Super Smash Bros. Brawl

Captain Falcon (SSBB)/Pummel: Difference between revisions

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:CaptainFalconPummelSSBB.gif|thumb|400px|Hitbox visualization showing Captain Falcon's pummel.]]
==Overview==
==Overview==
Knees the opponent. A fairly fast pummel, dealing 2% if connected. It comes out at frame 4. Can be used to throw the opponent afterwards.
{{Competitive expertise}}
==Hitboxes==
==Hitboxes==
{{BrawlHitboxTableHeader|special=y}}
{{BrawlHitboxTableHeader|special=y}}

Latest revision as of 11:33, May 21, 2024

Hitbox visualization showing Captain Falcon's pummel.

Overview[edit]

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You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 2% 0 AngleIcon80.png Forwards 0 100 30 6.24 0 0.0 10.0 12.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Knee (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(True).png HitboxTableIcon(False).png HitboxTableIcon(False).png 11111111111111

Timing[edit]

Hitbox 4
Interruptible 16
Animation length 24
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible