Approaching attack: Difference between revisions
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{{ArticleIcons|allgames=y|unofficial=y}} | {{ArticleIcons|allgames=y|unofficial=y}} | ||
[[File:Jigglypuff Neutral B SSBU.gif | [[File:Jigglypuff Neutral B SSBU.gif|thumb|200px|Jigglypuff's [[Rollout]], its [[neutral special]] in every ''Smash Bros.'' title since ''Melee'', is an example of an approaching attack.]] | ||
'''Approaching attacks''' are attacks that move the character a considerable distance while simultaneously having a damaging [[hitbox]] and/or [[grabbox]]. Thus, these attacks provide a good, possibly hard to predict, and sometimes safe approach option through offensive strategy rather than [[walking]], [[running]], [[jumping]], etc. However, such moves can often be very easy to punish if the opponent anticipates them, though a move's punishability is on a case-by-case basis. The most basic examples of approaching attacks attack would be [[dash attack]]s and [[dash grab]]s. Also, some approach attacks are [[special move]]s, which often but not always means that they can be used for [[recovery]]. | '''Approaching attacks''' are attacks that move the character a considerable distance while simultaneously having a damaging [[hitbox]] and/or [[grabbox]]. Thus, these attacks provide a good, possibly hard to predict, and sometimes safe approach option through offensive strategy rather than [[walking]], [[running]], [[jumping]], etc. However, such moves can often be very easy to punish if the opponent anticipates them, though a move's punishability is on a case-by-case basis. The most basic examples of approaching attacks attack would be [[dash attack]]s and [[dash grab]]s. Also, some approach attacks are [[special move]]s, which often but not always means that they can be used for [[recovery]]. | ||
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|- | |- | ||
|rowspan=3|All characters | |rowspan=3|All characters | ||
|[[ | |[[dash attack]] | ||
| | |||
|- | |- | ||
|[[ | |[[dash grab]] | ||
| | |||
|- | |- | ||
|[[dash attack canceled up smash|DACUS]]{{GameIcon|brawl}} | |[[dash attack canceled up smash|DACUS]]{{GameIcon|brawl}} | ||
| | |||
|- | |- | ||
|rowspan=2|[[Banjo]] & [[Kazooie]] | |rowspan=2|[[Banjo]] & [[Kazooie]] | ||
|[[Wonderwing]] | |[[Wonderwing]] | ||
| | |||
|- | |- | ||
| | |[[down tilt]] | ||
| | |||
|- | |- | ||
|[[Bayonetta]] | |[[Bayonetta]] | ||
|[[Heel Slide / After Burner Kick]] | |[[Heel Slide / After Burner Kick]] | ||
| | |||
|- | |- | ||
|[[Bowser]] | |[[Bowser]] | ||
Line 31: | Line 37: | ||
|[[Bowser Jr.]] | |[[Bowser Jr.]] | ||
|[[Clown Kart Dash]] | |[[Clown Kart Dash]] | ||
