Super Smash Bros. Ultimate

World Tour: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
mNo edit summary
 
(42 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{articleIcons|ssbu=y}}{{image}}
{{articleIcons|ssbu=y}}
 
[[File:WorldTour.png|thumb|300px|World Tour]]
'''World Tour''' is a sub-world found in the Light Realm within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is located in the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map from the [[Street Fighter (universe)|Street Fighter]] series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''.
'''World Tour''' ({{ja|ワールドツアー|Wārudo Tsuā}}, ''World Tour'') is a sub-world found in [[The Light Realm]] within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is accessible from a small airport on the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map of Earth from the {{uv|Street Fighter}} series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''. When Ryu is awakened, the background music will change to ''{{SSBUMusicLink|Street Fighter|Player Select Type B}}''.
{{clr}}


==Spirits==
==Spirits==
Spirits are ordered by when they are encountered in the sub-world.
The spirits found here are all from ''Street Fighter II: The World Warrior''. Spirits are ordered by when they are encountered in the sub-world.


{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=3|Spirit
! colspan=3|Spirit
! colspan=7|Battle parameters
! colspan=7|Battle parameters
Line 23: Line 23:
|-
|-
|980
|980
|[[File:Chun Li Alpha Spirit.png|center|64x64px]]
|{{SpiritTableName|Chun-Li (Street Fighter Alpha)|size=64}}
|Chun-Li (Street Fighter Alpha)
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Blue}} (140 HP)
|•{{SSBU|Zero Suit Samus}}
|{{SpiritType|Grab}}
|{{color|#17ba17|Grab}}
|3,600
|3,600
|[[Onett]] ([[Ω form]])
|[[Onett]] ([[Ω form]])
|•Jump Power ↓
|•Jump Power ↓
|•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|''{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}''
|{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}
|-
|-
|982
|982
|[[File:Blanka.png|center|64x64px]]
|{{SpiritTableName|Blanka|size=64}}
|Blanka
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Green}} (140 HP)
|•{{SSBU|Donkey Kong}}
|{{SpiritType|Shield}}
|{{color|#18aef5|Shield}}
|3,700
|3,700
|[[Jungle Japes]]
|[[Jungle Japes]]
|•Jump Power ↓
|•Jump Power ↓
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}}
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}}
|''{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}}
|-
|-
|983
|983
|[[File:Zangief Spirit.png|center|64x64px]]
|{{SpiritTableName|Zangief|customname=[https://streetfighter.fandom.com/wiki/Zangief Zangief]|size=64}}
|Zangief
|•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (140 HP)
|•{{SSBU|Incineroar}}
|{{SpiritType|Neutral}}
|{{color|#796581|Neutral}}
|9,100
|9,100
|[[Boxing Ring]]
|[[Boxing Ring]]
|•Jump Power ↓
|•Jump Power ↓
|•The enemy's throws have increased power<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|•The enemy's throws have increased power<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|''{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}}
|-
|-
|986
|986
|[[File:Balrog.png|center|64x64px]]
|{{SpiritTableName|Balrog|size=64}}
|Balrog
|•{{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px|cl=Blue}} (160 HP)
|•Giant {{SSBU|Little Mac}}
|{{SpiritType|Attack}}
|{{color|#dc1029|Attack}}
|9,100
|9,100
|[[Fourside]] ([[Ω form]])
|[[Fourside]] ([[Ω form]])
|•Jump Power ↓
|•Jump Power ↓
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump
|''{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}
|-
|-
|987
|987
|[[File:Vega.png|center|64x64px]]
|{{SpiritTableName|Vega|size=64}}
|Vega
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}} (160 HP)
|•{{SSBU|Meta Knight}}
|{{SpiritType|Attack}}
|{{color|#dc1029|Attack}}
|9,100
|9,100
|[[Arena Ferox]] ([[Ω form]])
|[[Arena Ferox]] ([[Ω form]])
|•Jump Power ↓
|•Jump Power ↓
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump
|''{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}
|-
|-
|988
|988
|[[File:Sagat.png|center|64x64px]]
|{{SpiritTableName|Sagat|size=64}}
|Sagat
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}} (160 HP)
|•Giant {{SSBU|Ryu}}
|{{SpiritType|Shield}}
|{{color|#18aef5|Shield}}
|9,300
|9,300
|[[Coliseum]] ([[Ω form]])
|[[Coliseum]] ([[Ω form]])
|•Jump Power ↓
|•Jump Power ↓
|•The enemy has super armor and is hard to make launch or flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|''{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}}
|-
|-
|989
|989
|[[File:M.Bison.png|center|64x64px]]
|{{SpiritTableName|M. Bison|size=64}}
|M. Bison
|•Reflect {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Violet}} (180 HP)
|•Reflect {{SSBU|Ganondorf}}
|{{SpiritType|Grab}}
|{{color|#17ba17|Grab}}
|13,600
|13,600
|[[Great Plateau Tower]] ([[Ω form]])
|[[Great Plateau Tower]] ([[Ω form]])
|•Attack Power ↓<br>•Attack Power ↑<br>•Jump Power ↓
|•Attack Power ↓<br>•Attack Power ↑<br>•Jump Power ↓
|•The enemy reflects projectiles<br>•The enemy's special moves have increased power<br>•[[Stamina battle]]
|•The enemy reflects projectiles<br>•The enemy's special moves have increased power<br>•[[Stamina battle]]
|''{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}
|}
 
==Activity==
The one activity within this sub-world, the Dojo (Overthrow Style) is run by Zangief, whose spirit battle must be beaten to use the dojo. This dojo increases a spirit's throw power, grab range, and grab power, but decreases its attack power, special-move power, and item power.
{|class="wikitable sortable" style="width=100%;"
|-
! colspan=4|Master spirit
! colspan=7|Activity
|-
!style="width:5%;"|No.
!style="width:5%;"|Image
!Name
!Series
!Facility
!Music
|-
|983
|{{SpiritTableName|Zangief|size=64}}
|''Street Fighter'' Series
|'''Dojo (Overthrow Style)'''
Increases throw power, grab range, and grab power, but decreases attack power, special-move power, and item power.
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}}
|}
|}


==Captured Fighter==
==Captured Fighter==
The one captured spirit that can be freed within this sub-world, {{SSBU|Ryu}}, is found after defeating all spirits in the sub-world beforehand.
The one captured fighter that can be freed within this sub-world, {{SSBU|Ryu}}, is found after defeating all spirits in the sub-world beforehand.
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
|-
|-
Line 115: Line 130:
| [[File:Ryu SSBU.png|center|108x108px]]
| [[File:Ryu SSBU.png|center|108x108px]]
| {{SSBU|Ryu}}
| {{SSBU|Ryu}}
| {{color|#dc1029|Attack}}
| {{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center>
| 9,000
| 9,000
| [[Suzaku Castle]] ([[Ω form]])
| [[Suzaku Castle]] [[Ω form]]
| ''{{SSBUMusicLink|Street Fighter|Ryu Stage}}''
| ''{{SSBUMusicLink|Street Fighter|Ryu Stage}}''
|}
|}
==Names in other languages==
{{langtable
|ja={{ja|ワールドツアー|Wārudo Tsuā}}
|jaM=World Tour
|en=World Tour
|fr=Tour du monde
|frM=World Tour
|es=Gira mundial
|esM=World Tour
|de=Weltreise
|deM=World Travel
|it=Tour mondiale
|itM=World Tour
|nl=Wereldtour
|nlM=World Tour
|ru={{rollover|Вокруг света|Vokrug sveta|?}}
|ruM=Around the World
|zh={{ja|世界旅行|Shìjiè lǚxíng}}
|zhM=World Travel
|ko={{ja|월드 투어|Woldeu Tueo}}
|koM=World Tour
}}
==Trivia==
*This is the only sub-world that can wrap around where the player can travel right to reach the left of the map.
*Not counting E. Honda and Dhalsim, who are only obtainable through [[Summon]]ing, [[Guile]] is the only Spirit character from ''Street Fighter II: The World Warrior'' who is not found in World Tour.
*The order of the spirits that are fought in the sub-world is reminiscent of ''Street Fighter II: The World Warrior''{{'}}s arcade mode. The 4 Shadaloo bosses are also fought in the same order as they are in that game.


