World Tour: Difference between revisions
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[[File:WorldTour.png|thumb|300px|World Tour]] | [[File:WorldTour.png|thumb|300px|World Tour]] | ||
'''World Tour''' ({{ja|ワールドツアー|Wārudo Tsuā}}, ''World Tour'') is a sub-world found in | '''World Tour''' ({{ja|ワールドツアー|Wārudo Tsuā}}, ''World Tour'') is a sub-world found in [[The Light Realm]] within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is accessible from a small airport on the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map of Earth from the {{uv|Street Fighter}} series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''. When Ryu is awakened, the background music will change to ''{{SSBUMusicLink|Street Fighter|Player Select Type B}}''. | ||
{{ | {{clr}} | ||
==Spirits== | ==Spirits== | ||
The | The spirits found here are all from ''Street Fighter II: The World Warrior''. Spirits are ordered by when they are encountered in the sub-world. | ||
{|class="wikitable sortable" style="width:100%;" | {|class="wikitable sortable" style="width:100%;" | ||
! colspan=3|Spirit | ! colspan=3|Spirit | ||
! colspan=7|Battle parameters | ! colspan=7|Battle parameters | ||
Line 24: | Line 23: | ||
|- | |- | ||
|980 | |980 | ||
| | |{{SpiritTableName|Chun-Li (Street Fighter Alpha)|size=64}} | ||
|Chun-Li (Street Fighter Alpha) | |•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Blue}} (140 HP) | ||
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Blue}} | |{{SpiritType|Grab}} | ||
| | |||
|3,600 | |3,600 | ||
|[[Onett]] ([[Ω form]]) | |[[Onett]] ([[Ω form]]) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power | |•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power | ||
| | |{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}} | ||
|- | |- | ||
|982 | |982 | ||
| | |{{SpiritTableName|Blanka|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Green}} (140 HP) | |||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Green}} | |{{SpiritType|Shield}} | ||
| | |||
|3,700 | |3,700 | ||
|[[Jungle Japes]] | |[[Jungle Japes]] | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}} | |•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}} | ||
| | |{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}} | ||
|- | |- | ||
|983 | |983 | ||
|[ | |{{SpiritTableName|Zangief|customname=[https://streetfighter.fandom.com/wiki/Zangief Zangief]|size=64}} | ||
| | |•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (140 HP) | ||
|•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} | |{{SpiritType|Neutral}} | ||
| | |||
|9,100 | |9,100 | ||
|[[Boxing Ring]] | |[[Boxing Ring]] | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•The enemy's throws have increased power<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]] | |•The enemy's throws have increased power<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]] | ||
| | |{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}} | ||
|- | |- | ||
|986 | |986 | ||
| | |{{SpiritTableName|Balrog|size=64}} | ||
|•{{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px|cl=Blue}} (160 HP) | |||
|•{{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px|cl=Blue}} | |{{SpiritType|Attack}} | ||
| | |||
|9,100 | |9,100 | ||
|[[Fourside]] ([[Ω form]]) | |[[Fourside]] ([[Ω form]]) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump | |•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump | ||
| | |{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}} | ||
|- | |- | ||
|987 | |987 | ||
| | |{{SpiritTableName|Vega|size=64}} | ||
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}} (160 HP) | |||
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}} | |{{SpiritType|Attack}} | ||
| | |||
|9,100 | |9,100 | ||
|[[Arena Ferox]] ([[Ω form]]) | |[[Arena Ferox]] ([[Ω form]]) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump | |•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump | ||
| | |{{SSBUMusicLink|Street Fighter|Vega Stage Type A}} | ||
|- | |- | ||
|988 | |988 | ||
| | |{{SpiritTableName|Sagat|size=64}} | ||
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}} (160 HP) | |||
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}} | |{{SpiritType|Shield}} | ||
| | |||
|9,300 | |9,300 | ||
|[[Coliseum]] ([[Ω form]]) | |[[Coliseum]] ([[Ω form]]) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•The enemy has super armor and is hard to | |•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]] | ||
| | |{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}} | ||
|- | |- | ||
|989 | |989 | ||
| | |{{SpiritTableName|M. Bison|size=64}} | ||
|•Reflect {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Violet}} (180 HP) | |||
|•Reflect {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Violet}} | |{{SpiritType|Grab}} | ||
| | |||
|13,600 | |13,600 | ||
|[[Great Plateau Tower]] ([[Ω form]]) | |[[Great Plateau Tower]] ([[Ω form]]) | ||
|•Attack Power ↓<br>•Attack Power ↑<br>•Jump Power ↓ | |•Attack Power ↓<br>•Attack Power ↑<br>•Jump Power ↓ | ||
|•The enemy reflects projectiles<br>•The enemy's special moves have increased power<br>•[[Stamina battle]] | |•The enemy reflects projectiles<br>•The enemy's special moves have increased power<br>•[[Stamina battle]] | ||
| | |{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}} | ||
|} | |||
==Activity== | |||
The one activity within this sub-world, the Dojo (Overthrow Style) is run by Zangief, whose spirit battle must be beaten to use the dojo. This dojo increases a spirit's throw power, grab range, and grab power, but decreases its attack power, special-move power, and item power. | |||
{|class="wikitable sortable" style="width=100%;" | |||
|- | |||
! colspan=4|Master spirit | |||
! colspan=7|Activity | |||
|- | |||
!style="width:5%;"|No. | |||
!style="width:5%;"|Image | |||
!Name | |||
!Series | |||
!Facility | |||
!Music | |||
|- | |||
|983 | |||
|{{SpiritTableName|Zangief|size=64}} | |||
|''Street Fighter'' Series | |||
|'''Dojo (Overthrow Style)''' | |||
Increases throw power, grab range, and grab power, but decreases attack power, special-move power, and item power. | |||
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}} | |||
|} | |} | ||
==Captured Fighter== | ==Captured Fighter== | ||
The one captured | The one captured fighter that can be freed within this sub-world, {{SSBU|Ryu}}, is found after defeating all spirits in the sub-world beforehand. | ||
{|class="wikitable sortable" style="width:100%;" | {|class="wikitable sortable" style="width:100%;" | ||
|- | |- | ||
Line 114: | Line 128: | ||
|- | |- | ||
| 60 | | 60 | ||
| [[File:Ryu SSBU.png|center| | | [[File:Ryu SSBU.png|center|108x108px]] | ||
| {{SSBU|Ryu}} | | {{SSBU|Ryu}} | ||
| | | {{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
| 9,000 | | 9,000 | ||
| [[Suzaku Castle]] [[Ω form|Ω]] | | [[Suzaku Castle]] [[Ω form|Ω]] | ||
| ''{{SSBUMusicLink|Street Fighter|Ryu Stage}}'' | | ''{{SSBUMusicLink|Street Fighter|Ryu Stage}}'' | ||
|} | |} | ||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|ワールドツアー|Wārudo Tsuā}} | |||
|jaM=World Tour | |||
|en=World Tour | |||
|fr=Tour du monde | |||
|frM=World Tour | |||
|es=Gira mundial | |||
|esM=World Tour | |||
|de=Weltreise | |||
|deM=World Travel | |||
|it=Tour mondiale | |||
|itM=World Tour | |||
|nl=Wereldtour | |||
|nlM=World Tour | |||
|ru={{rollover|Вокруг света|Vokrug sveta|?}} | |||
|ruM=Around the World | |||
|zh={{ja|世界旅行|Shìjiè lǚxíng}} | |||
|zhM=World Travel | |||
|ko={{ja|월드 투어|Woldeu Tueo}} | |||
|koM=World Tour | |||
}} | |||
==Trivia== | ==Trivia== | ||
*This is the only sub-world that can wrap around where the player can travel right to reach the left of the map. | *This is the only sub-world that can wrap around where the player can travel right to reach the left of the map. | ||
*Not counting E. Honda and Dhalsim, who are only obtainable through [[Summon]]ing, [[Guile]] is the only Spirit character from ''Street Fighter II: The World Warrior'' who is not found in World Tour. | |||
*The order of the spirits that are fought in the sub-world is reminiscent of ''Street Fighter II: The World Warrior''{{'}}s arcade mode. The 4 Shadaloo bosses are also fought in the same order as they are in that game. | |||
{{World of Light areas}} | {{World of Light areas}} |
Latest revision as of 10:55, November 30, 2023
World Tour (ワールドツアー, World Tour) is a sub-world found in The Light Realm within Adventure Mode in Super Smash Bros. Ultimate. It is accessible from a small airport on the lake of the Southern Great Plateau region of the map, accessed through Kapp'n's spirit. It is themed after the world map of Earth from the Street Fighter series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, Ryu. The area's background music is Player Select Type A. When Ryu is awakened, the background music will change to Player Select Type B.
