Marth (SSBM)/Neutral attack: Difference between revisions
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(New Page: =Overview= {{competitive expertise}} ==Hit 1== ==Hitboxes== {{MeleeHitboxTableHeader}} {{MeleeHitboxTableRow |id=0 |damage=4% |angle=361 |bk=20 |ks=50 |fkv=0 |r=1000 |bn=76 |zpos=-200...) |
(Just checked frame data using the game's own debug mode. See comment on talk page.) |
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(9 intermediate revisions by 7 users not shown) | |||
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=Overview= | {{ArticleIcons|ssbm=y}} | ||
==Overview== | |||
Like many of Marth's other moves, his neutral attack, or [[Jab]], has great range and power. It is most often used to string into other tilts, or to interrupt characters falling down, as its large and long lasting hitbox can interrupt many common recoveries and approach options. | |||
==Hit 1== | ==Hit 1== | ||
==Hitboxes== | ===Hitboxes=== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
Line 14: | Line 15: | ||
|r=1000 | |r=1000 | ||
|bn=76 | |bn=76 | ||
| | |xpos=-200 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 29: | Line 30: | ||
|bn=71 | |bn=71 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 42: | Line 43: | ||
|bn=25 | |bn=25 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 54: | Line 55: | ||
|r=1000 | |r=1000 | ||
|bn=76 | |bn=76 | ||
| | |xpos=1200 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=M | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
|} | |} | ||
==Timing== | |||
===Timing=== | |||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
!Hitbox | !Hitbox | ||
|4- | |4-7 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 70: | Line 72: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |27 | ||
|- | |- | ||
!Earliest Continuable Point | !Earliest Continuable Point | ||
Line 78: | Line 80: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=6|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=2}} | ||
|- | |- | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 85: | Line 87: | ||
==Hit 2== | ==Hit 2== | ||
==Hitboxes== | ===Hitboxes=== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
Line 96: | Line 98: | ||
|r=1000 | |r=1000 | ||
|bn=76 | |bn=76 | ||
| | |xpos=-200 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 111: | Line 113: | ||
|bn=71 | |bn=71 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 124: | Line 126: | ||
|bn=25 | |bn=25 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 136: | Line 138: | ||
|r=1000 | |r=1000 | ||
|bn=76 | |bn=76 | ||
| | |xpos=1200 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=M | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
|} | |} | ||
==Timing== | |||
===Timing=== | |||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
!Hitbox | !Hitbox | ||
| | |5-9 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |25 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 157: | Line 160: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Interruptible|c=4}} | ||
|- | |- | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | ||
==Related moves== | ==Related moves== | ||
Line 170: | Line 172: | ||
[[Category:Marth (SSBM)]] | [[Category:Marth (SSBM)]] | ||
[[Category: | [[Category:Neutral attacks (SSBM)]] |
Latest revision as of 23:39, July 12, 2024
Overview[edit]
Like many of Marth's other moves, his neutral attack, or Jab, has great range and power. It is most often used to string into other tilts, or to interrupt characters falling down, as its large and long lasting hitbox can interrupt many common recoveries and approach options.
Hit 1[edit]
Hitboxes[edit]
Timing[edit]
Hitbox | 4-7 |
---|---|
Interruptible | 26 |
Animation length | 27 |
Earliest Continuable Point | 20 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
Hit 2[edit]
Hitboxes[edit]
Timing[edit]
Hitbox | 5-9 |
---|---|
Interruptible | 25 |
Animation length | 28 |
Lag time |
Hitbox |
Interruptible |
Related moves[edit]