | |
---|---|
The Star Fox fighters and Diddy Kong facing the latter's false character counterpart. | |
Universe | Super Smash Bros. |
Appears in | Brawl |
Availability | Subspace Emissary only |
Preceding SSE stage | The Wilds (Part II) |
Following SSE stage | The Research Facility (Part II) |
The Swamp (湿地, Wetlands) is the eighteenth stage of the Subspace Emissary in Super Smash Bros. Brawl.
Overview[edit]
The stage begins with Fox and Diddy Kong battling through their way through the swamp. After making it through part of the swamp, Diddy and Fox are walking and talking, but unexpectedly, a blast from Bowser's Dark Cannon strikes the former, reducing him to his trophy form. Fox turns and sees the Koopa king as he attempts to do the same to him, but Fox dodges and slides, while Bowser orders some Shadow Bugs to swarm the trophified Diddy. Fox looks at this in a surprised state and then glares at Bowser, who is ready to take aim once more. Blasts are shot around Bowser, who seems to almost trip. An Arwing flies overhead and Falco ejects himself from it, similar to his on-screen appearance. He lands and dashes up to Bowser (possibly using Falco Phantasm, as the sound effect for it can be heard), kicks the Cannon upwards and does a flip. He then starts shooting the Cannon with his Blasters , destroying it as Bowser retreats in his Koopa Clown Car. After this, the Shadow Bugs become a False Diddy, whose size soon enhances. Fox revives the real Diddy and a boss battle starts against the clone. After winning, Diddy will cheer, while Falco walks away. Diddy drags him back and tries to tell him what is happening, but Falco once again walks away. Diddy grabs him and drags him away in the same manner that he did with Fox; and while Falco is dragged away, Fox shrugs and follows.
The trio continue through the swamp, battling many enemies, most of them being the forces of the Koopa Troop. After making it through the swamp, Diddy, Fox, and Falco, standing at the top of a waterfall, spot a platform with Primids on it (ascending to the Isle of the Ancients) and Donkey Kong's trophy. Diddy stomps the ground, mad, but Falco glares over towards the other side of the waterfall, and the Great Fox appears. Fox goes on his own and finds the Halberd at The Glacial Peak, where he proceeds to battle it once again. Falco then joins the player's team.
After clearing the Subspace Emissary, the player can return to this stage, enter a newly placed red door and be taken to Pokémon Stadium 2. There, the player will fight Jigglypuff. If defeated, Jigglypuff will then become unlocked as a playable character and join the player's party.
This and The Great Maze are the only levels in The Subspace Emissary to feature the Thorn Helix hazard.
Playable Characters[edit]
Playable for the whole level:
Playable for the False Diddy Kong battle onwards:
- Falco (Joins team after level)
List of enemies[edit]
- Goomba
- Koopa Troopa (Green)
- Koopa Paratroopa (Red and Green)
- Hammer Bro
- Puppit
- Bullet Bill
- Poppant
- Floow
- Hydro Jyk
- Borboras
- Feyesh
- Boom Primid
- Giant Goomba
Bosses[edit]
- False Diddy Kong
Music[edit]
- On the first part, Bramble Blast plays.
- During Falco's entrance, Area 6 briefly plays.
- While fighting the false Diddy, Airship Theme (Super Mario Bros. 3) plays.
- Afterwards, the music switches to Yoshi's Island.
- During Jigglypuff's cutscene and battle, Pokémon Center plays.
Gallery[edit]
Trivia[edit]
- Falco is shown using two blasters to destroy Bowser's Dark Cannon, even though he can only use one during gameplay.
- This is one of the four pre-Subspace levels which features background music not from the universe of the characters that went through it, the others being Sea of Clouds, The Ruins, and Battleship Halberd Exterior (Yoshi's Island on a level with Diddy Kong, Fox, and Falco).
- Unlike most other levels, this level does not start with a cutscene. The five levels that share this distinction are The Plain, The Ruins, The Research Facility (Part II), The Subspace Bomb Factory (Part II) and The Great Maze.
- Despite the name of the level being "The Swamp", it looks much more like a lake.