Zelda (SSBM)/Grab: Difference between revisions
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
{{competitive expertise}} | {{competitive expertise}} | ||
[[File:ZeldaGrabSSBM.gif|thumb|300px|Hitbox visualization showing Zelda's grab.]] | |||
[[File:ZeldaDashGrabSSBM.gif|thumb|300px|Hitbox visualization showing Zelda's dash grab.]] | |||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== |
Latest revision as of 14:48, July 13, 2024
Overview[edit]
Hitboxes[edit]
Standing grab[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 0% | 0 | ![]() |
0 | 100 | 0 | 3.906 | 0 | 0.0 | 9.3744 | 7.0308 | ![]() |
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1 | 0 | 0% | 0 | ![]() |
0 | 100 | 0 | 3.1248 | 0 | 0.0 | 9.3744 | 1.5624 | ![]() |
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Dash grab[edit]
Timing[edit]
Standing grab[edit]
Grab | 12-13 |
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Animation length | 30 |
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Dash grab[edit]
Grab | 12-13 |
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Animation length | 40 |
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![]() Lag time |
![]() Grab |