Super Smash Bros. Brawl

Ivysaur (SSBB)/Down tilt: Difference between revisions

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(New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{technical data}} ==Timing== {|class="wikitable" !Hit 1 |4-5 |- !Hit 2 |9-10 |- !Animation length |37 |} {...)
 
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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:IvysaurDTiltSSBB.gif|thumb|400px|Hitbox visualization showing Ivysaur's down tilt.]]
==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
==Hitboxes==
==Hitboxes==
{{technical data}}
{{BrawlHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|24}}
{{BrawlHitboxTableRow
|bn=49
|id=0
|damage=2%
|angle=30
|fkv=30
|ks=100
|sd=0
|bk=0
|r=180000
|xpos=60000
|ypos=0
|zpos=0
|trip=24000
|ff=60000
|sdi=60000
|rawflags=00111101110000110000001001010001
}}
{{BrawlHitboxTableRow
|bn=50
|id=1
|damage=2%
|angle=30
|fkv=30
|ks=100
|sd=0
|bk=0
|r=240000
|xpos=60000
|ypos=0
|zpos=0
|trip=24000
|ff=60000
|sdi=60000
|rawflags=00111101110000110000001001010001
}}
{{BrawlHitboxTableRow
|bn=51
|id=2
|damage=2%
|angle=30
|fkv=30
|ks=100
|sd=0
|bk=0
|r=240000
|xpos=60000
|ypos=0
|zpos=0
|trip=24000
|ff=60000
|sdi=60000
|rawflags=00111101110000110000001001010001
}}
{{BrawlHitboxTableRow
|bn=52
|id=3
|damage=2%
|angle=30
|fkv=30
|ks=100
|sd=0
|bk=0
|r=180000
|xpos=60000
|ypos=0
|zpos=0
|trip=24000
|ff=60000
|sdi=60000
|rawflags=00111101110000110000001001010001
}}
{{HitboxTableTitle|Hit 2|24}}
{{BrawlHitboxTableRow
|bn=42
|id=0
|damage=5%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=60
|r=180000
|xpos=60000
|ypos=0
|zpos=0
|trip=24000
|ff=60000
|sdi=60000
|rawflags=00111101110000110000001001010001
}}
{{BrawlHitboxTableRow
|bn=43
|id=1
|damage=5%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=60
|r=240000
|xpos=60000
|ypos=0
|zpos=0
|trip=24000
|ff=60000
|sdi=60000
|rawflags=00111101110000110000001001010001
}}
{{BrawlHitboxTableRow
|bn=44
|id=2
|damage=5%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=60
|r=240000
|xpos=60000
|ypos=0
|zpos=0
|trip=24000
|ff=60000
|sdi=60000
|rawflags=00111101110000110000001001010001
}}
{{BrawlHitboxTableRow
|bn=45
|id=3
|damage=5%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=60
|r=180000
|xpos=60000
|ypos=0
|zpos=0
|trip=24000
|ff=60000
|sdi=60000
|rawflags=00111101110000110000001001010001
}}
|}
 
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

Latest revision as of 22:17, May 22, 2024

Hitbox visualization showing Ivysaur's down tilt.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 2% 0 AngleIcon30.png 0 100 30 3.0 49 1.0 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Whip (type) Grass (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsDirect.png
1 0 2% 0 AngleIcon30.png 0 100 30 4.0 50 1.0 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Whip (type) Grass (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsDirect.png
2 0 2% 0 AngleIcon30.png 0 100 30 4.0 51 1.0 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Whip (type) Grass (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsDirect.png
3 0 2% 0 AngleIcon30.png 0 100 30 3.0 52 1.0 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Whip (type) Grass (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsDirect.png
Hit 2
0 0 5% 0 Sakurai angle 60 100 0 3.0 42 1.0 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Whip (type) Grass (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsDirect.png
1 0 5% 0 Sakurai angle 60 100 0 4.0 43 1.0 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Whip (type) Grass (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsDirect.png
2 0 5% 0 Sakurai angle 60 100 0 4.0 44 1.0 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Whip (type) Grass (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsDirect.png
3 0 5% 0 Sakurai angle 60 100 0 3.0 45 1.0 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Whip (type) Grass (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsDirect.png

Timing[edit]

Hit 1 4-5
Hit 2 9-10
Animation length 37
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox