Richter (SSBU)/Up special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Roadrunnerto (talk | contribs) mNo edit summary |
m (Undid edit by SonicMaster519: Nothing noteworthy, less info than the main page) Tag: Undo |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:RichterUpSpecialAerial.gif|thumb| | [[File:RichterUpSpecialAerial.gif|thumb|350px|Hitbox visualization showing Richter's up special, Uppercut.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Line 8: | Line 8: | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1|50}} | |||
{{HitboxTableTitle|Hit 1| | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2.0% | |damage=2.0% | ||
|af=3 | |||
|setweight=t | |||
|angle=95 | |angle=95 | ||
|bk=0 | |bk=0 | ||
Line 30: | Line 31: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Multithits|50}} | |||
{{HitboxTableTitle|Multithits| | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|af=3 | |||
|setweight=t | |||
|rehit=3 | |||
|damage=1.5% | |damage=1.5% | ||
|angle=367 | |angle=367 | ||
|bk=0 | |bk=0 | ||
Line 54: | Line 56: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Final hit|50}} | |||
{{HitboxTableTitle|Final hit| | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 61: | Line 62: | ||
|damage=6.0% | |damage=6.0% | ||
|angle=61 | |angle=61 | ||
|af=3 | |||
|bk=85 | |bk=85 | ||
|ks=86 | |ks=86 | ||
Line 78: | Line 80: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|} | |} | ||
Latest revision as of 21:31, November 18, 2023
Overview[edit]
Update History[edit]
- Uppercut's hitbox stretches farther vertically (Y offset: 23u—6u → 26u—6u), increasing its range above Richter.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Intangibility | 5-6 |
---|---|
Hit 1 | 6 |
Multihits | 9-20 |
Final hit | 21 |
Animation length | 47 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
|