Super Smash Bros. Brawl

Kirby (SSBB)/Down tilt: Difference between revisions

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:KirbyDTiltSSBB.gif|thumb|400px|Hitbox visualization showing Kirby's down tilt.]]
==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
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{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=kirby
|bn=455
|bn=455
|id=0
|id=0
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=kirby
|bn=457
|bn=457
|id=1
|id=1
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=kirby
|bn=456
|bn=456
|id=2
|id=2
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=kirby
|bn=454
|bn=454
|id=3
|id=3

Latest revision as of 21:02, May 21, 2024

Hitbox visualization showing Kirby's down tilt.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0 Sakurai angle 30 30 0 4.5 455 0.0 0.0 0.0 1.0x 1.0x 35% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
1 0 6% 0 Sakurai angle 30 30 0 3.5 457 0.0 0.0 0.0 1.0x 1.0x 35% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
2 0 6% 0 Sakurai angle 30 30 0 3.5 456 2.0 0.0 0.5 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
3 0 5% 0 Sakurai angle 30 30 0 3.0 454 0.0 -2.5 0.0 1.0x 1.0x 35% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png

Timing[edit]

Hitboxes 4-6
Interruptible 21
Animation length 29
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible