Gordo: Difference between revisions
No edit summary |
mNo edit summary |
||
Line 5: | Line 5: | ||
Despite what its [[Trophy]] says, they have indeed been known to move, either back and forth along a set line, bouncing on the ground, or orbiting a platform. | Despite what its [[Trophy]] says, they have indeed been known to move, either back and forth along a set line, bouncing on the ground, or orbiting a platform. | ||
Gordos also appear as enemies in Super Mario Land 2: Six Golden Coins for the Game Boy. | Gordos also appear as enemies in ''[[Super Mario Land 2: Six Golden Coins]]'' for the Game Boy. | ||
{{Kirby Brawl}} | {{Kirby Brawl}} |
Revision as of 08:38, May 30, 2008
Gordo is a regular enemy in the Kirby universe and are notorious for being impervious to attack. They are used as (bouncing) projectiles thrown in King Dedede's Smash B attack, Waddle Dee Toss, and also occasionally appear during his Final Smash, Waddle Dee Army. Gordo is the rarest of the three and appears in a ratio of 35:10:4 with respect to the other two creatures. They have a powerful knockback (greatest of the three) that propels opponents upward. Unlike Waddle Dee Or Waddle Doo, it disappears as soon as it comes to a rest. Gordo also appears as a sticker.
Despite what its Trophy says, they have indeed been known to move, either back and forth along a set line, bouncing on the ground, or orbiting a platform.
Gordos also appear as enemies in Super Mario Land 2: Six Golden Coins for the Game Boy.