| | |||
|- | |- | ||
|[[Byleth]] | |[[Byleth]] | ||
Line 38: | Line 45: | ||
|rowspan=2|[[Captain Falcon]] | |rowspan=2|[[Captain Falcon]] | ||
|[[Raptor Boost]]{{GameIcon|ssbm}}{{GameIcon|ssbb}}{{GameIcon|ssb4}}{{GameIcon|ssbu}} | |[[Raptor Boost]]{{GameIcon|ssbm}}{{GameIcon|ssbb}}{{GameIcon|ssb4}}{{GameIcon|ssbu}} | ||
| | |||
|- | |- | ||
|[[Falcon Kick]] | |[[Falcon Kick]] | ||
| | |||
|- | |- | ||
|[[Charizard]] | |[[Charizard]] | ||
|[[Flare Blitz]]{{GameIcon|ssb4}}{{GameIcon|ssbu}} | |[[Flare Blitz]]{{GameIcon|ssb4}}{{GameIcon|ssbu}} | ||
| | |||
|- | |- | ||
|[[Cloud]] | |[[Cloud]] | ||
|down tilt | |[[down tilt]] | ||
| | |||
|- | |- | ||
|[[Corrin]] | |[[Corrin]] | ||
|[[Dragon Lunge]] | |[[Dragon Lunge]] | ||
| | |||
|- | |- | ||
|[[Daisy]] | |[[Daisy]] | ||
|[[Daisy Bomber]] | |[[Daisy Bomber]] | ||
| | |||
|- | |- | ||
|[[Dark Pit]] | |[[Dark Pit]] | ||
|[[Electroshock Arm]] | |[[Electroshock Arm]] | ||
| | |||
|- | |- | ||
|[[Donkey Kong]] | |[[Donkey Kong]] | ||
|[[Spinning Kong]] | |[[Spinning Kong]] | ||
| | |||
|- | |- | ||
|rowspan=2|[[Diddy Kong]] | |rowspan=2|[[Diddy Kong]] | ||
|[[Monkey Flip]] | |[[Monkey Flip]] | ||
| | |||
|- | |- | ||
|[[Rocketbarrel Boost]] | |[[Rocketbarrel Boost]] | ||
| | |||
|- | |- | ||
|[[Dr. Mario]] | |[[Dr. Mario]] | ||
|[[Dr. Tornado]] | |[[Dr. Tornado]] | ||
|Only moves when [[control stick]] is tilted horizontally. | |||
|- | |- | ||
|rowspan=2|[[Falco]] | |rowspan=2|[[Falco]] | ||
|[[Falco Phantasm]] | |[[Falco Phantasm]] | ||
| | |||
|- | |- | ||
|[[Fire Bird]] | |[[Fire Bird]] | ||
| | |||
|- | |- | ||
|rowspan=2|[[Fox]] | |rowspan=2|[[Fox]] | ||
|[[Fox Illusion]]{{GameIcon|ssbm}}{{GameIcon|ssbb}}{{GameIcon|ssb4}}{{GameIcon|ssbu}} | |[[Fox Illusion]]{{GameIcon|ssbm}}{{GameIcon|ssbb}}{{GameIcon|ssb4}}{{GameIcon|ssbu}} | ||
| | |||
|- | |- | ||
|[[Fire Fox]] | |[[Fire Fox]] | ||
| | |||
|- | |- | ||
|rowspan=3|[[Ganondorf]] | |rowspan=3|[[Ganondorf]] | ||
|[[Gerudo Dragon]]{{GameIcon|ssbm}} | |[[Gerudo Dragon]]{{GameIcon|ssbm}} | ||
| | |||
|- | |- | ||
|[[Flame Choke]]{{GameIcon|ssbb}}{{GameIcon|ssb4}}{{GameIcon|ssbu}} | |[[Flame Choke]]{{GameIcon|ssbb}}{{GameIcon|ssb4}}{{GameIcon|ssbu}} | ||
| | |||
|- | |- | ||
|[[Wizard's Foot]] | |[[Wizard's Foot]] | ||
| | |||
|- | |- | ||
|[[Greninja]] | |[[Greninja]] | ||
|[[Shadow Sneak]] | |[[Shadow Sneak]] | ||
| | |||
|- | |- | ||
|[[Ice Climbers]] | |[[Ice Climbers]] | ||
Line 93: | Line 119: | ||
|[[Ike]] | |[[Ike]] | ||
|[[Quick Draw]] | |[[Quick Draw]] | ||
| | |||
|- | |- | ||
|rowspan=2|[[Incineroar]] | |rowspan=2|[[Incineroar]] | ||
Line 99: | Line 126: | ||
|- | |- | ||
