King Dedede (SSBU)/Up special: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:KingDededeSuperDededeJumpSSBU.gif|thumb|350px|Hitbox visualization showing King Dedede's up special, Super Dedede Jump.]] | [[File:KingDededeSuperDededeJumpSSBU.gif|thumb|350px|Hitbox visualization showing King Dedede's up special, Super Dedede Jump.]] | ||
[[File:KingDededeSuperDededeJumpLandingSSBU.gif|thumb|350px|Hitbox visualization showing King Dedede's up special, Super Dedede Jump, when landing.]] | [[File:KingDededeSuperDededeJumpLandingSSBU.gif|thumb|350px|Hitbox visualization showing King Dedede's up special, Super Dedede Jump, when landing. He then self cannibalizes himself to death and eats a cow and shits it right OUT.]] | ||
[[File:KingDededeSuperDededeJumpStarSSBU.png|thumb|250px|Hitbox visualization showing King Dedede's stars from Super Dedede Jump.]] | [[File:KingDededeSuperDededeJumpStarSSBU.png|thumb|250px|Hitbox visualization showing King Dedede's stars from Super Dedede Jump.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | ==Update History== |
Revision as of 08:10, July 17, 2023
Overview
Update History
- Gordo Boosted Super Dedede Jump was removed.
Hitboxes
Timing
Hitbox duration for falling reflects using the move on a flat platform. It will last longer if landing lower than where the starting point and shorter if landing higher. It lasts forever if Dedede doesn't land.
Body intangible | 18-21 |
---|---|
Feet intangible | 18-21, 69- |
Super Armor | 22-34, 69-76 |
Falling hitboxes | 69-80 (ground level) |
Landing hitboxes | 3-4 |
Stars | 5-24 |
Interruptible (landing) | 61 |
Animation length (landing) | 60 |
Stars | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Body | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Feet |
Lag time |
Hitbox |
Vulnerable |
Loop point |
Intangible |
Armour |
Prop event |
Interruptible |
|