From SmashWiki, the Super Smash Bros. wiki
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| ''Super Smash Bros. Melee'' added additional [[alternate costume]] options to characters by using the {{Button|GCN|X}} and {{Button|GCN|Y}} buttons to cycle through the available list instead of using four {{Button|N64|C}} to pick a specific color; this removes the limit as to how many are selectable, so there are no longer any costumes exclusive to Team Battles or computer opponents. As a result, many characters now have five different color schemes, with some having as many as six, though some still only have four, leading to a total of 123 alternate costumes in the game. | | ''Super Smash Bros. Melee'' added additional [[alternate costume]] options to characters by using the {{Button|GCN|X}} and {{Button|GCN|Y}} buttons to cycle through the available list instead of using four {{Button|N64|C}} to pick a specific color; this removes the limit as to how many are selectable, so there are no longer any costumes exclusive to Team Battles or computer opponents. As a result, many characters now have five different color schemes, with some having as many as six, though some still only have four, leading to a total of 123 alternate costumes in the game. |
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| When selecting characters in {{b|Tournament Mode|SSBM}}, instead of displaying the character's colored image of the chosen costume, the character's name is given a tint and a colored bar is displayed in the player list. This color is usually an intuitive indicator of which costume has been chosen (with no color denoting default), but there are some that are slightly unusual (such as Luigi and Peach's white costumes that are denoted by a grey). | | When selecting characters in {{b|Tournament Mode|SSBM}}, instead of displaying the character's colored image of the chosen costume, the character's name is given a tint and a colored bar is displayed in the player list. This color is usually an intuitive indicator of which costume has been chosen (with white denoting default), with actual white costumes being denoted as gray. |
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| In [[Team Battle]], if members of the same team use the same character, the second player would have a lighter tint applied to their character. A third player uses a darker tint. If a fourth player is forcibly added to a team with the [[Name Entry glitch]], then the fourth character will be completely black; the game's data suggests that a fifth player, if possible, would be completely grey. A sixth player would be completely pink. A seventh player and afterward, would [[Game crash|crash the game]], additionally it is not possible to view the completely pink character unless additional [[Action Replay]] codes are used. | | In [[Team Battle]], if members of the same team use the same character, the second player would have a lighter tint applied to their character. A third player uses a darker tint. If a fourth player is forcibly added to a team with the [[Name Entry glitch]], then the fourth character will be completely black; the game's data suggests that a fifth player, if possible, would be completely grey. A sixth player would be completely pink. A seventh player and afterward, would [[Game crash|crash the game]], additionally it is not possible to view the completely pink character unless additional [[Action Replay]] codes are used. |
Revision as of 04:08, February 4, 2024
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NOTE: Every claimed source needs a cross-reference link; claimed sources need to be plausible, not horrendously obscure; default costumes usually don't need descriptions since they are not alternate costumes; returning costumes original to Smash do not need references to their appearances in previous Smash games.
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A battle between four
Dr. Marios, each one in different colored lab coats.
Pichu’s alternate costumes.
Super Smash Bros. Melee added additional alternate costume options to characters by using the and buttons to cycle through the available list instead of using four to pick a specific color; this removes the limit as to how many are selectable, so there are no longer any costumes exclusive to Team Battles or computer opponents. As a result, many characters now have five different color schemes, with some having as many as six, though some still only have four, leading to a total of 123 alternate costumes in the game.
When selecting characters in Tournament Mode, instead of displaying the character's colored image of the chosen costume, the character's name is given a tint and a colored bar is displayed in the player list. This color is usually an intuitive indicator of which costume has been chosen (with white denoting default), with actual white costumes being denoted as gray.
In Team Battle, if members of the same team use the same character, the second player would have a lighter tint applied to their character. A third player uses a darker tint. If a fourth player is forcibly added to a team with the Name Entry glitch, then the fourth character will be completely black; the game's data suggests that a fifth player, if possible, would be completely grey. A sixth player would be completely pink. A seventh player and afterward, would crash the game, additionally it is not possible to view the completely pink character unless additional Action Replay codes are used.
Strangely enough, alternate costumes can affect gameplay, such as Captain Falcon's model changing sizes depending on the costume.
While all Donkey Kong's costumes show the same skin in the portraits, each one is a different color in the game.
Tan
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Based on his appearance in Star Fox 64.
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Red
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R
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Blue
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B
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Green
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G
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White
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Based on his appearance in Star Fox 64.
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Red
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R
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Blue
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B
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Green
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G
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Resembles concept art of him for the original Star Fox.
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The Ice Climbers switch positions and the player controls Nana when the orange and red costumes are equipped. The stock icons and character selection portraits change to reflect this.
Red
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R
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Based on his appearance in Super Mario 64.
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Yellow
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Based on Wario, the self-proclaimed "Mario's rival".[1]
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Black
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Based on Foreman Spike from Wrecking Crew.[1] Unlike in the original Super Smash Bros., his shirt is white instead of tan.
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Blue
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B
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Based on his appearance in promotional artwork for Mario Bros.,[1] with the colors of the overalls and shirt swapped.
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Green
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G
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Unlike in the original Super Smash Bros., his overalls are brown instead of orange, which makes it resembles Luigi's appearance from promotional artwork for the arcade version of Mario Bros., with the colors of the overalls and shirt swapped. It also resembles Jinbe from Mole Mania, another game developed by Shigeru Miyamoto.
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Purple
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Red
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R
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Resembles one of the possible colors for Mewtwo in the Pokémon Stadium titles.
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Blue
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B
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Resembles one of the possible colors for Mewtwo in the Pokémon Stadium titles.
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Green
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G
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Notably, the 3 alternate costumes are the 3 team colors.
Black
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Resembles the characters from the Game & Watch games Fire and Parachute. He has the general color of the LCD frames in most of the Game & Watch handhelds.
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Red
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R
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Reminiscent of characters and objects as depicted on the Virtual Boy.
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Blue
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B
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Green
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G
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Reminiscent on the green dot-matrix display of the Game Boy.
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Yellow
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Red
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R
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Blue
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B
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Its goggles are reminiscent of the Swimmer Trainer class.
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Green
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G
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Its backpack is reminiscent of the Pokémon Trainer class. It may derive from Ness's model.
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Purple
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Based on his appearance in Fire Emblem: The Binding Blade, although with a purple scarf and brown hair.
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Red
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R
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Roy can have this color scheme in The Binding Blade's Link Arena mode.
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Blue
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B
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His scarf resembles its appearance in Roy's Binding Blade artwork.
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Green
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G
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Roy can have this color scheme in The Binding Blade's Link Arena mode.
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Yellow
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All of Yoshi's costumes appear as different variations of the Yoshi species in Yoshi's Story.[1]
All of Young Link's colors are exactly the same as Link's, except ordered where the black and white costumes are switched.
All of these colors go with Zelda's costume and come from the same game as Zelda's.
Navy
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Despite being blue, this costume is not used in team battles, likely because it corresponds with Zelda's pink default costume.
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Red
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R
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Blue
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B
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Green
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G
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White
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Trivia
- Betas for the game indicate that the back of Captain Falcon's Blood Falcon-inspired costume was originally going to read "Hell Hawk", the Japanese name of Blood Falcon's F-Zero machine.
References