Talk:Rocketbarrel Boost: Difference between revisions

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Edit: And how come it is only with moves with electric properties, like Dark Samus charge shot and falcon knee?
Edit: And how come it is only with moves with electric properties, like Dark Samus charge shot and falcon knee?
[[User:EpicMagicBoi6|EpicMagicBoi6]] ([[User talk:EpicMagicBoi6|talk]]) 14:43, December 10, 2023 (EST)
[[User:EpicMagicBoi6|EpicMagicBoi6]] ([[User talk:EpicMagicBoi6|talk]]) 14:43, December 10, 2023 (EST)
:I assume by "hitstun" you mean [[hitlag]]. This seems to just be a glitch, where the electric effect behaves weirdly. Incidentally Diddy Kong technically doesn't experience hitstun at all when hit out of the move, instead being placed into a fixed amount of lag, though this is usually higher than how much hitstun he would have received. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 18:11, December 10, 2023 (EST)

Latest revision as of 18:11, December 10, 2023

Missing Hitstun[edit]

How come when charging the move and getting hit, you don't suffer through hitstun? Edit: And how come it is only with moves with electric properties, like Dark Samus charge shot and falcon knee? EpicMagicBoi6 (talk) 14:43, December 10, 2023 (EST)

I assume by "hitstun" you mean hitlag. This seems to just be a glitch, where the electric effect behaves weirdly. Incidentally Diddy Kong technically doesn't experience hitstun at all when hit out of the move, instead being placed into a fixed amount of lag, though this is usually higher than how much hitstun he would have received. Alex the Weeb 18:11, December 10, 2023 (EST)