King Dedede (SSBU)/Up special: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:KingDededeSuperDededeJumpSSBU.gif|thumb| | [[File:KingDededeSuperDededeJumpSSBU.gif|thumb|350px|Hitbox visualization showing King Dedede's up special, Super Dedede Jump.]] | ||
[[File:KingDededeSuperDededeJumpLandingSSBU.gif|thumb| | [[File:KingDededeSuperDededeJumpLandingSSBU.gif|thumb|350px|Hitbox visualization showing King Dedede's up special, Super Dedede Jump, when landing.]] | ||
[[File:KingDededeSuperDededeJumpStarSSBU.png|thumb| | [[File:KingDededeSuperDededeJumpStarSSBU.png|thumb|250px|Hitbox visualization showing King Dedede's stars from Super Dedede Jump.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | |||
*{{nerf|Gordo Boosted Super Dedede Jump was removed.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Falling| | {{HitboxTableTitle|Falling|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 48: | Line 51: | ||
|g=f | |g=f | ||
}} | }} | ||
{{HitboxTableTitle|Landing| | {{HitboxTableTitle|Landing|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 114: | Line 117: | ||
|a=f | |a=f | ||
}} | }} | ||
{{HitboxTableTitle|Landing| | {{HitboxTableTitle|Landing stars|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 125: | Line 128: | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos= | |ypos=0.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=1.0 | |ff=1.0 | ||
|type=Typeless | |type=Typeless | ||
|effect=Slash | |effect=Slash | ||
|sfx= | |sfx=Slash | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
Line 136: | Line 139: | ||
|} | |} | ||
==Timing== | ==Timing== | ||
Hitbox duration for falling reflects using the move on a flat platform. It will last longer if landing lower than where | Hitbox duration for falling reflects using the move on a flat platform. It will last longer if landing lower than where the starting point and shorter if landing higher. It lasts forever if Dedede doesn't land. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Body intangible | !Body intangible |
Latest revision as of 08:49, July 17, 2023
Overview[edit]
Update History[edit]
- Gordo Boosted Super Dedede Jump was removed.
Hitboxes[edit]
Timing[edit]
Hitbox duration for falling reflects using the move on a flat platform. It will last longer if landing lower than where the starting point and shorter if landing higher. It lasts forever if Dedede doesn't land.
Body intangible | 18-21 |
---|---|
Feet intangible | 18-21, 69- |
Super Armor | 22-34, 69-76 |
Falling hitboxes | 69-80 (ground level) |
Landing hitboxes | 3-4 |
Stars | 5-24 |
Interruptible (landing) | 61 |
Animation length (landing) | 60 |
Stars | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Body | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Feet |
Lag time |
Hitbox |
Vulnerable |
Loop point |
Intangible |
Armour |
Prop event |
Interruptible |
|