Head-On Assault: Difference between revisions
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{{ArticleIcons|ssb4=y | {{ArticleIcons|ssb4=y|ultimate=y}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Head-On Assault | |name=Head-On Assault | ||
|image=[[File: | |image=[[File:Mii Brawler Down B SSBU.gif|300px]] | ||
|caption=Head-On Assault | |caption=Head-On Assault in [[Super Smash Bros. Ultimate]]. | ||
|user=[[Mii Brawler]] | |user=[[Mii Brawler]] | ||
|universe={{uv|Super Smash Bros.}} | |universe={{uv|Super Smash Bros.}} | ||
}} | }} | ||
'''Head-On Assault''' ({{ja|くい打ちヘッドバット|Kuiuchi Heddobatto}}, ''Piledriving Headbutt'') is one of the three [[down special move]]s usable by | |||
'''Head-On Assault''' ({{ja|くい打ちヘッドバット|Kuiuchi Heddobatto}}, ''Piledriving Headbutt'') is one of the three [[down special move]]s usable by [[Mii Brawler]]s. | |||
==Overview== | |||
The move acts similarly to [[Bowser]]'s [[Bowser Bomb]] and [[Yoshi]]'s [[Yoshi Bomb]]. On the ground, the Mii leaps diagonally upwards into the air, flips upside down and heads straight to the ground, landing on its head. The grounded version has an initial hitbox that leads into the main hit. In the air, the Mii will skip straight to flipping upside down and headbutting. The move can actually catch the ledge's sweetspot only if used while facing one, making it usable for [[edgeguarding]]. | |||
The headbutt has the ability to [[bury]] opponents in [[Super Smash Bros. 4]], similarly to [[Zero Suit Samus]]'s [[Flip Jump]], though its impact range is rather small. The attack also has heavy ending lag and deals low damage to shields, making it easily punishable. As such, the move is rarely used in competitive play, apart from hard punishes or setting up [[sacrificial KO]]s while having a stock lead. | |||
In ''[[Ultimate]]'', the move is visually the same, except the move does not bury opponents. In addition, the move is now a multi-hit attack, and deals heavy shield damage, being able to break a full shield if both ground hits connect. However, the move's final hit now deals less damage if initiated from the ground. The move also possesses a rising hitbox in addition to the initial scoop hitbox, however, the rising hitbox can be [[airdodge|airdodged]] out of, limiting the move's use as a combo ender. | |||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssb4-3char=Mii Brawler | |||
|ssb4-3desc=Crash headfirst into the ground. | |||
|ssbuchar=Mii Brawler | |||
|ssbudesc=Jumps up using both feet, then falls down headfirst. Opponents in the air are launched downward. | |||
}} | |||
==Customization== | |||
Special Move customization was added in ''[[Super Smash Bros. 4]]'' and returns in ''[[Super Smash Bros. Ultimate]]'' for the {{SSBU|Mii Fighter}}s. These are the variations: | |||
===''Smash 4''=== | |||
{{CustomSet|MiiBrawl|Down|name1=Head-On Assault|desc1=Crash headfirst into the ground, burying any foes standing nearby.|name2=Feint Jump|desc2=An invincible leap out of danger that you can combo into a mighty kick.|name3=Foot Flurry|desc3=A flurry of kicks. On the ground you'll charge forward, but in the air you'll stay in place.|main=1}} | |||
===''Ultimate''=== | |||
{| class="wikitable" | |||
!width="50px" style="background:rgba(255,255,0,0.5)"|1. Head-On Assault | |||
!width="50px"|2. [[Feint Jump]] | |||
!width="50px"|3. [[Counter Throw]] | |||
|- | |||
|width="50px" style="background:rgba(255,255,0,0.33)"|[[File:Mii Brawler SSBU Skill Preview Down Special 1.png|200px|center]] | |||
|width="50px"|[[File:Mii Brawler SSBU Skill Preview Down Special 2.png|200px|center|link=Feint Jump]] | |||
|width="50px"|[[File:Mii Brawler SSBU Skill Preview Down Special 3.png|200px|center|link=Counter Throw]] | |||
|- | |||
|width="50px" style="background:rgba(255,255,0,0.33)"|''"Jumps up using both feet, then falls down headfirst. Opponents in the air are launched downward."'' | |||