{{World of Light areas}}
{{World of Light areas}}
{{Street Fighter universe}}
[[Category:Super Smash Bros. Ultimate]]
[[Category:Super Smash Bros. Ultimate]]
[[Category:Street Fighter universe]]

Latest revision as of 10:55, November 30, 2023

World Tour

World Tour (ワールドツアー, World Tour) is a sub-world found in The Light Realm within Adventure Mode in Super Smash Bros. Ultimate. It is accessible from a small airport on the lake of the Southern Great Plateau region of the map, accessed through Kapp'n's spirit. It is themed after the world map of Earth from the Street Fighter series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, Ryu. The area's background music is Player Select Type A. When Ryu is awakened, the background music will change to Player Select Type B.

Spirits[edit]

The spirits found here are all from Street Fighter II: The World Warrior. Spirits are ordered by when they are encountered in the sub-world.

Spirit Battle parameters
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
980
SSBU spirit Chun-Li (Street Fighter Alpha).png
Chun-Li (Street Fighter Alpha) Zero Suit Samus Zero Suit Samus (SSBU) (140 HP)
Grab
3,600 Onett (Ω form) •Jump Power ↓ •The enemy's kicks and knee strikes have increased power
Stamina battle
•All fighters have reduced jump power
Chun-Li Stage Type B
982
SSBU spirit Blanka.png
Blanka Donkey Kong Donkey Kong (SSBU) (140 HP)
Shield
3,700 Jungle Japes •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy starts the battle with a Screw Attack
Blanka Stage Type A
983
SSBU spirit Zangief.png
Zangief Incineroar Incineroar (SSBU) (140 HP)
Neutral
9,100 Boxing Ring •Jump Power ↓ •The enemy's throws have increased power
•The enemy's physical attacks have increased power
Stamina battle
Zangief Stage Type A
986
SSBU spirit Balrog.png
Balrog Little Mac Little Mac (SSBU) (160 HP)
Attack
9,100 Fourside (Ω form) •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy doesn't like to jump
Balrog Stage Type A
987
SSBU spirit Vega.png
Vega Meta Knight Meta Knight (SSBU) (160 HP)
Attack
9,100 Arena Ferox (Ω form) •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy loves to jump
Vega Stage Type A
988
SSBU spirit Sagat.png
Sagat Ryu Ryu (SSBU) (160 HP)
Shield
9,300 Coliseum (Ω form) •Jump Power ↓ •The enemy has super armor and is hard to launch or make flinch
•The enemy's physical attacks have increased power
Stamina battle
Sagat Stage Type A
989
SSBU spirit M. Bison.png
M. Bison •Reflect Ganondorf Ganondorf (SSBU) (180 HP)
Grab
13,600 Great Plateau Tower (Ω form) •Attack Power ↓
•Attack Power ↑
•Jump Power ↓
•The enemy reflects projectiles
•The enemy's special moves have increased power
Stamina battle
M. Bison Stage Type A

Activity[edit]

The one activity within this sub-world, the Dojo (Overthrow Style) is run by Zangief, whose spirit battle must be beaten to use the dojo. This dojo increases a spirit's throw power, grab range, and grab power, but decreases its attack power, special-move power, and item power.

Master spirit Activity
No. Image Name Series Facility Music
983
SSBU spirit Zangief.png
Zangief Street Fighter Series Dojo (Overthrow Style)

Increases throw power, grab range, and grab power, but decreases attack power, special-move power, and item power.

Zangief Stage Type A

Captured Fighter[edit]

The one captured fighter that can be freed within this sub-world, Ryu, is found after defeating all spirits in the sub-world beforehand.

No. Image Name Type Power Stage Music
60
Ryu SSBU.png
Ryu
Attack
Attack
9,000 Suzaku Castle Ω Ryu Stage

Names in other languages[edit]

Language Name Meaning
Japan Japanese ワールドツアー World Tour
UK English World Tour
France French Tour du monde World Tour
Germany German Weltreise World Travel
Spain Spanish Gira mundial World Tour
Italy Italian Tour mondiale World Tour
China Chinese 世界旅行 World Travel
South Korea Korean 월드 투어 World Tour
Netherlands Dutch Wereldtour World Tour
Russia Russian Вокруг света Around the World

Trivia[edit]

  • This is the only sub-world that can wrap around where the player can travel right to reach the left of the map.
  • Not counting E. Honda and Dhalsim, who are only obtainable through Summoning, Guile is the only Spirit character from Street Fighter II: The World Warrior who is not found in World Tour.
  • The order of the spirits that are fought in the sub-world is reminiscent of Street Fighter II: The World Warrior's arcade mode. The 4 Shadaloo bosses are also fought in the same order as they are in that game.