Spirits[edit]
The spirits found here are all from Street Fighter II: The World Warrior. Spirits are ordered by when they are encountered in the sub-world.
Spirit | Battle parameters | ||||||||
---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music |
980 | Chun-Li (Street Fighter Alpha) | •Zero Suit Samus (140 HP) | 3,600 | Onett (Ω form) | •Jump Power ↓ | •The enemy's kicks and knee strikes have increased power •Stamina battle •All fighters have reduced jump power |
Chun-Li Stage Type B | ||
982 | Blanka | •Donkey Kong (140 HP) | 3,700 | Jungle Japes | •Jump Power ↓ | •Stamina battle •All fighters have reduced jump power •The enemy starts the battle with a Screw Attack |
Blanka Stage Type A | ||
983 | Zangief | •Incineroar (140 HP) | 9,100 | Boxing Ring | •Jump Power ↓ | •The enemy's throws have increased power •The enemy's physical attacks have increased power •Stamina battle |
Zangief Stage Type A | ||
986 | Balrog | •Little Mac (160 HP) | 9,100 | Fourside (Ω form) | •Jump Power ↓ | •Stamina battle •All fighters have reduced jump power •The enemy doesn't like to jump |
Balrog Stage Type A | ||
987 | Vega | •Meta Knight (160 HP) | 9,100 | Arena Ferox (Ω form) | •Jump Power ↓ | •Stamina battle •All fighters have reduced jump power •The enemy loves to jump |
Vega Stage Type A | ||
988 | Sagat | •Ryu (160 HP) | 9,300 | Coliseum (Ω form) | •Jump Power ↓ | •The enemy has super armor and is hard to launch or make flinch •The enemy's physical attacks have increased power •Stamina battle |
Sagat Stage Type A | ||
989 | M. Bison | •Reflect Ganondorf (180 HP) | 13,600 | Great Plateau Tower (Ω form) | •Attack Power ↓ •Attack Power ↑ •Jump Power ↓ |
•The enemy reflects projectiles •The enemy's special moves have increased power •Stamina battle |
M. Bison Stage Type A |
Activity[edit]
The one activity within this sub-world, the Dojo (Overthrow Style) is run by Zangief, whose spirit battle must be beaten to use the dojo. This dojo increases a spirit's throw power, grab range, and grab power, but decreases its attack power, special-move power, and item power.
Master spirit | Activity | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Series | Facility | Music | |||||
983 | Zangief | Street Fighter Series | Dojo (Overthrow Style)
Increases throw power, grab range, and grab power, but decreases attack power, special-move power, and item power. |
Zangief Stage Type A |
Captured Fighter[edit]
The one captured fighter that can be freed within this sub-world, Ryu, is found after defeating all spirits in the sub-world beforehand.
No. | Image | Name | Type | Power | Stage | Music |
---|---|---|---|---|---|---|
60 | Ryu | 9,000 | Suzaku Castle Ω | Ryu Stage |
Names in other languages[edit]
Trivia[edit]
- This is the only sub-world that can wrap around where the player can travel right to reach the left of the map.
- Not counting E. Honda and Dhalsim, who are only obtainable through Summoning, Guile is the only Spirit character from Street Fighter II: The World Warrior who is not found in World Tour.
- The order of the spirits that are fought in the sub-world is reminiscent of Street Fighter II: The World Warrior's arcade mode. The 4 Shadaloo bosses are also fought in the same order as they are in that game.
Street Fighter universe | |
---|---|
Fighters | Ryu (SSB4 · SSBU) · Ken (SSBU) |
Assist Trophy | Guile |
Stage | Suzaku Castle |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |
Other | World Tour |