|width="50px"|''"Leaps out of danger, with invincibility. Can combo into a mighty kick."'' | |||
|width="50px"|''"Grabs opponents that strike with high attacks and then slams them down into the ground."'' | |||
|} | |||
{{clr}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
HeadOnAssaultSSB4.jpg|Head-On Assault in {{for3ds}}. | |||
Mii Brawler SSBU Skill Preview Down Special 1.png|Head-On Assault as shown by the [[Move List]] in ''Ultimate''. | |||
</gallery> | </gallery> | ||
{{Special Moves/Mii Brawler}} | ==Names in other languages== | ||
{{langtable | |||
|ja={{ja|くい打ちヘッドバット|Kuiuchi Heddobatto}} | |||
|en=Head-On Assault | |||
|fr_ca=Assaut piqué | |||
|es_la=Cabezazo meteórico | |||
|de=Flugkopfnuss | |||
|it=Testata siluro | |||
|nl=Heipaal | |||
|ru={{rollover|Головной штурм|Golovnoy shturm|?}} | |||
|ko={{rollover|말뚝 박치기|Malttuk Bakchigi|?}} | |||
|zh_cn={{rollover|打桩头槌|Dǎzhuāng Tóuchuí|?}} | |||
|zh_tw={{rollover|打樁頭槌|Dǎzhuāng Tóuchuí|?}} | |||
}} | |||
{{Multiple Special Moves/Mii|Brawler}} | |||
[[Category:Down special moves]] | [[Category:Down special moves]] |
Latest revision as of 12:36, January 8, 2024
Head-On Assault | |
---|---|
Head-On Assault in Super Smash Bros. Ultimate. | |
User | Mii Brawler |
Universe | Super Smash Bros. |
Head-On Assault (くい打ちヘッドバット, Piledriving Headbutt) is one of the three down special moves usable by Mii Brawlers.
Overview[edit]
The move acts similarly to Bowser's Bowser Bomb and Yoshi's Yoshi Bomb. On the ground, the Mii leaps diagonally upwards into the air, flips upside down and heads straight to the ground, landing on its head. The grounded version has an initial hitbox that leads into the main hit. In the air, the Mii will skip straight to flipping upside down and headbutting. The move can actually catch the ledge's sweetspot only if used while facing one, making it usable for edgeguarding.
The headbutt has the ability to bury opponents in Super Smash Bros. 4, similarly to Zero Suit Samus's Flip Jump, though its impact range is rather small. The attack also has heavy ending lag and deals low damage to shields, making it easily punishable. As such, the move is rarely used in competitive play, apart from hard punishes or setting up sacrificial KOs while having a stock lead.
In Ultimate, the move is visually the same, except the move does not bury opponents. In addition, the move is now a multi-hit attack, and deals heavy shield damage, being able to break a full shield if both ground hits connect. However, the move's final hit now deals less damage if initiated from the ground. The move also possesses a rising hitbox in addition to the initial scoop hitbox, however, the rising hitbox can be airdodged out of, limiting the move's use as a combo ender.
Instructional quotes[edit]
case foldout | Crash headfirst into the ground. | |
Move List | Jumps up using both feet, then falls down headfirst. Opponents in the air are launched downward. |
Customization[edit]
Special Move customization was added in Super Smash Bros. 4 and returns in Super Smash Bros. Ultimate for the Mii Fighters. These are the variations:
Smash 4[edit]
1. Head-On Assault | 2. Feint Jump | 3. Foot Flurry |
---|---|---|
"Crash headfirst into the ground, burying any foes standing nearby." | "An invincible leap out of danger that you can combo into a mighty kick." | "A flurry of kicks. On the ground you'll charge forward, but in the air you'll stay in place." |
Ultimate[edit]
1. Head-On Assault | 2. Feint Jump | 3. Counter Throw |
---|---|---|
"Jumps up using both feet, then falls down headfirst. Opponents in the air are launched downward." | "Leaps out of danger, with invincibility. Can combo into a mighty kick." | "Grabs opponents that strike with high attacks and then slams them down into the ground." |
Gallery[edit]
Head-On Assault in Super Smash Bros. for Nintendo 3DS.
Head-On Assault as shown by the Move List in Ultimate.