|[[Alolan Whip]] | |[[Alolan Whip]] | ||
| | |||
|- | |- | ||
|[[Inkling]] | |[[Inkling]] | ||
|[[Splat Roller]] | |[[Splat Roller]] | ||
| | |||
|- | |- | ||
|rowspan=2|[[Jigglypuff]] | |rowspan=2|[[Jigglypuff]] | ||
|[[Rollout]] | |[[Rollout]] | ||
| | |||
|- | |- | ||
|[[Pound]] | |[[Pound]] | ||
| | |||
|- | |- | ||
|[[Joker]] | |[[Joker]] | ||
|[[down tilt]] | |[[down tilt]] | ||
| | |||
|- | |- | ||
|rowspan=7|[[Kazuya]] | |rowspan=7|[[Kazuya]] | ||
|[[Devil Fist]] | |[[Devil Fist]] | ||
| | |||
|- | |- | ||
|up-forward tilt (Roundhouse to Triple Spin Kicks) | |up-forward tilt (Roundhouse to Triple Spin Kicks) | ||
| | |||
|- | |- | ||
|double dash attack ([[Left Splits Kick]]) | |double dash attack ([[Left Splits Kick]]) | ||
| | |||
|- | |- | ||
|forward crouch attack (Tombstone Crusher) | |forward crouch attack (Tombstone Crusher) | ||
| | |||
|- | |- | ||
|[[Gates of Hell]] | |[[Gates of Hell]] | ||
| | |||
|- | |- | ||
|[[Spinning Demon to Left Hook]] | |[[Spinning Demon to Left Hook]] | ||
| | |||
|- | |- | ||
|[[Rage Drive]] | |[[Rage Drive]] | ||
Line 129: | Line 167: | ||
|[[Ken]] | |[[Ken]] | ||
|[[Tatsumaki Senpukyaku]] | |[[Tatsumaki Senpukyaku]] | ||
| | |||
|- | |- | ||
|[[King Dedede]] | |[[King Dedede]] | ||
|[[down tilt]] | |[[down tilt]]{{GameIcon|ssb4}}{{GameIcon|ssbu}} | ||
| | |||
|- | |- | ||
|rowspan=2|[[Little Mac]] | |rowspan=2|[[Little Mac]] | ||
|[[Straight Lunge]] | |[[Straight Lunge]] | ||
| | |||
|- | |- | ||
|[[Jolt Haymaker]] | |[[Jolt Haymaker]] | ||
| | |||
|- | |- | ||
|[[Lucas]] | |[[Lucas]] | ||
|[[PK Thunder 2]] | |[[PK Thunder 2]] | ||
| | |||
|- | |- | ||
|rowspan=2|[[Luigi]] | |rowspan=2|[[Luigi]] | ||
|[[Luigi Cyclone]] | |[[Luigi Cyclone]] | ||
|Only moves when [[control stick]] is tilted horizontally. | |Only moves when [[control stick]] is tilted horizontally. | ||
|- | |- | ||
Line 150: | Line 193: | ||
|[[Mario]] | |[[Mario]] | ||
|[[Mario Tornado]]{{GameIcon|ssb}}{{GameIcon|ssbm}} | |[[Mario Tornado]]{{GameIcon|ssb}}{{GameIcon|ssbm}} | ||
|Only moves when [[control stick]] is tilted horizontally. | |||
|- | |- | ||
|rowspan=2|[[Mega Man]] | |rowspan=2|[[Mega Man]] | ||
|[[forward tilt]] | |[[forward tilt]] | ||
| | |||
|- | |- | ||
|[[down tilt]] | |[[down tilt]] | ||
| | |||
|- | |- | ||
|rowspan=3|[[Meta Knight]] | |rowspan=3|[[Meta Knight]] | ||
|[[Mach Tornado]] | |[[Mach Tornado]] | ||
| | |||
|- | |- | ||
|[[Dimensional Cape]] | |[[Dimensional Cape]] | ||
| | |||
|- | |- | ||
|[[Drill Rush]] | |[[Drill Rush]] | ||
| | |||
|- | |- | ||
|rowspan=4|[[Mii Brawler]] | |rowspan=4|[[Mii Brawler]] | ||
|[[Onslaught]] | |[[Onslaught]] | ||
| | |||
|- | |- | ||
