Randomness: Difference between revisions

11 bytes added ,  1 year ago
→‎Random events intrinsic to a fighter: whack/thwack get higher odds when caster is at high damage too
(→‎Random events intrinsic to a fighter: whack/thwack get higher odds when caster is at high damage too)
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*{{SSBU|Hero}}'s smash attacks have a 1/8 chance of dealing a critical hit, causing them to deal 2x damage and knockback.  
*{{SSBU|Hero}}'s smash attacks have a 1/8 chance of dealing a critical hit, causing them to deal 2x damage and knockback.  
**His [[Command Selection]] generates four random spells from a pool of 21 unique [[special move]]s, each with their own probability of appearing. Some spells cannot appear alongside others (eg. Sizz and Sizzle).
**His [[Command Selection]] generates four random spells from a pool of 21 unique [[special move]]s, each with their own probability of appearing. Some spells cannot appear alongside others (eg. Sizz and Sizzle).
**Two of the Command Selection moves, Whack and Thwack, have a random chance of [[instant KO|instantly KOing]] opponents, which increases as their foe's percentage goes up.  
**Two of the Command Selection moves, Whack and Thwack, have a random chance of [[instant KO|instantly KOing]] opponents, which increases as both the user's and foe's percentage go up.
**Hocus Pocus is a spell that specifically causes a random effect to occur.
**Hocus Pocus is a spell that specifically causes a random effect to occur.
**It is also random where Hero will land on stage when using Zoom.
**It is also random where Hero will land on stage when using Zoom.
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