King Dedede (SSBB)/Up throw: Difference between revisions
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{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
[[File:KingDededeUThrowSSBB.gif|thumb|300px|Hitbox visualization showing King Dedede's up throw.]] | |||
==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Dedede throws his opponent up with both of his hands. While its knockback is okay, its mediocre damage output and lack of clear utility makes it his worst throw in his kit. Dedede can attempt to use it into comboing for other aerials, though most of the time his down throw will be used, as that racks up damage significantly more reliably, and deals more damage, making up throw’s slightly higher knockback negligent. | |||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
===Hitbox=== | ===Hitbox=== | ||
Line 73: | Line 75: | ||
|- | |- | ||
!Hitbox | !Hitbox | ||
| | |16-18 | ||
|- | |- | ||
!Throw Release | !Throw Release | ||
| | |19 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |40 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |44 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=3|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=5}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c= | {{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=36}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 22:04, May 21, 2024
Overview[edit]
Dedede throws his opponent up with both of his hands. While its knockback is okay, its mediocre damage output and lack of clear utility makes it his worst throw in his kit. Dedede can attempt to use it into comboing for other aerials, though most of the time his down throw will be used, as that racks up damage significantly more reliably, and deals more damage, making up throw’s slightly higher knockback negligent.
Throw and Hitbox Data[edit]
Hitbox[edit]
Throw[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 5% | Forwards | 70 | 72 | 0 | 0 | 1.0x | None | 0% | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | 1.0x | None | 0% | None |
Timing[edit]
Invincibility | 1-8 |
---|---|
Hitbox | 16-18 |
Throw Release | 19 |
Interruptible | 40 |
Animation length | 44 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|