|[[Burning Dropkick]] | |[[Burning Dropkick]] | ||
| | |||
|- | |- | ||
|[[Suplex]]{{GameIcon|ssbu}} | |[[Suplex]]{{GameIcon|ssbu}} | ||
| | |||
|- | |- | ||
|[[Foot Flurry]]{{GameIcon|ssb4}} | |[[Foot Flurry]]{{GameIcon|ssb4}} | ||
Line 175: | Line 227: | ||
|rowspan=5|[[Mii Swordfighter]] | |rowspan=5|[[Mii Swordfighter]] | ||
|[[Airborne Assault]] | |[[Airborne Assault]] | ||
| | |||
|- | |- | ||
|[[Slash Launcher]]{{GameIcon|ssb4}} | |[[Slash Launcher]]{{GameIcon|ssb4}} | ||
| | |||
|- | |- | ||
|[[Gale Stab]]{{GameIcon|ssbu}} | |[[Gale Stab]]{{GameIcon|ssbu}} | ||
| | |||
|- | |- | ||
|[[Skyward Slash Dash]] | |[[Skyward Slash Dash]] | ||
| | |||
|- | |- | ||
|[[Power Thrust]] | |[[Power Thrust]] | ||
| | |||
|- | |- | ||
|rowspan=2|[[Min Min]] | |rowspan=2|[[Min Min]] | ||
|[[forward tilt]] | |[[forward tilt]] | ||
| | |||
|- | |- | ||
|[[down tilt]] | |[[down tilt]] | ||
| | |||
|- | |- | ||
|[[Mythra]] | |[[Mythra]] | ||
|[[Photon Edge]] | |[[Photon Edge]] | ||
| | |||
|- | |- | ||
|[[Ness]] | |[[Ness]] | ||
|[[PK Thunder 2]] | |[[PK Thunder 2]] | ||
| | |||
|- | |- | ||
|[[Olimar]] | |[[Olimar]] | ||
|down tilt | |[[down tilt]] | ||
| | |||
|- | |- | ||
|[[Pac-Man]] | |[[Pac-Man]] | ||
|[[Power Pellet]] | |[[Power Pellet]] | ||
| | |||
|- | |- | ||
|[[Palutena]] | |[[Palutena]] | ||
|[[Angelic Missile]]{{GameIcon|ssb4}} | |[[Angelic Missile]]{{GameIcon|ssb4}} | ||
| | |||
|- | |- | ||
|[[Peach]] | |[[Peach]] | ||
|[[Peach Bomber]] | |[[Peach Bomber]] | ||
| | |||
|- | |- | ||
|[[Pichu]] | |[[Pichu]] | ||
Line 215: | Line 280: | ||
|- | |- | ||
|[[Quick Attack]]{{GameIcon|ssbm}}{{GameIcon|ssbb}}{{GameIcon|ssb4}}{{GameIcon|ssbu}} | |[[Quick Attack]]{{GameIcon|ssbm}}{{GameIcon|ssbb}}{{GameIcon|ssb4}}{{GameIcon|ssbu}} | ||
| | |||
|- | |- | ||
|rowspan=2|[[Pit]] | |rowspan=2|[[Pit]] | ||
|[[Angel Ring]]{{GameIcon|ssbb}} | |[[Angel Ring]]{{GameIcon|ssbb}} | ||
| | |||
|- | |- | ||
|[[Upperdash Arm]]{{GameIcon|ssb4}}{{GameIcon|ssbu}} | |[[Upperdash Arm]]{{GameIcon|ssb4}}{{GameIcon|ssbu}} | ||
| | |||
|- | |- | ||
|[[Pyra]] | |[[Pyra]] | ||
Line 227: | Line 295: | ||
|[[Richter]] | |[[Richter]] | ||
|[[down tilt]] | |[[down tilt]] | ||
| | |||
|- | |- | ||
|rowspan=2|[[Ridley]] | |rowspan=2|[[Ridley]] | ||
|[[Space Pirate Rush]] | |[[Space Pirate Rush]] | ||
| | |||
|- | |- | ||
|[[Wing Blitz]] | |[[Wing Blitz]] | ||
| | |||
|- | |- | ||
|[[R.O.B.]] | |[[R.O.B.]] | ||
Line 237: | Line 308: | ||
|Only moves when [[control stick]] is tilted horizontally. | |Only moves when [[control stick]] is tilted horizontally. | ||
|- | |- | ||
|[[Ryu]] | |[[Ryu]] | ||
|[[Tatsumaki Senpukyaku]] | |[[Tatsumaki Senpukyaku]] | ||
