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No edit summary Tag: Reverted |
Tag: Reverted |
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|utiltname= | |utiltname= | ||
|utiltdmg=7% | |utiltdmg=7% | ||
|utiltdesc=An upward-arcing headbutt. It can combo into itself from 0% to low percentages, into back aerial at low percentages, and into neutral and up aerials from low to medium percentages. It has similar usefulness to other up tilts, such as {{SSB4|Mario}}'s and {{SSB4|Fox}}'s, being able to combo into itself at lower percents and into certain aerials at higher percents. It also renders Pac-Man's head [[Intangibility|intangible]] throughout its hitbox's duration, slghtly giving it a window of safety. However, its hitbox is somewhat misleading because of it following the trail emitted by its animation, giving it a disadvantageous blind spot in front of Pac-Man at his feet, meaning it is possible to miss a small or crouching character, such as {{SSB4|Pikachu}} and {{SSB4|Mr. Game & Watch}}, respectively. | |utiltdesc=An upward-arcing headbutt. It can combo into itself from 0% to low percentages, into back aerial at low percentages, and into neutral and up aerials from low to medium percentages. It can KO middleweights at around 180% on Final Destination. It has similar usefulness to other up tilts, such as {{SSB4|Mario}}'s and {{SSB4|Fox}}'s, being able to combo into itself at lower percents and into certain aerials at higher percents. It also renders Pac-Man's head [[Intangibility|intangible]] throughout its hitbox's duration, slghtly giving it a window of safety. However, its hitbox is somewhat misleading because of it following the trail emitted by its animation, giving it a disadvantageous blind spot in front of Pac-Man at his feet, meaning it is possible to miss a small or crouching character, such as {{SSB4|Pikachu}} and {{SSB4|Mr. Game & Watch}}, respectively. | ||
|dtiltname= | |dtiltname= | ||
|dtiltdmg=6% | |dtiltdmg=6% |
edits