| | |||
|- | |- | ||
|rowspan=2|[[Sephiroth]] | |rowspan=2|[[Sephiroth]] | ||
|down tilt | |down tilt | ||
| | |||
|- | |- | ||
|[[Blade Dash / Octaslash]] | |[[Blade Dash / Octaslash]] | ||
| | |||
|- | |- | ||
|[[Sheik]] | |[[Sheik]] | ||
|[[Bouncing Fish]]{{GameIcon|ssb4}}{{GameIcon|ssbu}} | |[[Bouncing Fish]]{{GameIcon|ssb4}}{{GameIcon|ssbu}} | ||
| | |||
|- | |- | ||
|[[Shulk]] | |[[Shulk]] | ||
|[[Back Slash]] | |[[Back Slash]] | ||
| | |||
|- | |- | ||
|[[Simon]] | |[[Simon]] | ||
|[[down tilt]] | |[[down tilt]] | ||
| | |||
|- | |- | ||
|rowspan=3|[[Sonic]] | |rowspan=3|[[Sonic]] | ||
|[[Spin Dash]] | |[[Spin Dash]] | ||
| | |||
|- | |- | ||
|[[Spin Charge]] | |[[Spin Charge]] | ||
| | |||
|- | |- | ||
|[[Homing Attack]] | |[[Homing Attack]] | ||
| | |||
|- | |||
|[[Sora]] | |||
|[[Sonic Blade]] | |||
| | |||
|- | |- | ||
|[[Squirtle]] | |[[Squirtle]] | ||
|[[Withdraw]] | |[[Withdraw]] | ||
| | |||
|- | |- | ||
|rowspan=3|[[Steve]] | |rowspan=3|[[Steve]] | ||
|[[forward tilt]] | |[[forward tilt]] | ||
| | |||
|- | |- | ||
|[[up tilt]] | |[[up tilt]] | ||
| | |||
|- | |- | ||
|[[Minecart]] | |[[Minecart]] | ||
| | |||
|- | |- | ||
|rowspan=2|[[Terry]] | |rowspan=2|[[Terry]] | ||
|[[Burning Knuckle / Crack Shoot]] | |[[Burning Knuckle / Crack Shoot]] | ||
| | |||
|- | |- | ||
|[[Buster Wolf]] | |[[Buster Wolf]] | ||
| | |||
|- | |- | ||
|[[Villager]] | |[[Villager]] | ||
Line 282: | Line 372: | ||
|[[Wario]] | |[[Wario]] | ||
|[[Wario Bike]] | |[[Wario Bike]] | ||
| | |||
|- | |- | ||
|rowspan=2|[[Wolf]] | |rowspan=2|[[Wolf]] | ||
|[[Wolf Flash]] | |[[Wolf Flash]] | ||
| | |||
|- | |- | ||
|[[Fire Wolf]] | |[[Fire Wolf]] | ||
| | |||
|- | |- | ||
|[[Yoshi]] | |[[Yoshi]] | ||
|[[Egg Roll]] | |[[Egg Roll]] | ||
| | |||
|- | |- | ||
|[[Zelda]] | |[[Zelda]] | ||
|[[Farore's Wind]]{{GameIcon|ssb4}}{{GameIcon|ssbu}} | |[[Farore's Wind]]{{GameIcon|ssb4}}{{GameIcon|ssbu}} | ||
| | |||
|} | |} | ||
Latest revision as of 16:55, May 19, 2024
Approaching attacks are attacks that move the character a considerable distance while simultaneously having a damaging hitbox and/or grabbox. Thus, these attacks provide a good, possibly hard to predict, and sometimes safe approach option through offensive strategy rather than walking, running, jumping, etc. However, such moves can often be very easy to punish if the opponent anticipates them, though a move's punishability is on a case-by-case basis. The most basic examples of approaching attacks attack would be dash attacks and dash grabs. Also, some approach attacks are special moves, which often but not always means that they can be used for recovery.